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Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
index 38f86bae..0d392a65 100644
--- a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
@@ -77,23 +77,23 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var blendShader = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Shaders/SmaaBlend.spv");
var neighbourShader = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Shaders/SmaaNeighbour.spv");
- var edgeBindings = new ShaderBindings(
- new[] { 2 },
- Array.Empty<int>(),
- new[] { 1 },
- new[] { 0 });
-
- var blendBindings = new ShaderBindings(
- new[] { 2 },
- Array.Empty<int>(),
- new[] { 1, 3, 4 },
- new[] { 0 });
-
- var neighbourBindings = new ShaderBindings(
- new[] { 2 },
- Array.Empty<int>(),
- new[] { 1, 3 },
- new[] { 0 });
+ var edgeResourceLayout = new ResourceLayoutBuilder()
+ .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
+ .Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
+ .Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
+
+ var blendResourceLayout = new ResourceLayoutBuilder()
+ .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
+ .Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
+ .Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 3)
+ .Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 4)
+ .Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
+
+ var neighbourResourceLayout = new ResourceLayoutBuilder()
+ .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
+ .Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
+ .Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 3)
+ .Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
_samplerLinear = _renderer.CreateSampler(GAL.SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));
@@ -117,18 +117,18 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_edgeProgram = _renderer.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(edgeShader, edgeBindings, ShaderStage.Compute, TargetLanguage.Spirv)
- }, new[] { specInfo });
+ new ShaderSource(edgeShader, ShaderStage.Compute, TargetLanguage.Spirv)
+ }, edgeResourceLayout, new[] { specInfo });
_blendProgram = _renderer.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(blendShader, blendBindings, ShaderStage.Compute, TargetLanguage.Spirv)
- }, new[] { specInfo });
+ new ShaderSource(blendShader, ShaderStage.Compute, TargetLanguage.Spirv)
+ }, blendResourceLayout, new[] { specInfo });
_neighbourProgram = _renderer.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(neighbourShader, neighbourBindings, ShaderStage.Compute, TargetLanguage.Spirv)
- }, new[] { specInfo });
+ new ShaderSource(neighbourShader, ShaderStage.Compute, TargetLanguage.Spirv)
+ }, neighbourResourceLayout, new[] { specInfo });
}
public void DeletePipelines()