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path: root/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs
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Diffstat (limited to 'src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs
index f76cce29..3f7516e6 100644
--- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs
+++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs
@@ -1,4 +1,4 @@
-using Ryujinx.HLE.Ui;
+using Ryujinx.HLE.UI;
using Ryujinx.Memory;
using System;
using System.Threading;
@@ -15,13 +15,13 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private readonly object _stateLock = new();
- private readonly SoftwareKeyboardUiState _state = new();
+ private readonly SoftwareKeyboardUIState _state = new();
private readonly SoftwareKeyboardRendererBase _renderer;
private readonly TimedAction _textBoxBlinkTimedAction = new();
private readonly TimedAction _renderAction = new();
- public SoftwareKeyboardRenderer(IHostUiTheme uiTheme)
+ public SoftwareKeyboardRenderer(IHostUITheme uiTheme)
{
_renderer = new SoftwareKeyboardRendererBase(uiTheme);
@@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
StartRenderer(_renderAction, _renderer, _state, _stateLock);
}
- private static void StartTextBoxBlinker(TimedAction timedAction, SoftwareKeyboardUiState state, object stateLock)
+ private static void StartTextBoxBlinker(TimedAction timedAction, SoftwareKeyboardUIState state, object stateLock)
{
timedAction.Reset(() =>
{
@@ -45,9 +45,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
}, TextBoxBlinkSleepMilliseconds);
}
- private static void StartRenderer(TimedAction timedAction, SoftwareKeyboardRendererBase renderer, SoftwareKeyboardUiState state, object stateLock)
+ private static void StartRenderer(TimedAction timedAction, SoftwareKeyboardRendererBase renderer, SoftwareKeyboardUIState state, object stateLock)
{
- SoftwareKeyboardUiState internalState = new();
+ SoftwareKeyboardUIState internalState = new();
bool canCreateSurface = false;
bool needsUpdate = true;