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diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
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+++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
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+using Ryujinx.Common.Configuration;
+using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.Shader;
+using Ryujinx.Graphics.Shader.Translation;
+using Ryujinx.Graphics.Vulkan.MoltenVK;
+using Ryujinx.Graphics.Vulkan.Queries;
+using Silk.NET.Vulkan;
+using Silk.NET.Vulkan.Extensions.EXT;
+using Silk.NET.Vulkan.Extensions.KHR;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Graphics.Vulkan
+{
+ public sealed class VulkanRenderer : IRenderer
+ {
+ private VulkanInstance _instance;
+ private SurfaceKHR _surface;
+ private VulkanPhysicalDevice _physicalDevice;
+ private Device _device;
+ private WindowBase _window;
+
+ private bool _initialized;
+
+ internal FormatCapabilities FormatCapabilities { get; private set; }
+ internal HardwareCapabilities Capabilities;
+
+ internal Vk Api { get; private set; }
+ internal KhrSurface SurfaceApi { get; private set; }
+ internal KhrSwapchain SwapchainApi { get; private set; }
+ internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
+ internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
+ internal KhrPushDescriptor PushDescriptorApi { get; private set; }
+ internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
+ internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
+
+ internal uint QueueFamilyIndex { get; private set; }
+ internal Queue Queue { get; private set; }
+ internal Queue BackgroundQueue { get; private set; }
+ internal object BackgroundQueueLock { get; private set; }
+ internal object QueueLock { get; private set; }
+
+ internal MemoryAllocator MemoryAllocator { get; private set; }
+ internal CommandBufferPool CommandBufferPool { get; private set; }
+ internal DescriptorSetManager DescriptorSetManager { get; private set; }
+ internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
+ internal BackgroundResources BackgroundResources { get; private set; }
+ internal Action<Action> InterruptAction { get; private set; }
+ internal SyncManager SyncManager { get; private set; }
+
+ internal BufferManager BufferManager { get; private set; }
+
+ internal HashSet<ShaderCollection> Shaders { get; }
+ internal HashSet<ITexture> Textures { get; }
+ internal HashSet<SamplerHolder> Samplers { get; }
+
+ private VulkanDebugMessenger _debugMessenger;
+ private Counters _counters;
+
+ private PipelineFull _pipeline;
+
+ internal HelperShader HelperShader { get; private set; }
+ internal PipelineFull PipelineInternal => _pipeline;
+
+ public IPipeline Pipeline => _pipeline;
+
+ public IWindow Window => _window;
+
+ private readonly Func<Instance, Vk, SurfaceKHR> _getSurface;
+ private readonly Func<string[]> _getRequiredExtensions;
+ private readonly string _preferredGpuId;
+
+ internal Vendor Vendor { get; private set; }
+ internal bool IsAmdWindows { get; private set; }
+ internal bool IsIntelWindows { get; private set; }
+ internal bool IsAmdGcn { get; private set; }
+ internal bool IsMoltenVk { get; private set; }
+ internal bool IsTBDR { get; private set; }
+ internal bool IsSharedMemory { get; private set; }
+ public string GpuVendor { get; private set; }
+ public string GpuRenderer { get; private set; }
+ public string GpuVersion { get; private set; }
+
+ public bool PreferThreading => true;
+
+ public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
+
+ public VulkanRenderer(Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
+ {
+ _getSurface = surfaceFunc;
+ _getRequiredExtensions = requiredExtensionsFunc;
+ _preferredGpuId = preferredGpuId;
+ Shaders = new HashSet<ShaderCollection>();
+ Textures = new HashSet<ITexture>();
+ Samplers = new HashSet<SamplerHolder>();
+
+ if (OperatingSystem.IsMacOS())
+ {
+ MVKInitialization.Initialize();
+
+ // Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
+ IsMoltenVk = true;
+ }
+ }
+
+ private unsafe void LoadFeatures(uint maxQueueCount, uint queueFamilyIndex)
+ {
+ FormatCapabilities = new FormatCapabilities(Api, _physicalDevice.PhysicalDevice);
+
+ if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtConditionalRendering conditionalRenderingApi))
+ {
+ ConditionalRenderingApi = conditionalRenderingApi;
+ }
+
+ if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState extendedDynamicStateApi))
+ {
+ ExtendedDynamicStateApi = extendedDynamicStateApi;
+ }
+
+ if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
+ {
+ PushDescriptorApi = pushDescriptorApi;
+ }
+
+ if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtTransformFeedback transformFeedbackApi))
+ {
+ TransformFeedbackApi = transformFeedbackApi;
+ }
+
+ if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrDrawIndirectCount drawIndirectCountApi))
+ {
+ DrawIndirectCountApi = drawIndirectCountApi;
+ }
+
+ if (maxQueueCount >= 2)
+ {
+ Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
+ BackgroundQueue = backgroundQueue;
+ BackgroundQueueLock = new object();
+ }
+
+ PhysicalDeviceProperties2 properties2 = new PhysicalDeviceProperties2()
+ {
+ SType = StructureType.PhysicalDeviceProperties2
+ };
+
+ PhysicalDeviceBlendOperationAdvancedPropertiesEXT propertiesBlendOperationAdvanced = new PhysicalDeviceBlendOperationAdvancedPropertiesEXT()
+ {
+ SType = StructureType.PhysicalDeviceBlendOperationAdvancedPropertiesExt
+ };
+
+ bool supportsBlendOperationAdvanced = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_blend_operation_advanced");
+
+ if (supportsBlendOperationAdvanced)
+ {
+ propertiesBlendOperationAdvanced.PNext = properties2.PNext;
+ properties2.PNext = &propertiesBlendOperationAdvanced;
+ }
+
+ PhysicalDeviceSubgroupSizeControlPropertiesEXT propertiesSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlPropertiesEXT()
+ {
+ SType = StructureType.PhysicalDeviceSubgroupSizeControlPropertiesExt
+ };
+
+ bool supportsSubgroupSizeControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_subgroup_size_control");
+
+ if (supportsSubgroupSizeControl)
+ {
+ properties2.PNext = &propertiesSubgroupSizeControl;
+ }
+
+ bool supportsTransformFeedback = _physicalDevice.IsDeviceExtensionPresent(ExtTransformFeedback.ExtensionName);
+
+ PhysicalDeviceTransformFeedbackPropertiesEXT propertiesTransformFeedback = new PhysicalDeviceTransformFeedbackPropertiesEXT()
+ {
+ SType = StructureType.PhysicalDeviceTransformFeedbackPropertiesExt
+ };
+
+ if (supportsTransformFeedback)
+ {
+ propertiesTransformFeedback.PNext = properties2.PNext;
+ properties2.PNext = &propertiesTransformFeedback;
+ }
+
+ PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new PhysicalDevicePortabilitySubsetPropertiesKHR()
+ {
+ SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr
+ };
+
+ PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
+ {
+ SType = StructureType.PhysicalDeviceFeatures2
+ };
+
+ PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT featuresPrimitiveTopologyListRestart = new PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT()
+ {
+ SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt
+ };
+
+ PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
+ {
+ SType = StructureType.PhysicalDeviceRobustness2FeaturesExt
+ };
+
+ PhysicalDeviceShaderFloat16Int8FeaturesKHR featuresShaderInt8 = new PhysicalDeviceShaderFloat16Int8FeaturesKHR()
+ {
+ SType = StructureType.PhysicalDeviceShaderFloat16Int8Features
+ };
+
+ PhysicalDeviceCustomBorderColorFeaturesEXT featuresCustomBorderColor = new PhysicalDeviceCustomBorderColorFeaturesEXT()
+ {
+ SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
+ };
+
+ PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
+ {
+ SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
+ };
+
+ if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_primitive_topology_list_restart"))
+ {
+ features2.PNext = &featuresPrimitiveTopologyListRestart;
+ }
+
+ if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
+ {
+ featuresRobustness2.PNext = features2.PNext;
+ features2.PNext = &featuresRobustness2;
+ }
+
+ if (_physicalDevice.IsDeviceExtensionPresent("VK_KHR_shader_float16_int8"))
+ {
+ featuresShaderInt8.PNext = features2.PNext;
+ features2.PNext = &featuresShaderInt8;
+ }
+
+ if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color"))
+ {
+ featuresCustomBorderColor.PNext = features2.PNext;
+ features2.PNext = &featuresCustomBorderColor;
+ }
+
+ bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
+
+ if (usePortability)
+ {
+ propertiesPortabilitySubset.PNext = properties2.PNext;
+ properties2.PNext = &propertiesPortabilitySubset;
+
+ featuresPortabilitySubset.PNext = features2.PNext;
+ features2.PNext = &featuresPortabilitySubset;
+ }
+
+ Api.GetPhysicalDeviceProperties2(_physicalDevice.PhysicalDevice, &properties2);
+ Api.GetPhysicalDeviceFeatures2(_physicalDevice.PhysicalDevice, &features2);
+
+ var portabilityFlags = PortabilitySubsetFlags.None;
+ uint vertexBufferAlignment = 1;
+
+ if (usePortability)
+ {
+ vertexBufferAlignment = propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment;
+
+ portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
+ portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
+ portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
+ portabilityFlags |= featuresPortabilitySubset.SamplerMipLodBias ? 0 : PortabilitySubsetFlags.NoLodBias;
+ }
+
+ bool supportsCustomBorderColor = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color") &&
+ featuresCustomBorderColor.CustomBorderColors &&
+ featuresCustomBorderColor.CustomBorderColorWithoutFormat;
+
+ ref var properties = ref properties2.Properties;
+
+ SampleCountFlags supportedSampleCounts =
+ properties.Limits.FramebufferColorSampleCounts &
+ properties.Limits.FramebufferDepthSampleCounts &
+ properties.Limits.FramebufferStencilSampleCounts;
+
+ Capabilities = new HardwareCapabilities(
+ _physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
+ supportsCustomBorderColor,
+ supportsBlendOperationAdvanced,
+ propertiesBlendOperationAdvanced.AdvancedBlendCorrelatedOverlap,
+ propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedSrcColor,
+ propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedDstColor,
+ _physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
+ _physicalDevice.IsDeviceExtensionPresent("VK_EXT_fragment_shader_interlock"),
+ _physicalDevice.IsDeviceExtensionPresent("VK_NV_geometry_shader_passthrough"),
+ supportsSubgroupSizeControl,
+ featuresShaderInt8.ShaderInt8,
+ _physicalDevice.IsDeviceExtensionPresent("VK_EXT_shader_stencil_export"),
+ _physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
+ _physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
+ features2.Features.MultiViewport,
+ featuresRobustness2.NullDescriptor || IsMoltenVk,
+ _physicalDevice.IsDeviceExtensionPresent(KhrPushDescriptor.ExtensionName),
+ featuresPrimitiveTopologyListRestart.PrimitiveTopologyListRestart,
+ featuresPrimitiveTopologyListRestart.PrimitiveTopologyPatchListRestart,
+ supportsTransformFeedback,
+ propertiesTransformFeedback.TransformFeedbackQueries,
+ features2.Features.OcclusionQueryPrecise,
+ _physicalDevice.PhysicalDeviceFeatures.PipelineStatisticsQuery,
+ _physicalDevice.PhysicalDeviceFeatures.GeometryShader,
+ _physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
+ propertiesSubgroupSizeControl.MinSubgroupSize,
+ propertiesSubgroupSizeControl.MaxSubgroupSize,
+ propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
+ supportedSampleCounts,
+ portabilityFlags,
+ vertexBufferAlignment,
+ properties.Limits.SubTexelPrecisionBits);
+
+ IsSharedMemory = MemoryAllocator.IsDeviceMemoryShared(_physicalDevice);
+
+ MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device);
+
+ CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
+
+ DescriptorSetManager = new DescriptorSetManager(_device);
+
+ PipelineLayoutCache = new PipelineLayoutCache();
+
+ BackgroundResources = new BackgroundResources(this, _device);
+
+ BufferManager = new BufferManager(this, _device);
+
+ SyncManager = new SyncManager(this, _device);
+ _pipeline = new PipelineFull(this, _device);
+ _pipeline.Initialize();
+
+ HelperShader = new HelperShader(this, _device);
+
+ _counters = new Counters(this, _device, _pipeline);
+ }
+
+ private unsafe void SetupContext(GraphicsDebugLevel logLevel)
+ {
+ var api = Vk.GetApi();
+
+ Api = api;
+
+ _instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions());
+ _debugMessenger = new VulkanDebugMessenger(api, _instance.Instance, logLevel);
+
+ if (api.TryGetInstanceExtension(_instance.Instance, out KhrSurface surfaceApi))
+ {
+ SurfaceApi = surfaceApi;
+ }
+
+ _surface = _getSurface(_instance.Instance, api);
+ _physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(api, _instance, _surface, _preferredGpuId);
+
+ var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(api, _physicalDevice, _surface, out uint maxQueueCount);
+
+ _device = VulkanInitialization.CreateDevice(api, _physicalDevice, queueFamilyIndex, maxQueueCount);
+
+ if (api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
+ {
+ SwapchainApi = swapchainApi;
+ }
+
+ api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
+ Queue = queue;
+ QueueLock = new object();
+
+ LoadFeatures(maxQueueCount, queueFamilyIndex);
+
+ _window = new Window(this, _surface, _physicalDevice.PhysicalDevice, _device);
+
+ _initialized = true;
+ }
+
+ public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
+ {
+ return BufferManager.CreateWithHandle(this, size, BufferAllocationType.Auto, storageHint);
+ }
+
+ public IProgram CreateProgram(ShaderSource[] sources, ShaderInfo info)
+ {
+ bool isCompute = sources.Length == 1 && sources[0].Stage == ShaderStage.Compute;
+
+ if (info.State.HasValue || isCompute)
+ {
+ return new ShaderCollection(this, _device, sources, info.State ?? default, info.FromCache);
+ }
+ else
+ {
+ return new ShaderCollection(this, _device, sources);
+ }
+ }
+
+ internal ShaderCollection CreateProgramWithMinimalLayout(ShaderSource[] sources, SpecDescription[] specDescription = null)
+ {
+ return new ShaderCollection(this, _device, sources, specDescription: specDescription, isMinimal: true);
+ }
+
+ public ISampler CreateSampler(GAL.SamplerCreateInfo info)
+ {
+ return new SamplerHolder(this, _device, info);
+ }
+
+ public ITexture CreateTexture(TextureCreateInfo info, float scale)
+ {
+ if (info.Target == Target.TextureBuffer)
+ {
+ return new TextureBuffer(this, info, scale);
+ }
+
+ return CreateTextureView(info, scale);
+ }
+
+ internal TextureView CreateTextureView(TextureCreateInfo info, float scale)
+ {
+ // This should be disposed when all views are destroyed.
+ var storage = CreateTextureStorage(info, scale);
+ return storage.CreateView(info, 0, 0);
+ }
+
+ internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
+ {
+ return new TextureStorage(this, _device, info, scale);
+ }
+
+ public void DeleteBuffer(BufferHandle buffer)
+ {
+ BufferManager.Delete(buffer);
+ }
+
+ internal void FlushAllCommands()
+ {
+ _pipeline?.FlushCommandsImpl();
+ }
+
+ internal void RegisterFlush()
+ {
+ SyncManager.RegisterFlush();
+ }
+
+ public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
+ {
+ return BufferManager.GetData(buffer, offset, size);
+ }
+
+ public unsafe Capabilities GetCapabilities()
+ {
+ FormatFeatureFlags compressedFormatFeatureFlags =
+ FormatFeatureFlags.SampledImageBit |
+ FormatFeatureFlags.SampledImageFilterLinearBit |
+ FormatFeatureFlags.BlitSrcBit |
+ FormatFeatureFlags.TransferSrcBit |
+ FormatFeatureFlags.TransferDstBit;
+
+ bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
+ GAL.Format.Bc1RgbaSrgb,
+ GAL.Format.Bc1RgbaUnorm,
+ GAL.Format.Bc2Srgb,
+ GAL.Format.Bc2Unorm,
+ GAL.Format.Bc3Srgb,
+ GAL.Format.Bc3Unorm);
+
+ bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
+ GAL.Format.Bc4Snorm,
+ GAL.Format.Bc4Unorm,
+ GAL.Format.Bc5Snorm,
+ GAL.Format.Bc5Unorm);
+
+ bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
+ GAL.Format.Bc6HSfloat,
+ GAL.Format.Bc6HUfloat,
+ GAL.Format.Bc7Srgb,
+ GAL.Format.Bc7Unorm);
+
+ bool supportsEtc2CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
+ GAL.Format.Etc2RgbaSrgb,
+ GAL.Format.Etc2RgbaUnorm,
+ GAL.Format.Etc2RgbPtaSrgb,
+ GAL.Format.Etc2RgbPtaUnorm,
+ GAL.Format.Etc2RgbSrgb,
+ GAL.Format.Etc2RgbUnorm);
+
+ bool supports5BitComponentFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
+ GAL.Format.R5G6B5Unorm,
+ GAL.Format.R5G5B5A1Unorm,
+ GAL.Format.R5G5B5X1Unorm,
+ GAL.Format.B5G6R5Unorm,
+ GAL.Format.B5G5R5A1Unorm,
+ GAL.Format.A1B5G5R5Unorm);
+
+ bool supportsR4G4B4A4Format = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
+ GAL.Format.R4G4B4A4Unorm);
+
+ bool supportsAstcFormats = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
+ GAL.Format.Astc4x4Unorm,
+ GAL.Format.Astc5x4Unorm,
+ GAL.Format.Astc5x5Unorm,
+ GAL.Format.Astc6x5Unorm,
+ GAL.Format.Astc6x6Unorm,
+ GAL.Format.Astc8x5Unorm,
+ GAL.Format.Astc8x6Unorm,
+ GAL.Format.Astc8x8Unorm,
+ GAL.Format.Astc10x5Unorm,
+ GAL.Format.Astc10x6Unorm,
+ GAL.Format.Astc10x8Unorm,
+ GAL.Format.Astc10x10Unorm,
+ GAL.Format.Astc12x10Unorm,
+ GAL.Format.Astc12x12Unorm,
+ GAL.Format.Astc4x4Srgb,
+ GAL.Format.Astc5x4Srgb,
+ GAL.Format.Astc5x5Srgb,
+ GAL.Format.Astc6x5Srgb,
+ GAL.Format.Astc6x6Srgb,
+ GAL.Format.Astc8x5Srgb,
+ GAL.Format.Astc8x6Srgb,
+ GAL.Format.Astc8x8Srgb,
+ GAL.Format.Astc10x5Srgb,
+ GAL.Format.Astc10x6Srgb,
+ GAL.Format.Astc10x8Srgb,
+ GAL.Format.Astc10x10Srgb,
+ GAL.Format.Astc12x10Srgb,
+ GAL.Format.Astc12x12Srgb);
+
+ PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
+ {
+ SType = StructureType.PhysicalDeviceVulkan12Features
+ };
+
+ PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
+ {
+ SType = StructureType.PhysicalDeviceFeatures2,
+ PNext = &featuresVk12
+ };
+
+ Api.GetPhysicalDeviceFeatures2(_physicalDevice.PhysicalDevice, &features2);
+
+ var limits = _physicalDevice.PhysicalDeviceProperties.Limits;
+
+ return new Capabilities(
+ api: TargetApi.Vulkan,
+ GpuVendor,
+ hasFrontFacingBug: IsIntelWindows,
+ hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
+ needsFragmentOutputSpecialization: IsMoltenVk,
+ reduceShaderPrecision: IsMoltenVk,
+ supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
+ supportsBc123Compression: supportsBc123CompressionFormat,
+ supportsBc45Compression: supportsBc45CompressionFormat,
+ supportsBc67Compression: supportsBc67CompressionFormat,
+ supportsEtc2Compression: supportsEtc2CompressionFormat,
+ supports3DTextureCompression: true,
+ supportsBgraFormat: true,
+ supportsR4G4Format: false,
+ supportsR4G4B4A4Format: supportsR4G4B4A4Format,
+ supportsSnormBufferTextureFormat: true,
+ supports5BitComponentFormat: supports5BitComponentFormat,
+ supportsBlendEquationAdvanced: Capabilities.SupportsBlendEquationAdvanced,
+ supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
+ supportsFragmentShaderOrderingIntel: false,
+ supportsGeometryShader: Capabilities.SupportsGeometryShader,
+ supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
+ supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
+ supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
+ supportsMismatchingViewFormat: true,
+ supportsCubemapView: !IsAmdGcn,
+ supportsNonConstantTextureOffset: false,
+ supportsShaderBallot: false,
+ supportsTextureShadowLod: false,
+ supportsViewportIndexVertexTessellation: featuresVk12.ShaderOutputViewportIndex,
+ supportsViewportMask: Capabilities.SupportsViewportArray2,
+ supportsViewportSwizzle: false,
+ supportsIndirectParameters: true,
+ maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
+ maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
+ maximumTexturesPerStage: Constants.MaxTexturesPerStage,
+ maximumImagesPerStage: Constants.MaxImagesPerStage,
+ maximumComputeSharedMemorySize: (int)limits.MaxComputeSharedMemorySize,
+ maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy,
+ storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment,
+ gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0);
+ }
+
+ public HardwareInfo GetHardwareInfo()
+ {
+ return new HardwareInfo(GpuVendor, GpuRenderer);
+ }
+
+ public static DeviceInfo[] GetPhysicalDevices()
+ {
+ try
+ {
+ return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
+ }
+ catch (Exception)
+ {
+ // If we got an exception here, Vulkan is most likely not supported.
+ return Array.Empty<DeviceInfo>();
+ }
+ }
+
+ private static string ParseStandardVulkanVersion(uint version)
+ {
+ return $"{version >> 22}.{(version >> 12) & 0x3FF}.{version & 0xFFF}";
+ }
+
+ private static string ParseDriverVersion(ref PhysicalDeviceProperties properties)
+ {
+ uint driverVersionRaw = properties.DriverVersion;
+
+ // NVIDIA differ from the standard here and uses a different format.
+ if (properties.VendorID == 0x10DE)
+ {
+ return $"{(driverVersionRaw >> 22) & 0x3FF}.{(driverVersionRaw >> 14) & 0xFF}.{(driverVersionRaw >> 6) & 0xFF}.{driverVersionRaw & 0x3F}";
+ }
+ else
+ {
+ return ParseStandardVulkanVersion(driverVersionRaw);
+ }
+ }
+
+ private unsafe void PrintGpuInformation()
+ {
+ var properties = _physicalDevice.PhysicalDeviceProperties;
+
+ string vendorName = VendorUtils.GetNameFromId(properties.VendorID);
+
+ Vendor = VendorUtils.FromId(properties.VendorID);
+
+ IsAmdWindows = Vendor == Vendor.Amd && OperatingSystem.IsWindows();
+ IsIntelWindows = Vendor == Vendor.Intel && OperatingSystem.IsWindows();
+ IsTBDR = IsMoltenVk ||
+ Vendor == Vendor.Qualcomm ||
+ Vendor == Vendor.ARM ||
+ Vendor == Vendor.Broadcom ||
+ Vendor == Vendor.ImgTec;
+
+ GpuVendor = vendorName;
+ GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
+ GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
+
+ IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
+
+ Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
+ }
+
+ public GAL.PrimitiveTopology TopologyRemap(GAL.PrimitiveTopology topology)
+ {
+ return topology switch
+ {
+ GAL.PrimitiveTopology.Quads => GAL.PrimitiveTopology.Triangles,
+ GAL.PrimitiveTopology.QuadStrip => GAL.PrimitiveTopology.TriangleStrip,
+ GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans) ? GAL.PrimitiveTopology.Triangles : topology,
+ _ => topology
+ };
+ }
+
+ public bool TopologyUnsupported(GAL.PrimitiveTopology topology)
+ {
+ return topology switch
+ {
+ GAL.PrimitiveTopology.Quads => true,
+ GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
+ _ => false
+ };
+ }
+
+ public void Initialize(GraphicsDebugLevel logLevel)
+ {
+ SetupContext(logLevel);
+
+ PrintGpuInformation();
+ }
+
+ internal bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
+ {
+ if (Capabilities.VertexBufferAlignment > 1)
+ {
+ alignment = (int)Capabilities.VertexBufferAlignment;
+
+ return true;
+ }
+ else if (Vendor != Vendor.Nvidia)
+ {
+ // Vulkan requires that vertex attributes are globally aligned by their component size,
+ // so buffer strides that don't divide by the largest scalar element are invalid.
+ // Guest applications do this, NVIDIA GPUs are OK with it, others are not.
+
+ alignment = attrScalarAlignment;
+
+ return true;
+ }
+
+ alignment = 1;
+
+ return false;
+ }
+
+ public void PreFrame()
+ {
+ SyncManager.Cleanup();
+ }
+
+ public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
+ {
+ return _counters.QueueReport(type, resultHandler, hostReserved);
+ }
+
+ public void ResetCounter(CounterType type)
+ {
+ _counters.QueueReset(type);
+ }
+
+ public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
+ {
+ BufferManager.SetData(buffer, offset, data, _pipeline.CurrentCommandBuffer, _pipeline.EndRenderPass);
+ }
+
+ public void UpdateCounters()
+ {
+ _counters.Update();
+ }
+
+ public void ResetCounterPool()
+ {
+ _counters.ResetCounterPool();
+ }
+
+ public void ResetFutureCounters(CommandBuffer cmd, int count)
+ {
+ _counters?.ResetFutureCounters(cmd, count);
+ }
+
+ public void BackgroundContextAction(Action action, bool alwaysBackground = false)
+ {
+ action();
+ }
+
+ public void CreateSync(ulong id, bool strict)
+ {
+ SyncManager.Create(id, strict);
+ }
+
+ public IProgram LoadProgramBinary(byte[] programBinary, bool isFragment, ShaderInfo info)
+ {
+ throw new NotImplementedException();
+ }
+
+ public void WaitSync(ulong id)
+ {
+ SyncManager.Wait(id);
+ }
+
+ public ulong GetCurrentSync()
+ {
+ return SyncManager.GetCurrent();
+ }
+
+ public void SetInterruptAction(Action<Action> interruptAction)
+ {
+ InterruptAction = interruptAction;
+ }
+
+ public void Screenshot()
+ {
+ _window.ScreenCaptureRequested = true;
+ }
+
+ public void OnScreenCaptured(ScreenCaptureImageInfo bitmap)
+ {
+ ScreenCaptured?.Invoke(this, bitmap);
+ }
+
+ public unsafe void Dispose()
+ {
+ if (!_initialized)
+ {
+ return;
+ }
+
+ CommandBufferPool.Dispose();
+ BackgroundResources.Dispose();
+ _counters.Dispose();
+ _window.Dispose();
+ HelperShader.Dispose();
+ _pipeline.Dispose();
+ BufferManager.Dispose();
+ DescriptorSetManager.Dispose();
+ PipelineLayoutCache.Dispose();
+
+ MemoryAllocator.Dispose();
+
+ foreach (var shader in Shaders)
+ {
+ shader.Dispose();
+ }
+
+ foreach (var texture in Textures)
+ {
+ texture.Release();
+ }
+
+ foreach (var sampler in Samplers)
+ {
+ sampler.Dispose();
+ }
+
+ SurfaceApi.DestroySurface(_instance.Instance, _surface, null);
+
+ Api.DestroyDevice(_device, null);
+
+ _debugMessenger.Dispose();
+
+ // Last step destroy the instance
+ _instance.Dispose();
+ }
+ }
+} \ No newline at end of file