aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.HLE/HOS/ArmProcessContext.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.HLE/HOS/ArmProcessContext.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/ArmProcessContext.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/ArmProcessContext.cs b/src/Ryujinx.HLE/HOS/ArmProcessContext.cs
index ff218546..4de00978 100644
--- a/src/Ryujinx.HLE/HOS/ArmProcessContext.cs
+++ b/src/Ryujinx.HLE/HOS/ArmProcessContext.cs
@@ -57,6 +57,8 @@ namespace Ryujinx.HLE.HOS
public void Execute(IExecutionContext context, ulong codeAddress)
{
+ // We must wait until shader cache is loaded, among other things, before executing CPU code.
+ _gpuContext.WaitUntilGpuReady();
_cpuContext.Execute(context, codeAddress);
}