diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs index 2a3f8657..1e56d1e8 100644 --- a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs +++ b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs @@ -47,13 +47,13 @@ namespace Ryujinx.Graphics.Vulkan private HashTableSlim<PipelineUid, Auto<DisposablePipeline>> _graphicsPipelineCache; private HashTableSlim<SpecData, Auto<DisposablePipeline>> _computePipelineCache; - private VulkanRenderer _gd; + private readonly VulkanRenderer _gd; private Device _device; private bool _initialized; private ProgramPipelineState _state; private DisposableRenderPass _dummyRenderPass; - private Task _compileTask; + private readonly Task _compileTask; private bool _firstBackgroundUse; public ShaderCollection( @@ -94,7 +94,7 @@ namespace Ryujinx.Graphics.Vulkan ShaderStageFlags.GeometryBit => 2, ShaderStageFlags.TessellationControlBit => 3, ShaderStageFlags.TessellationEvaluationBit => 4, - _ => 0 + _ => 0, }; if (shader.StageFlags == ShaderStageFlags.ComputeBit) @@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Vulkan for (int setIndex = 0; setIndex < sets.Count; setIndex++) { - List<ResourceBindingSegment> currentSegments = new List<ResourceBindingSegment>(); + List<ResourceBindingSegment> currentSegments = new(); ResourceDescriptor currentDescriptor = default; int currentCount = 0; @@ -197,7 +197,7 @@ namespace Ryujinx.Graphics.Vulkan for (int setIndex = 0; setIndex < setUsages.Count; setIndex++) { - List<ResourceBindingSegment> currentSegments = new List<ResourceBindingSegment>(); + List<ResourceBindingSegment> currentSegments = new(); ResourceUsage currentUsage = default; int currentCount = 0; @@ -319,7 +319,7 @@ namespace Ryujinx.Graphics.Vulkan return _infos; } - protected unsafe DisposableRenderPass CreateDummyRenderPass() + protected DisposableRenderPass CreateDummyRenderPass() { if (_dummyRenderPass.Value.Handle != 0) { @@ -331,7 +331,7 @@ namespace Ryujinx.Graphics.Vulkan public void CreateBackgroundComputePipeline() { - PipelineState pipeline = new PipelineState(); + PipelineState pipeline = new(); pipeline.Initialize(); pipeline.Stages[0] = _shaders[0].GetInfo(); @@ -484,7 +484,7 @@ namespace Ryujinx.Graphics.Vulkan return _plce.GetNewDescriptorSetCollection(gd, commandBufferIndex, setIndex, out isNew); } - protected virtual unsafe void Dispose(bool disposing) + protected virtual void Dispose(bool disposing) { if (disposing) { |