aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.HLE/HOS/Services/Audio/AudioOutManagerServer.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/Audio/AudioOutManagerServer.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioOutManagerServer.cs162
1 files changed, 162 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioOutManagerServer.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioOutManagerServer.cs
new file mode 100644
index 00000000..7c5d8c4e
--- /dev/null
+++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioOutManagerServer.cs
@@ -0,0 +1,162 @@
+using Ryujinx.Audio.Common;
+using Ryujinx.Common;
+using Ryujinx.Common.Logging;
+using Ryujinx.Cpu;
+using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
+using System.Text;
+
+namespace Ryujinx.HLE.HOS.Services.Audio
+{
+ [Service("audout:u")]
+ class AudioOutManagerServer : IpcService
+ {
+ private const int AudioOutNameSize = 0x100;
+
+ private IAudioOutManager _impl;
+
+ public AudioOutManagerServer(ServiceCtx context) : this(context, new AudioOutManager(context.Device.System.AudioOutputManager)) { }
+
+ public AudioOutManagerServer(ServiceCtx context, IAudioOutManager impl) : base(context.Device.System.AudOutServer)
+ {
+ _impl = impl;
+ }
+
+ [CommandCmif(0)]
+ // ListAudioOuts() -> (u32, buffer<bytes, 6>)
+ public ResultCode ListAudioOuts(ServiceCtx context)
+ {
+ string[] deviceNames = _impl.ListAudioOuts();
+
+ ulong position = context.Request.ReceiveBuff[0].Position;
+ ulong size = context.Request.ReceiveBuff[0].Size;
+
+ ulong basePosition = position;
+
+ int count = 0;
+
+ foreach (string name in deviceNames)
+ {
+ byte[] buffer = Encoding.ASCII.GetBytes(name);
+
+ if ((position - basePosition) + (ulong)buffer.Length > size)
+ {
+ Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
+
+ break;
+ }
+
+ context.Memory.Write(position, buffer);
+ MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioOutNameSize - buffer.Length);
+
+ position += AudioOutNameSize;
+ count++;
+ }
+
+ context.ResponseData.Write(count);
+
+ return ResultCode.Success;
+ }
+
+ [CommandCmif(1)]
+ // OpenAudioOut(AudioOutInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process> process_handle, buffer<bytes, 5> name_in)
+ // -> (AudioOutInputConfiguration output_config, object<nn::audio::detail::IAudioOut>, buffer<bytes, 6> name_out)
+ public ResultCode OpenAudioOut(ServiceCtx context)
+ {
+ AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
+ ulong appletResourceUserId = context.RequestData.ReadUInt64();
+
+ ulong deviceNameInputPosition = context.Request.SendBuff[0].Position;
+ ulong deviceNameInputSize = context.Request.SendBuff[0].Size;
+
+ ulong deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position;
+ ulong deviceNameOutputSize = context.Request.ReceiveBuff[0].Size;
+
+ uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
+
+ string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
+
+ ResultCode resultCode = _impl.OpenAudioOut(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle, context.Device.Configuration.AudioVolume);
+
+ if (resultCode == ResultCode.Success)
+ {
+ context.ResponseData.WriteStruct(outputConfiguration);
+
+ byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
+
+ context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
+ MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
+
+ MakeObject(context, new AudioOutServer(obj));
+ }
+
+ return resultCode;
+ }
+
+ [CommandCmif(2)] // 3.0.0+
+ // ListAudioOutsAuto() -> (u32, buffer<bytes, 0x22>)
+ public ResultCode ListAudioOutsAuto(ServiceCtx context)
+ {
+ string[] deviceNames = _impl.ListAudioOuts();
+
+ (ulong position, ulong size) = context.Request.GetBufferType0x22();
+
+ ulong basePosition = position;
+
+ int count = 0;
+
+ foreach (string name in deviceNames)
+ {
+ byte[] buffer = Encoding.ASCII.GetBytes(name);
+
+ if ((position - basePosition) + (ulong)buffer.Length > size)
+ {
+ Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
+
+ break;
+ }
+
+ context.Memory.Write(position, buffer);
+ MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioOutNameSize - buffer.Length);
+
+ position += AudioOutNameSize;
+ count++;
+ }
+
+ context.ResponseData.Write(count);
+
+ return ResultCode.Success;
+ }
+
+ [CommandCmif(3)] // 3.0.0+
+ // OpenAudioOut(AudioOutInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process> process_handle, buffer<bytes, 0x21> name_in)
+ // -> (AudioOutInputConfiguration output_config, object<nn::audio::detail::IAudioOut>, buffer<bytes, 0x22> name_out)
+ public ResultCode OpenAudioOutAuto(ServiceCtx context)
+ {
+ AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
+ ulong appletResourceUserId = context.RequestData.ReadUInt64();
+
+ (ulong deviceNameInputPosition, ulong deviceNameInputSize) = context.Request.GetBufferType0x21();
+ (ulong deviceNameOutputPosition, ulong deviceNameOutputSize) = context.Request.GetBufferType0x22();
+
+ uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
+
+ string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
+
+ ResultCode resultCode = _impl.OpenAudioOut(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle, context.Device.Configuration.AudioVolume);
+
+ if (resultCode == ResultCode.Success)
+ {
+ context.ResponseData.WriteStruct(outputConfiguration);
+
+ byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
+
+ context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
+ MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
+
+ MakeObject(context, new AudioOutServer(obj));
+ }
+
+ return resultCode;
+ }
+ }
+}