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-rw-r--r--src/Ryujinx.Graphics.Vulkan/BufferHolder.cs8
-rw-r--r--src/Ryujinx.Graphics.Vulkan/BufferManager.cs50
-rw-r--r--src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs19
-rw-r--r--src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs8
-rw-r--r--src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs9
-rw-r--r--src/Ryujinx.Graphics.Vulkan/HelperShader.cs92
-rw-r--r--src/Ryujinx.Graphics.Vulkan/StagingBuffer.cs23
7 files changed, 126 insertions, 83 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/BufferHolder.cs b/src/Ryujinx.Graphics.Vulkan/BufferHolder.cs
index bdd5d385..3673ee5a 100644
--- a/src/Ryujinx.Graphics.Vulkan/BufferHolder.cs
+++ b/src/Ryujinx.Graphics.Vulkan/BufferHolder.cs
@@ -4,6 +4,7 @@ using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
using System.Threading;
using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format;
@@ -384,7 +385,7 @@ namespace Ryujinx.Graphics.Vulkan
var baseData = new Span<byte>((void*)(_map + offset), size);
var modData = _pendingData.AsSpan(offset, size);
- StagingBufferReserved? newMirror = _gd.BufferManager.StagingBuffer.TryReserveData(cbs, size, (int)_gd.Capabilities.MinResourceAlignment);
+ StagingBufferReserved? newMirror = _gd.BufferManager.StagingBuffer.TryReserveData(cbs, size);
if (newMirror != null)
{
@@ -838,6 +839,11 @@ namespace Ryujinx.Graphics.Vulkan
}
}
+ public unsafe void SetDataUnchecked<T>(int offset, ReadOnlySpan<T> data) where T : unmanaged
+ {
+ SetDataUnchecked(offset, MemoryMarshal.AsBytes(data));
+ }
+
public void SetDataInline(CommandBufferScoped cbs, Action endRenderPass, int dstOffset, ReadOnlySpan<byte> data)
{
if (!TryPushData(cbs, endRenderPass, dstOffset, data))
diff --git a/src/Ryujinx.Graphics.Vulkan/BufferManager.cs b/src/Ryujinx.Graphics.Vulkan/BufferManager.cs
index e9ac9884..33289a0e 100644
--- a/src/Ryujinx.Graphics.Vulkan/BufferManager.cs
+++ b/src/Ryujinx.Graphics.Vulkan/BufferManager.cs
@@ -9,6 +9,36 @@ using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan
{
+ readonly struct ScopedTemporaryBuffer : IDisposable
+ {
+ private readonly BufferManager _bufferManager;
+ private readonly bool _isReserved;
+
+ public readonly BufferRange Range;
+ public readonly BufferHolder Holder;
+
+ public BufferHandle Handle => Range.Handle;
+ public int Offset => Range.Offset;
+
+ public ScopedTemporaryBuffer(BufferManager bufferManager, BufferHolder holder, BufferHandle handle, int offset, int size, bool isReserved)
+ {
+ _bufferManager = bufferManager;
+
+ Range = new BufferRange(handle, offset, size);
+ Holder = holder;
+
+ _isReserved = isReserved;
+ }
+
+ public void Dispose()
+ {
+ if (!_isReserved)
+ {
+ _bufferManager.Delete(Range.Handle);
+ }
+ }
+ }
+
class BufferManager : IDisposable
{
public const MemoryPropertyFlags DefaultBufferMemoryFlags =
@@ -238,6 +268,23 @@ namespace Ryujinx.Graphics.Vulkan
return Unsafe.As<ulong, BufferHandle>(ref handle64);
}
+ public ScopedTemporaryBuffer ReserveOrCreate(VulkanRenderer gd, CommandBufferScoped cbs, int size)
+ {
+ StagingBufferReserved? result = StagingBuffer.TryReserveData(cbs, size);
+
+ if (result.HasValue)
+ {
+ return new ScopedTemporaryBuffer(this, result.Value.Buffer, StagingBuffer.Handle, result.Value.Offset, result.Value.Size, true);
+ }
+ else
+ {
+ // Create a temporary buffer.
+ BufferHandle handle = CreateWithHandle(gd, size, out BufferHolder holder);
+
+ return new ScopedTemporaryBuffer(this, holder, handle, 0, size, false);
+ }
+ }
+
public unsafe MemoryRequirements GetHostImportedUsageRequirements(VulkanRenderer gd)
{
var usage = HostImportedBufferUsageFlags;
@@ -635,13 +682,14 @@ namespace Ryujinx.Graphics.Vulkan
{
if (disposing)
{
+ StagingBuffer.Dispose();
+
foreach (BufferHolder buffer in _buffers)
{
buffer.Dispose();
}
_buffers.Clear();
- StagingBuffer.Dispose();
}
}
diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs b/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs
index 23acdcf8..5c0fc468 100644
--- a/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs
@@ -142,19 +142,18 @@ namespace Ryujinx.Graphics.Vulkan.Effects
};
int rangeSize = dimensionsBuffer.Length * sizeof(float);
- var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
- _renderer.BufferManager.SetData(bufferHandle, 0, dimensionsBuffer);
+ using var buffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, rangeSize);
+ buffer.Holder.SetDataUnchecked(buffer.Offset, dimensionsBuffer);
- ReadOnlySpan<float> sharpeningBuffer = stackalloc float[] { 1.5f - (Level * 0.01f * 1.5f) };
- var sharpeningBufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, sizeof(float));
- _renderer.BufferManager.SetData(sharpeningBufferHandle, 0, sharpeningBuffer);
+ ReadOnlySpan<float> sharpeningBufferData = stackalloc float[] { 1.5f - (Level * 0.01f * 1.5f) };
+ using var sharpeningBuffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, sizeof(float));
+ sharpeningBuffer.Holder.SetDataUnchecked(sharpeningBuffer.Offset, sharpeningBufferData);
int threadGroupWorkRegionDim = 16;
int dispatchX = (width + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim;
int dispatchY = (height + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim;
- var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) });
_pipeline.SetImage(0, _intermediaryTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier();
@@ -162,16 +161,12 @@ namespace Ryujinx.Graphics.Vulkan.Effects
// Sharpening pass
_pipeline.SetProgram(_sharpeningProgram);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _intermediaryTexture, _sampler);
- var sharpeningRange = new BufferRange(sharpeningBufferHandle, 0, sizeof(float));
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(4, sharpeningRange) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(4, sharpeningBuffer.Range) });
_pipeline.SetImage(0, destinationTexture);
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier();
_pipeline.Finish();
-
- _renderer.BufferManager.Delete(bufferHandle);
- _renderer.BufferManager.Delete(sharpeningBufferHandle);
}
}
}
diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs
index 67e461e5..a7dd8eee 100644
--- a/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs
@@ -66,12 +66,11 @@ namespace Ryujinx.Graphics.Vulkan.Effects
ReadOnlySpan<float> resolutionBuffer = stackalloc float[] { view.Width, view.Height };
int rangeSize = resolutionBuffer.Length * sizeof(float);
- var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
+ using var buffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, rangeSize);
- _renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
+ buffer.Holder.SetDataUnchecked(buffer.Offset, resolutionBuffer);
- var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) });
var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize);
var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
@@ -79,7 +78,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_pipeline.SetImage(0, _texture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
- _renderer.BufferManager.Delete(bufferHandle);
_pipeline.ComputeBarrier();
_pipeline.Finish();
diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
index c521f227..802b73b8 100644
--- a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
@@ -215,11 +215,10 @@ namespace Ryujinx.Graphics.Vulkan.Effects
ReadOnlySpan<float> resolutionBuffer = stackalloc float[] { view.Width, view.Height };
int rangeSize = resolutionBuffer.Length * sizeof(float);
- var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
+ using var buffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, rangeSize);
- _renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
- var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
+ buffer.Holder.SetDataUnchecked(buffer.Offset, resolutionBuffer);
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) });
_pipeline.SetImage(0, _edgeOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier();
@@ -245,8 +244,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_pipeline.Finish();
- _renderer.BufferManager.Delete(bufferHandle);
-
return _outputTexture;
}
diff --git a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs
index deaf8162..ce84f752 100644
--- a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs
+++ b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs
@@ -430,11 +430,11 @@ namespace Ryujinx.Graphics.Vulkan
(region[2], region[3]) = (region[3], region[2]);
}
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, RegionBufferSize);
- gd.BufferManager.SetData<float>(bufferHandle, 0, region);
+ buffer.Holder.SetDataUnchecked<float>(buffer.Offset, region);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, buffer.Range) });
Span<Viewport> viewports = stackalloc Viewport[1];
@@ -490,8 +490,6 @@ namespace Ryujinx.Graphics.Vulkan
}
_pipeline.Finish(gd, cbs);
-
- gd.BufferManager.Delete(bufferHandle);
}
private void BlitDepthStencil(
@@ -527,11 +525,11 @@ namespace Ryujinx.Graphics.Vulkan
(region[2], region[3]) = (region[3], region[2]);
}
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, RegionBufferSize);
- gd.BufferManager.SetData<float>(bufferHandle, 0, region);
+ buffer.Holder.SetDataUnchecked<float>(buffer.Offset, region);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, buffer.Range) });
Span<Viewport> viewports = stackalloc Viewport[1];
@@ -582,8 +580,6 @@ namespace Ryujinx.Graphics.Vulkan
}
_pipeline.Finish(gd, cbs);
-
- gd.BufferManager.Delete(bufferHandle);
}
private static TextureView CreateDepthOrStencilView(TextureView depthStencilTexture, DepthStencilMode depthStencilMode)
@@ -681,11 +677,11 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetCommandBuffer(cbs);
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ClearColorBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ClearColorBufferSize);
- gd.BufferManager.SetData(bufferHandle, 0, clearColor);
+ buffer.Holder.SetDataUnchecked(buffer.Offset, clearColor);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, ClearColorBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, buffer.Range) });
Span<Viewport> viewports = stackalloc Viewport[1];
@@ -721,8 +717,6 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
_pipeline.Draw(4, 1, 0, 0);
_pipeline.Finish();
-
- gd.BufferManager.Delete(bufferHandle);
}
public void Clear(
@@ -745,11 +739,11 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetCommandBuffer(cbs);
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ClearColorBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ClearColorBufferSize);
- gd.BufferManager.SetData<float>(bufferHandle, 0, stackalloc float[] { depthValue });
+ buffer.Holder.SetDataUnchecked<float>(buffer.Offset, stackalloc float[] { depthValue });
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, ClearColorBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, buffer.Range) });
Span<Viewport> viewports = stackalloc Viewport[1];
@@ -771,8 +765,6 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xff, stencilMask));
_pipeline.Draw(4, 1, 0, 0);
_pipeline.Finish();
-
- gd.BufferManager.Delete(bufferHandle);
}
public void DrawTexture(
@@ -878,13 +870,13 @@ namespace Ryujinx.Graphics.Vulkan
shaderParams[2] = size;
shaderParams[3] = srcOffset;
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
- gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
+ buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
_pipeline.SetCommandBuffer(cbs);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
@@ -896,8 +888,6 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetProgram(_programStrideChange);
_pipeline.DispatchCompute(1 + elems / ConvertElementsPerWorkgroup, 1, 1);
- gd.BufferManager.Delete(bufferHandle);
-
_pipeline.Finish(gd, cbs);
}
else
@@ -1025,7 +1015,7 @@ namespace Ryujinx.Graphics.Vulkan
{
const int ParamsBufferSize = 4;
- Span<int> shaderParams = stackalloc int[sizeof(int)];
+ Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
int srcBpp = src.Info.BytesPerPixel;
int dstBpp = dst.Info.BytesPerPixel;
@@ -1034,9 +1024,9 @@ namespace Ryujinx.Graphics.Vulkan
shaderParams[0] = BitOperations.Log2((uint)ratio);
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
- gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
+ buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
TextureView.InsertImageBarrier(
gd.Api,
@@ -1064,7 +1054,7 @@ namespace Ryujinx.Graphics.Vulkan
var srcFormat = GetFormat(componentSize, srcBpp / componentSize);
var dstFormat = GetFormat(componentSize, dstBpp / componentSize);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
for (int l = 0; l < levels; l++)
{
@@ -1093,8 +1083,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- gd.BufferManager.Delete(bufferHandle);
-
_pipeline.Finish(gd, cbs);
TextureView.InsertImageBarrier(
@@ -1128,9 +1116,9 @@ namespace Ryujinx.Graphics.Vulkan
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
- gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
+ buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
TextureView.InsertImageBarrier(
gd.Api,
@@ -1147,7 +1135,7 @@ namespace Ryujinx.Graphics.Vulkan
1);
_pipeline.SetCommandBuffer(cbs);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
if (isDepthOrStencil)
{
@@ -1226,8 +1214,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- gd.BufferManager.Delete(bufferHandle);
-
_pipeline.Finish(gd, cbs);
TextureView.InsertImageBarrier(
@@ -1261,9 +1247,9 @@ namespace Ryujinx.Graphics.Vulkan
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
- gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
+ buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
TextureView.InsertImageBarrier(
gd.Api,
@@ -1299,7 +1285,7 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetViewports(viewports);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
if (isDepthOrStencil)
{
@@ -1364,8 +1350,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- gd.BufferManager.Delete(bufferHandle);
-
_pipeline.Finish(gd, cbs);
TextureView.InsertImageBarrier(
@@ -1616,10 +1600,11 @@ namespace Ryujinx.Graphics.Vulkan
pattern.OffsetIndex.CopyTo(shaderParams[..pattern.OffsetIndex.Length]);
- var patternBufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, out var patternBuffer);
+ using var patternScoped = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
+ var patternBuffer = patternScoped.Holder;
var patternBufferAuto = patternBuffer.GetBuffer();
- gd.BufferManager.SetData<int>(patternBufferHandle, 0, shaderParams);
+ patternBuffer.SetDataUnchecked<int>(patternScoped.Offset, shaderParams);
_pipeline.SetCommandBuffer(cbs);
@@ -1635,7 +1620,8 @@ namespace Ryujinx.Graphics.Vulkan
indirectDataSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, drawCountBufferAligned) });
- _pipeline.SetStorageBuffers(1, new[] { srcIndirectBuffer.GetBuffer(), dstIndirectBuffer.GetBuffer(), patternBuffer.GetBuffer() });
+ _pipeline.SetStorageBuffers(1, new[] { srcIndirectBuffer.GetBuffer(), dstIndirectBuffer.GetBuffer() });
+ _pipeline.SetStorageBuffers(stackalloc[] { new BufferAssignment(3, patternScoped.Range) });
_pipeline.SetProgram(_programConvertIndirectData);
_pipeline.DispatchCompute(1, 1, 1);
@@ -1643,12 +1629,12 @@ namespace Ryujinx.Graphics.Vulkan
BufferHolder.InsertBufferBarrier(
gd,
cbs.CommandBuffer,
- patternBufferAuto.Get(cbs, ParamsIndirectDispatchOffset, ParamsIndirectDispatchSize).Value,
+ patternBufferAuto.Get(cbs, patternScoped.Offset + ParamsIndirectDispatchOffset, ParamsIndirectDispatchSize).Value,
AccessFlags.ShaderWriteBit,
AccessFlags.IndirectCommandReadBit,
PipelineStageFlags.ComputeShaderBit,
PipelineStageFlags.DrawIndirectBit,
- ParamsIndirectDispatchOffset,
+ patternScoped.Offset + ParamsIndirectDispatchOffset,
ParamsIndirectDispatchSize);
BufferHolder.InsertBufferBarrier(
@@ -1662,11 +1648,11 @@ namespace Ryujinx.Graphics.Vulkan
0,
convertedCount * outputIndexSize);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(patternBufferHandle, 0, ParamsBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(patternScoped.Handle, patternScoped.Offset, ParamsBufferSize)) });
_pipeline.SetStorageBuffers(1, new[] { srcIndexBuffer.GetBuffer(), dstIndexBuffer.GetBuffer() });
_pipeline.SetProgram(_programConvertIndexBuffer);
- _pipeline.DispatchComputeIndirect(patternBufferAuto, ParamsIndirectDispatchOffset);
+ _pipeline.DispatchComputeIndirect(patternBufferAuto, patternScoped.Offset + ParamsIndirectDispatchOffset);
BufferHolder.InsertBufferBarrier(
gd,
@@ -1679,8 +1665,6 @@ namespace Ryujinx.Graphics.Vulkan
0,
convertedCount * outputIndexSize);
- gd.BufferManager.Delete(patternBufferHandle);
-
_pipeline.Finish(gd, cbs);
}
@@ -1726,13 +1710,13 @@ namespace Ryujinx.Graphics.Vulkan
shaderParams[0] = pixelCount;
shaderParams[1] = dstOffset;
- var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
+ using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
- gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
+ buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
_pipeline.SetCommandBuffer(cbs);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
@@ -1744,8 +1728,6 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetProgram(_programConvertD32S8ToD24S8);
_pipeline.DispatchCompute(1 + inSize / ConvertElementsPerWorkgroup, 1, 1);
- gd.BufferManager.Delete(bufferHandle);
-
_pipeline.Finish(gd, cbs);
BufferHolder.InsertBufferBarrier(
diff --git a/src/Ryujinx.Graphics.Vulkan/StagingBuffer.cs b/src/Ryujinx.Graphics.Vulkan/StagingBuffer.cs
index 3a02a28d..90a47bb6 100644
--- a/src/Ryujinx.Graphics.Vulkan/StagingBuffer.cs
+++ b/src/Ryujinx.Graphics.Vulkan/StagingBuffer.cs
@@ -1,5 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.GAL;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@@ -29,6 +30,9 @@ namespace Ryujinx.Graphics.Vulkan
private readonly VulkanRenderer _gd;
private readonly BufferHolder _buffer;
+ private readonly int _resourceAlignment;
+
+ public readonly BufferHandle Handle;
private readonly struct PendingCopy
{
@@ -48,9 +52,10 @@ namespace Ryujinx.Graphics.Vulkan
public StagingBuffer(VulkanRenderer gd, BufferManager bufferManager)
{
_gd = gd;
- _buffer = bufferManager.Create(gd, BufferSize);
+ Handle = bufferManager.CreateWithHandle(gd, BufferSize, out _buffer);
_pendingCopies = new Queue<PendingCopy>();
_freeSize = BufferSize;
+ _resourceAlignment = (int)gd.Capabilities.MinResourceAlignment;
}
public void PushData(CommandBufferPool cbp, CommandBufferScoped? cbs, Action endRenderPass, BufferHolder dst, int dstOffset, ReadOnlySpan<byte> data)
@@ -197,7 +202,7 @@ namespace Ryujinx.Graphics.Vulkan
/// Reserve a range on the staging buffer for the current command buffer and upload data to it.
/// </summary>
/// <param name="cbs">Command buffer to reserve the data on</param>
- /// <param name="data">The data to upload</param>
+ /// <param name="size">The minimum size the reserved data requires</param>
/// <param name="alignment">The required alignment for the buffer offset</param>
/// <returns>The reserved range of the staging buffer</returns>
public unsafe StagingBufferReserved? TryReserveData(CommandBufferScoped cbs, int size, int alignment)
@@ -223,6 +228,18 @@ namespace Ryujinx.Graphics.Vulkan
return ReserveDataImpl(cbs, size, alignment);
}
+ /// <summary>
+ /// Reserve a range on the staging buffer for the current command buffer and upload data to it.
+ /// Uses the most permissive byte alignment.
+ /// </summary>
+ /// <param name="cbs">Command buffer to reserve the data on</param>
+ /// <param name="size">The minimum size the reserved data requires</param>
+ /// <returns>The reserved range of the staging buffer</returns>
+ public unsafe StagingBufferReserved? TryReserveData(CommandBufferScoped cbs, int size)
+ {
+ return TryReserveData(cbs, size, _resourceAlignment);
+ }
+
private bool WaitFreeCompleted(CommandBufferPool cbp)
{
if (_pendingCopies.TryPeek(out var pc))
@@ -263,7 +280,7 @@ namespace Ryujinx.Graphics.Vulkan
{
if (disposing)
{
- _buffer.Dispose();
+ _gd.BufferManager.Delete(Handle);
while (_pendingCopies.TryDequeue(out var pc))
{