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-rw-r--r--src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs26
1 files changed, 12 insertions, 14 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs b/src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs
index 2118bfae..cbbd829a 100644
--- a/src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs
@@ -1,10 +1,10 @@
-using BufferHandle = Ryujinx.Graphics.GAL.BufferHandle;
+using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Vulkan
{
internal struct VertexBufferState
{
- public static VertexBufferState Null => new VertexBufferState(null, 0, 0, 0);
+ public static VertexBufferState Null => new(null, 0, 0, 0);
private readonly int _offset;
private readonly int _size;
@@ -74,17 +74,15 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
- else
- {
- autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
- // The original stride must be reapplied in case it was rewritten.
- state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
+ autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
- if (_offset >= size)
- {
- autoBuffer = null;
- }
+ // The original stride must be reapplied in case it was rewritten.
+ state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
+
+ if (_offset >= size)
+ {
+ autoBuffer = null;
}
}
@@ -96,12 +94,12 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- public bool BoundEquals(Auto<DisposableBuffer> buffer)
+ public readonly bool BoundEquals(Auto<DisposableBuffer> buffer)
{
return _buffer == buffer;
}
- public bool Matches(Auto<DisposableBuffer> buffer, int descriptorIndex, int offset, int size, int stride = 0)
+ public readonly bool Matches(Auto<DisposableBuffer> buffer, int descriptorIndex, int offset, int size, int stride = 0)
{
return _buffer == buffer && DescriptorIndex == descriptorIndex && _offset == offset && _size == size && _stride == stride;
}
@@ -117,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- public void Dispose()
+ public readonly void Dispose()
{
// Only dispose if this buffer is not refetched on each bind.