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Diffstat (limited to 'src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs142
1 files changed, 142 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs b/src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
new file mode 100644
index 00000000..9c196810
--- /dev/null
+++ b/src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
@@ -0,0 +1,142 @@
+using Ryujinx.HLE.HOS.Kernel.Common;
+using Ryujinx.Horizon.Common;
+using System;
+using System.Buffers;
+using System.Collections.Generic;
+
+namespace Ryujinx.HLE.HOS.Kernel.Threading
+{
+ class KSynchronization
+ {
+ private KernelContext _context;
+
+ public KSynchronization(KernelContext context)
+ {
+ _context = context;
+ }
+
+ public Result WaitFor(Span<KSynchronizationObject> syncObjs, long timeout, out int handleIndex)
+ {
+ handleIndex = 0;
+
+ Result result = KernelResult.TimedOut;
+
+ _context.CriticalSection.Enter();
+
+ // Check if objects are already signaled before waiting.
+ for (int index = 0; index < syncObjs.Length; index++)
+ {
+ if (!syncObjs[index].IsSignaled())
+ {
+ continue;
+ }
+
+ handleIndex = index;
+
+ _context.CriticalSection.Leave();
+
+ return Result.Success;
+ }
+
+ if (timeout == 0)
+ {
+ _context.CriticalSection.Leave();
+
+ return result;
+ }
+
+ KThread currentThread = KernelStatic.GetCurrentThread();
+
+ if (currentThread.TerminationRequested)
+ {
+ result = KernelResult.ThreadTerminating;
+ }
+ else if (currentThread.SyncCancelled)
+ {
+ currentThread.SyncCancelled = false;
+
+ result = KernelResult.Cancelled;
+ }
+ else
+ {
+ LinkedListNode<KThread>[] syncNodesArray = ArrayPool<LinkedListNode<KThread>>.Shared.Rent(syncObjs.Length);
+
+ Span<LinkedListNode<KThread>> syncNodes = syncNodesArray.AsSpan(0, syncObjs.Length);
+
+ for (int index = 0; index < syncObjs.Length; index++)
+ {
+ syncNodes[index] = syncObjs[index].AddWaitingThread(currentThread);
+ }
+
+ currentThread.WaitingSync = true;
+ currentThread.SignaledObj = null;
+ currentThread.ObjSyncResult = result;
+
+ currentThread.Reschedule(ThreadSchedState.Paused);
+
+ if (timeout > 0)
+ {
+ _context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
+ }
+
+ _context.CriticalSection.Leave();
+
+ currentThread.WaitingSync = false;
+
+ if (timeout > 0)
+ {
+ _context.TimeManager.UnscheduleFutureInvocation(currentThread);
+ }
+
+ _context.CriticalSection.Enter();
+
+ result = currentThread.ObjSyncResult;
+
+ handleIndex = -1;
+
+ for (int index = 0; index < syncObjs.Length; index++)
+ {
+ syncObjs[index].RemoveWaitingThread(syncNodes[index]);
+
+ if (syncObjs[index] == currentThread.SignaledObj)
+ {
+ handleIndex = index;
+ }
+ }
+
+ ArrayPool<LinkedListNode<KThread>>.Shared.Return(syncNodesArray);
+ }
+
+ _context.CriticalSection.Leave();
+
+ return result;
+ }
+
+ public void SignalObject(KSynchronizationObject syncObj)
+ {
+ _context.CriticalSection.Enter();
+
+ if (syncObj.IsSignaled())
+ {
+ LinkedListNode<KThread> node = syncObj.WaitingThreads.First;
+
+ while (node != null)
+ {
+ KThread thread = node.Value;
+
+ if ((thread.SchedFlags & ThreadSchedState.LowMask) == ThreadSchedState.Paused)
+ {
+ thread.SignaledObj = syncObj;
+ thread.ObjSyncResult = Result.Success;
+
+ thread.Reschedule(ThreadSchedState.Running);
+ }
+
+ node = node.Next;
+ }
+ }
+
+ _context.CriticalSection.Leave();
+ }
+ }
+} \ No newline at end of file