diff options
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs')
-rw-r--r-- | src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs | 218 |
1 files changed, 218 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs b/src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs new file mode 100644 index 00000000..c0cd9ce9 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs @@ -0,0 +1,218 @@ +using Ryujinx.Common; +using System; +using System.Collections.Generic; +using System.Threading; + +namespace Ryujinx.HLE.HOS.Kernel.Common +{ + class KTimeManager : IDisposable + { + public static readonly long DefaultTimeIncrementNanoseconds = ConvertGuestTicksToNanoseconds(2); + + private class WaitingObject + { + public IKFutureSchedulerObject Object { get; } + public long TimePoint { get; } + + public WaitingObject(IKFutureSchedulerObject schedulerObj, long timePoint) + { + Object = schedulerObj; + TimePoint = timePoint; + } + } + + private readonly KernelContext _context; + private readonly List<WaitingObject> _waitingObjects; + private AutoResetEvent _waitEvent; + private bool _keepRunning; + private long _enforceWakeupFromSpinWait; + + private const long NanosecondsPerSecond = 1000000000L; + private const long NanosecondsPerMillisecond = 1000000L; + + public KTimeManager(KernelContext context) + { + _context = context; + _waitingObjects = new List<WaitingObject>(); + _keepRunning = true; + + Thread work = new Thread(WaitAndCheckScheduledObjects) + { + Name = "HLE.TimeManager" + }; + + work.Start(); + } + + public void ScheduleFutureInvocation(IKFutureSchedulerObject schedulerObj, long timeout) + { + long startTime = PerformanceCounter.ElapsedTicks; + long timePoint = startTime + ConvertNanosecondsToHostTicks(timeout); + + if (timePoint < startTime) + { + timePoint = long.MaxValue; + } + + lock (_context.CriticalSection.Lock) + { + _waitingObjects.Add(new WaitingObject(schedulerObj, timePoint)); + + if (timeout < NanosecondsPerMillisecond) + { + Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 1); + } + } + + _waitEvent.Set(); + } + + public void UnscheduleFutureInvocation(IKFutureSchedulerObject schedulerObj) + { + lock (_context.CriticalSection.Lock) + { + for (int index = _waitingObjects.Count - 1; index >= 0; index--) + { + if (_waitingObjects[index].Object == schedulerObj) + { + _waitingObjects.RemoveAt(index); + } + } + } + } + + private void WaitAndCheckScheduledObjects() + { + SpinWait spinWait = new SpinWait(); + WaitingObject next; + + using (_waitEvent = new AutoResetEvent(false)) + { + while (_keepRunning) + { + lock (_context.CriticalSection.Lock) + { + Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 0); + + next = GetNextWaitingObject(); + } + + if (next != null) + { + long timePoint = PerformanceCounter.ElapsedTicks; + + if (next.TimePoint > timePoint) + { + long ms = Math.Min((next.TimePoint - timePoint) / PerformanceCounter.TicksPerMillisecond, int.MaxValue); + + if (ms > 0) + { + _waitEvent.WaitOne((int)ms); + } + else + { + while (Interlocked.Read(ref _enforceWakeupFromSpinWait) != 1 && PerformanceCounter.ElapsedTicks < next.TimePoint) + { + // Our time is close - don't let SpinWait go off and potentially Thread.Sleep(). + if (spinWait.NextSpinWillYield) + { + Thread.Yield(); + + spinWait.Reset(); + } + else + { + spinWait.SpinOnce(); + } + } + + spinWait.Reset(); + } + } + + bool timeUp = PerformanceCounter.ElapsedTicks >= next.TimePoint; + + if (timeUp) + { + lock (_context.CriticalSection.Lock) + { + if (_waitingObjects.Remove(next)) + { + next.Object.TimeUp(); + } + } + } + } + else + { + _waitEvent.WaitOne(); + } + } + } + } + + private WaitingObject GetNextWaitingObject() + { + WaitingObject selected = null; + + long lowestTimePoint = long.MaxValue; + + for (int index = _waitingObjects.Count - 1; index >= 0; index--) + { + WaitingObject current = _waitingObjects[index]; + + if (current.TimePoint <= lowestTimePoint) + { + selected = current; + lowestTimePoint = current.TimePoint; + } + } + + return selected; + } + + public static long ConvertNanosecondsToMilliseconds(long time) + { + time /= NanosecondsPerMillisecond; + + if ((ulong)time > int.MaxValue) + { + return int.MaxValue; + } + + return time; + } + + public static long ConvertMillisecondsToNanoseconds(long time) + { + return time * NanosecondsPerMillisecond; + } + + public static long ConvertNanosecondsToHostTicks(long ns) + { + long nsDiv = ns / NanosecondsPerSecond; + long nsMod = ns % NanosecondsPerSecond; + long tickDiv = PerformanceCounter.TicksPerSecond / NanosecondsPerSecond; + long tickMod = PerformanceCounter.TicksPerSecond % NanosecondsPerSecond; + + long baseTicks = (nsMod * tickMod + PerformanceCounter.TicksPerSecond - 1) / NanosecondsPerSecond; + return (nsDiv * tickDiv) * NanosecondsPerSecond + nsDiv * tickMod + nsMod * tickDiv + baseTicks; + } + + public static long ConvertGuestTicksToNanoseconds(long ticks) + { + return (long)Math.Ceiling(ticks * (1000000000.0 / 19200000.0)); + } + + public static long ConvertHostTicksToTicks(long time) + { + return (long)((time / (double)PerformanceCounter.TicksPerSecond) * 19200000.0); + } + + public void Dispose() + { + _keepRunning = false; + _waitEvent?.Set(); + } + } +}
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