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Diffstat (limited to 'src/Ryujinx.Gtk3/UI/Windows/TitleUpdateWindow.cs')
-rw-r--r--src/Ryujinx.Gtk3/UI/Windows/TitleUpdateWindow.cs206
1 files changed, 206 insertions, 0 deletions
diff --git a/src/Ryujinx.Gtk3/UI/Windows/TitleUpdateWindow.cs b/src/Ryujinx.Gtk3/UI/Windows/TitleUpdateWindow.cs
new file mode 100644
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+++ b/src/Ryujinx.Gtk3/UI/Windows/TitleUpdateWindow.cs
@@ -0,0 +1,206 @@
+using Gtk;
+using LibHac.Common;
+using LibHac.Fs;
+using LibHac.Fs.Fsa;
+using LibHac.FsSystem;
+using LibHac.Ns;
+using LibHac.Tools.FsSystem;
+using LibHac.Tools.FsSystem.NcaUtils;
+using Ryujinx.Common.Configuration;
+using Ryujinx.Common.Utilities;
+using Ryujinx.HLE.FileSystem;
+using Ryujinx.UI.App.Common;
+using Ryujinx.UI.Widgets;
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using GUI = Gtk.Builder.ObjectAttribute;
+using SpanHelpers = LibHac.Common.SpanHelpers;
+
+namespace Ryujinx.UI.Windows
+{
+ public class TitleUpdateWindow : Window
+ {
+ private readonly MainWindow _parent;
+ private readonly VirtualFileSystem _virtualFileSystem;
+ private readonly string _titleId;
+ private readonly string _updateJsonPath;
+
+ private TitleUpdateMetadata _titleUpdateWindowData;
+
+ private readonly Dictionary<RadioButton, string> _radioButtonToPathDictionary;
+ private static readonly TitleUpdateMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
+
+#pragma warning disable CS0649, IDE0044 // Field is never assigned to, Add readonly modifier
+ [GUI] Label _baseTitleInfoLabel;
+ [GUI] Box _availableUpdatesBox;
+ [GUI] RadioButton _noUpdateRadioButton;
+#pragma warning restore CS0649, IDE0044
+
+ public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Gtk3.UI.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, titleId, titleName) { }
+
+ private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
+ {
+ _parent = parent;
+
+ builder.Autoconnect(this);
+
+ _titleId = titleId;
+ _virtualFileSystem = virtualFileSystem;
+ _updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "updates.json");
+ _radioButtonToPathDictionary = new Dictionary<RadioButton, string>();
+
+ try
+ {
+ _titleUpdateWindowData = JsonHelper.DeserializeFromFile(_updateJsonPath, _serializerContext.TitleUpdateMetadata);
+ }
+ catch
+ {
+ _titleUpdateWindowData = new TitleUpdateMetadata
+ {
+ Selected = "",
+ Paths = new List<string>(),
+ };
+ }
+
+ _baseTitleInfoLabel.Text = $"Updates Available for {titleName} [{titleId.ToUpper()}]";
+
+ foreach (string path in _titleUpdateWindowData.Paths)
+ {
+ AddUpdate(path);
+ }
+
+ if (_titleUpdateWindowData.Selected == "")
+ {
+ _noUpdateRadioButton.Active = true;
+ }
+ else
+ {
+ foreach ((RadioButton update, var _) in _radioButtonToPathDictionary.Where(keyValuePair => keyValuePair.Value == _titleUpdateWindowData.Selected))
+ {
+ update.Active = true;
+ }
+ }
+ }
+
+ private void AddUpdate(string path)
+ {
+ if (File.Exists(path))
+ {
+ using FileStream file = new(path, FileMode.Open, FileAccess.Read);
+
+ PartitionFileSystem nsp = new();
+ nsp.Initialize(file.AsStorage()).ThrowIfFailure();
+
+ try
+ {
+ (Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(_virtualFileSystem, nsp, _titleId, 0);
+
+ if (controlNca != null && patchNca != null)
+ {
+ ApplicationControlProperty controlData = new();
+
+ using var nacpFile = new UniqueRef<IFile>();
+
+ controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
+ nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
+
+ RadioButton radioButton = new($"Version {controlData.DisplayVersionString.ToString()} - {path}");
+ radioButton.JoinGroup(_noUpdateRadioButton);
+
+ _availableUpdatesBox.Add(radioButton);
+ _radioButtonToPathDictionary.Add(radioButton, path);
+
+ radioButton.Show();
+ radioButton.Active = true;
+ }
+ else
+ {
+ GtkDialog.CreateErrorDialog("The specified file does not contain an update for the selected title!");
+ }
+ }
+ catch (Exception exception)
+ {
+ GtkDialog.CreateErrorDialog($"{exception.Message}. Errored File: {path}");
+ }
+ }
+ }
+
+ private void RemoveUpdates(bool removeSelectedOnly = false)
+ {
+ foreach (RadioButton radioButton in _noUpdateRadioButton.Group)
+ {
+ if (radioButton.Label != "No Update" && (!removeSelectedOnly || radioButton.Active))
+ {
+ _availableUpdatesBox.Remove(radioButton);
+ _radioButtonToPathDictionary.Remove(radioButton);
+ radioButton.Dispose();
+ }
+ }
+ }
+
+ private void AddButton_Clicked(object sender, EventArgs args)
+ {
+ using FileChooserNative fileChooser = new("Select update files", this, FileChooserAction.Open, "Add", "Cancel");
+
+ fileChooser.SelectMultiple = true;
+
+ FileFilter filter = new()
+ {
+ Name = "Switch Game Updates",
+ };
+ filter.AddPattern("*.nsp");
+
+ fileChooser.AddFilter(filter);
+
+ if (fileChooser.Run() == (int)ResponseType.Accept)
+ {
+ foreach (string path in fileChooser.Filenames)
+ {
+ AddUpdate(path);
+ }
+ }
+ }
+
+ private void RemoveButton_Clicked(object sender, EventArgs args)
+ {
+ RemoveUpdates(true);
+ }
+
+ private void RemoveAllButton_Clicked(object sender, EventArgs args)
+ {
+ RemoveUpdates();
+ }
+
+ private void SaveButton_Clicked(object sender, EventArgs args)
+ {
+ _titleUpdateWindowData.Paths.Clear();
+ _titleUpdateWindowData.Selected = "";
+
+ foreach (string paths in _radioButtonToPathDictionary.Values)
+ {
+ _titleUpdateWindowData.Paths.Add(paths);
+ }
+
+ foreach (RadioButton radioButton in _noUpdateRadioButton.Group)
+ {
+ if (radioButton.Active)
+ {
+ _titleUpdateWindowData.Selected = _radioButtonToPathDictionary.TryGetValue(radioButton, out string updatePath) ? updatePath : "";
+ }
+ }
+
+ JsonHelper.SerializeToFile(_updateJsonPath, _titleUpdateWindowData, _serializerContext.TitleUpdateMetadata);
+
+ _parent.UpdateGameTable();
+
+ Dispose();
+ }
+
+ private void CancelButton_Clicked(object sender, EventArgs args)
+ {
+ Dispose();
+ }
+ }
+}