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Diffstat (limited to 'src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs
index fb4cec82..2331e36a 100644
--- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs
+++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs
@@ -10,16 +10,16 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
/// </summary>
internal class SoftwareKeyboardRenderer : IDisposable
{
- private const int TextBoxBlinkSleepMilliseconds = 100;
+ private const int TextBoxBlinkSleepMilliseconds = 100;
private const int RendererWaitTimeoutMilliseconds = 100;
- private readonly object _stateLock = new();
+ private readonly object _stateLock = new();
- private SoftwareKeyboardUiState _state = new SoftwareKeyboardUiState();
- private SoftwareKeyboardRendererBase _renderer;
+ private readonly SoftwareKeyboardUiState _state = new();
+ private readonly SoftwareKeyboardRendererBase _renderer;
- private TimedAction _textBoxBlinkTimedAction = new TimedAction();
- private TimedAction _renderAction = new TimedAction();
+ private readonly TimedAction _textBoxBlinkTimedAction = new();
+ private readonly TimedAction _renderAction = new();
public SoftwareKeyboardRenderer(IHostUiTheme uiTheme)
{
@@ -47,10 +47,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private static void StartRenderer(TimedAction timedAction, SoftwareKeyboardRendererBase renderer, SoftwareKeyboardUiState state, object stateLock)
{
- SoftwareKeyboardUiState internalState = new SoftwareKeyboardUiState();
+ SoftwareKeyboardUiState internalState = new();
bool canCreateSurface = false;
- bool needsUpdate = true;
+ bool needsUpdate = true;
timedAction.Reset(() =>
{
@@ -61,6 +61,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
return;
}
+#pragma warning disable IDE0055 // Disable formatting
needsUpdate = UpdateStateField(ref state.InputText, ref internalState.InputText);
needsUpdate |= UpdateStateField(ref state.CursorBegin, ref internalState.CursorBegin);
needsUpdate |= UpdateStateField(ref state.CursorEnd, ref internalState.CursorEnd);
@@ -70,6 +71,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
needsUpdate |= UpdateStateField(ref state.TypingEnabled, ref internalState.TypingEnabled);
needsUpdate |= UpdateStateField(ref state.ControllerEnabled, ref internalState.ControllerEnabled);
needsUpdate |= UpdateStateField(ref state.TextBoxBlinkCounter, ref internalState.TextBoxBlinkCounter);
+#pragma warning restore IDE0055
canCreateSurface = state.SurfaceInfo != null && internalState.SurfaceInfo == null;
@@ -104,16 +106,14 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
return false;
}
-#pragma warning disable CS8632
- public void UpdateTextState(string? inputText, int? cursorBegin, int? cursorEnd, bool? overwriteMode, bool? typingEnabled)
-#pragma warning restore CS8632
+ public void UpdateTextState(string inputText, int? cursorBegin, int? cursorEnd, bool? overwriteMode, bool? typingEnabled)
{
lock (_stateLock)
{
// Update the parameters that were provided.
- _state.InputText = inputText != null ? inputText : _state.InputText;
- _state.CursorBegin = cursorBegin.GetValueOrDefault(_state.CursorBegin);
- _state.CursorEnd = cursorEnd.GetValueOrDefault(_state.CursorEnd);
+ _state.InputText = inputText ?? _state.InputText;
+ _state.CursorBegin = cursorBegin.GetValueOrDefault(_state.CursorBegin);
+ _state.CursorEnd = cursorEnd.GetValueOrDefault(_state.CursorEnd);
_state.OverwriteMode = overwriteMode.GetValueOrDefault(_state.OverwriteMode);
_state.TypingEnabled = typingEnabled.GetValueOrDefault(_state.TypingEnabled);
@@ -130,8 +130,8 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
lock (_stateLock)
{
// Update the parameters that were provided.
- _state.AcceptPressed = acceptPressed.GetValueOrDefault(_state.AcceptPressed);
- _state.CancelPressed = cancelPressed.GetValueOrDefault(_state.CancelPressed);
+ _state.AcceptPressed = acceptPressed.GetValueOrDefault(_state.AcceptPressed);
+ _state.CancelPressed = cancelPressed.GetValueOrDefault(_state.CancelPressed);
_state.ControllerEnabled = controllerEnabled.GetValueOrDefault(_state.ControllerEnabled);
// Tell the render thread there is something new to render.