diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/PipelineBase.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Vulkan/PipelineBase.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs index 67b16ec9..54b67f35 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs @@ -243,10 +243,8 @@ namespace Ryujinx.Graphics.Vulkan Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect); } - public unsafe void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask) + public unsafe void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, bool stencilMask) { - // TODO: Use stencilMask (fully). - if (FramebufferParams == null || !FramebufferParams.HasDepthStencil) { return; @@ -255,7 +253,7 @@ namespace Ryujinx.Graphics.Vulkan var clearValue = new ClearValue(null, new ClearDepthStencilValue(depthValue, (uint)stencilValue)); var flags = depthMask ? ImageAspectFlags.DepthBit : 0; - if (stencilMask != 0) + if (stencilMask) { flags |= ImageAspectFlags.StencilBit; } |