diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/HelperShader.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Vulkan/HelperShader.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs index 3efb1119..73aa95c7 100644 --- a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs +++ b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs @@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan var strideChangeResourceLayout = new ResourceLayoutBuilder() .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0) .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1) - .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build(); + .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build(); _programStrideChange = gd.CreateProgramWithMinimalLayout(new[] { @@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan var colorCopyResourceLayout = new ResourceLayoutBuilder() .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0) .Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 0) - .Add(ResourceStages.Compute, ResourceType.Image, 0).Build(); + .Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build(); _programColorCopyShortening = gd.CreateProgramWithMinimalLayout(new[] { @@ -155,7 +155,7 @@ namespace Ryujinx.Graphics.Vulkan var convertD32S8ToD24S8ResourceLayout = new ResourceLayoutBuilder() .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0) .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1) - .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build(); + .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build(); _programConvertD32S8ToD24S8 = gd.CreateProgramWithMinimalLayout(new[] { @@ -165,7 +165,7 @@ namespace Ryujinx.Graphics.Vulkan var convertIndexBufferResourceLayout = new ResourceLayoutBuilder() .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0) .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1) - .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build(); + .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build(); _programConvertIndexBuffer = gd.CreateProgramWithMinimalLayout(new[] { @@ -175,7 +175,7 @@ namespace Ryujinx.Graphics.Vulkan var convertIndirectDataResourceLayout = new ResourceLayoutBuilder() .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0) .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1) - .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2) + .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true) .Add(ResourceStages.Compute, ResourceType.StorageBuffer, 3).Build(); _programConvertIndirectData = gd.CreateProgramWithMinimalLayout(new[] |