diff options
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs')
-rw-r--r-- | src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs | 39 |
1 files changed, 10 insertions, 29 deletions
diff --git a/src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs b/src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs index 499bc2c6..3c5fa067 100644 --- a/src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs +++ b/src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs @@ -1,4 +1,5 @@ using Ryujinx.Common; +using Ryujinx.Common.PreciseSleep; using System; using System.Collections.Generic; using System.Threading; @@ -23,7 +24,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common private readonly KernelContext _context; private readonly List<WaitingObject> _waitingObjects; - private AutoResetEvent _waitEvent; + private IPreciseSleepEvent _waitEvent; private bool _keepRunning; private long _enforceWakeupFromSpinWait; @@ -54,6 +55,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Common timePoint = long.MaxValue; } + timePoint = _waitEvent.AdjustTimePoint(timePoint, timeout); + lock (_context.CriticalSection.Lock) { _waitingObjects.Add(new WaitingObject(schedulerObj, timePoint)); @@ -64,7 +67,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common } } - _waitEvent.Set(); + _waitEvent.Signal(); } public void UnscheduleFutureInvocation(IKFutureSchedulerObject schedulerObj) @@ -83,10 +86,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Common private void WaitAndCheckScheduledObjects() { - SpinWait spinWait = new(); WaitingObject next; - using (_waitEvent = new AutoResetEvent(false)) + using (_waitEvent = PreciseSleepHelper.CreateEvent()) { while (_keepRunning) { @@ -103,30 +105,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Common if (next.TimePoint > timePoint) { - long ms = Math.Min((next.TimePoint - timePoint) / PerformanceCounter.TicksPerMillisecond, int.MaxValue); - - if (ms > 0) - { - _waitEvent.WaitOne((int)ms); - } - else + if (!_waitEvent.SleepUntil(next.TimePoint)) { - while (Interlocked.Read(ref _enforceWakeupFromSpinWait) != 1 && PerformanceCounter.ElapsedTicks < next.TimePoint) - { - // Our time is close - don't let SpinWait go off and potentially Thread.Sleep(). - if (spinWait.NextSpinWillYield) - { - Thread.Yield(); - - spinWait.Reset(); - } - else - { - spinWait.SpinOnce(); - } - } - - spinWait.Reset(); + PreciseSleepHelper.SpinWaitUntilTimePoint(next.TimePoint, ref _enforceWakeupFromSpinWait); } } @@ -145,7 +126,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common } else { - _waitEvent.WaitOne(); + _waitEvent.Sleep(); } } } @@ -212,7 +193,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common public void Dispose() { _keepRunning = false; - _waitEvent?.Set(); + _waitEvent?.Signal(); } } } |