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-rw-r--r--src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs170
1 files changed, 132 insertions, 38 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
index a0010e66..382f88d0 100644
--- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
+++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
@@ -69,17 +69,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- private record struct ArrayRef<T>
- {
- public ShaderStage Stage;
- public T Array;
-
- public ArrayRef(ShaderStage stage, T array)
- {
- Stage = stage;
- Array = array;
- }
- }
+ private readonly record struct ArrayRef<T>(ShaderStage Stage, T Array);
private readonly VulkanRenderer _gd;
private readonly Device _device;
@@ -97,6 +87,9 @@ namespace Ryujinx.Graphics.Vulkan
private ArrayRef<TextureArray>[] _textureArrayRefs;
private ArrayRef<ImageArray>[] _imageArrayRefs;
+ private ArrayRef<TextureArray>[] _textureArrayExtraRefs;
+ private ArrayRef<ImageArray>[] _imageArrayExtraRefs;
+
private readonly DescriptorBufferInfo[] _uniformBuffers;
private readonly DescriptorBufferInfo[] _storageBuffers;
private readonly DescriptorImageInfo[] _textures;
@@ -152,6 +145,9 @@ namespace Ryujinx.Graphics.Vulkan
_textureArrayRefs = Array.Empty<ArrayRef<TextureArray>>();
_imageArrayRefs = Array.Empty<ArrayRef<ImageArray>>();
+ _textureArrayExtraRefs = Array.Empty<ArrayRef<TextureArray>>();
+ _imageArrayExtraRefs = Array.Empty<ArrayRef<ImageArray>>();
+
_uniformBuffers = new DescriptorBufferInfo[Constants.MaxUniformBufferBindings];
_storageBuffers = new DescriptorBufferInfo[Constants.MaxStorageBufferBindings];
_textures = new DescriptorImageInfo[Constants.MaxTexturesPerStage];
@@ -495,25 +491,39 @@ namespace Ryujinx.Graphics.Vulkan
public void SetTextureArray(CommandBufferScoped cbs, ShaderStage stage, int binding, ITextureArray array)
{
- if (_textureArrayRefs.Length <= binding)
- {
- Array.Resize(ref _textureArrayRefs, binding + ArrayGrowthSize);
- }
+ ref ArrayRef<TextureArray> arrayRef = ref GetArrayRef(ref _textureArrayRefs, binding, ArrayGrowthSize);
- if (_textureArrayRefs[binding].Stage != stage || _textureArrayRefs[binding].Array != array)
+ if (arrayRef.Stage != stage || arrayRef.Array != array)
{
- if (_textureArrayRefs[binding].Array != null)
+ arrayRef.Array?.DecrementBindCount();
+
+ if (array is TextureArray textureArray)
{
- _textureArrayRefs[binding].Array.Bound = false;
+ textureArray.IncrementBindCount();
+ textureArray.QueueWriteToReadBarriers(cbs, stage.ConvertToPipelineStageFlags());
}
+ arrayRef = new ArrayRef<TextureArray>(stage, array as TextureArray);
+
+ SignalDirty(DirtyFlags.Texture);
+ }
+ }
+
+ public void SetTextureArraySeparate(CommandBufferScoped cbs, ShaderStage stage, int setIndex, ITextureArray array)
+ {
+ ref ArrayRef<TextureArray> arrayRef = ref GetArrayRef(ref _textureArrayExtraRefs, setIndex - PipelineBase.DescriptorSetLayouts);
+
+ if (arrayRef.Stage != stage || arrayRef.Array != array)
+ {
+ arrayRef.Array?.DecrementBindCount();
+
if (array is TextureArray textureArray)
{
- textureArray.Bound = true;
+ textureArray.IncrementBindCount();
textureArray.QueueWriteToReadBarriers(cbs, stage.ConvertToPipelineStageFlags());
}
- _textureArrayRefs[binding] = new ArrayRef<TextureArray>(stage, array as TextureArray);
+ arrayRef = new ArrayRef<TextureArray>(stage, array as TextureArray);
SignalDirty(DirtyFlags.Texture);
}
@@ -521,30 +531,56 @@ namespace Ryujinx.Graphics.Vulkan
public void SetImageArray(CommandBufferScoped cbs, ShaderStage stage, int binding, IImageArray array)
{
- if (_imageArrayRefs.Length <= binding)
- {
- Array.Resize(ref _imageArrayRefs, binding + ArrayGrowthSize);
- }
+ ref ArrayRef<ImageArray> arrayRef = ref GetArrayRef(ref _imageArrayRefs, binding, ArrayGrowthSize);
- if (_imageArrayRefs[binding].Stage != stage || _imageArrayRefs[binding].Array != array)
+ if (arrayRef.Stage != stage || arrayRef.Array != array)
{
- if (_imageArrayRefs[binding].Array != null)
+ arrayRef.Array?.DecrementBindCount();
+
+ if (array is ImageArray imageArray)
{
- _imageArrayRefs[binding].Array.Bound = false;
+ imageArray.IncrementBindCount();
+ imageArray.QueueWriteToReadBarriers(cbs, stage.ConvertToPipelineStageFlags());
}
+ arrayRef = new ArrayRef<ImageArray>(stage, array as ImageArray);
+
+ SignalDirty(DirtyFlags.Image);
+ }
+ }
+
+ public void SetImageArraySeparate(CommandBufferScoped cbs, ShaderStage stage, int setIndex, IImageArray array)
+ {
+ ref ArrayRef<ImageArray> arrayRef = ref GetArrayRef(ref _imageArrayExtraRefs, setIndex - PipelineBase.DescriptorSetLayouts);
+
+ if (arrayRef.Stage != stage || arrayRef.Array != array)
+ {
+ arrayRef.Array?.DecrementBindCount();
+
if (array is ImageArray imageArray)
{
- imageArray.Bound = true;
+ imageArray.IncrementBindCount();
imageArray.QueueWriteToReadBarriers(cbs, stage.ConvertToPipelineStageFlags());
}
- _imageArrayRefs[binding] = new ArrayRef<ImageArray>(stage, array as ImageArray);
+ arrayRef = new ArrayRef<ImageArray>(stage, array as ImageArray);
SignalDirty(DirtyFlags.Image);
}
}
+ private static ref ArrayRef<T> GetArrayRef<T>(ref ArrayRef<T>[] array, int index, int growthSize = 1)
+ {
+ ArgumentOutOfRangeException.ThrowIfNegative(index);
+
+ if (array.Length <= index)
+ {
+ Array.Resize(ref array, index + growthSize);
+ }
+
+ return ref array[index];
+ }
+
public void SetUniformBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
{
for (int i = 0; i < buffers.Length; i++)
@@ -594,31 +630,40 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
+ var program = _program;
+
if (_dirty.HasFlag(DirtyFlags.Uniform))
{
- if (_program.UsePushDescriptors)
+ if (program.UsePushDescriptors)
{
- UpdateAndBindUniformBufferPd(cbs, pbp);
+ UpdateAndBindUniformBufferPd(cbs);
}
else
{
- UpdateAndBind(cbs, PipelineBase.UniformSetIndex, pbp);
+ UpdateAndBind(cbs, program, PipelineBase.UniformSetIndex, pbp);
}
}
if (_dirty.HasFlag(DirtyFlags.Storage))
{
- UpdateAndBind(cbs, PipelineBase.StorageSetIndex, pbp);
+ UpdateAndBind(cbs, program, PipelineBase.StorageSetIndex, pbp);
}
if (_dirty.HasFlag(DirtyFlags.Texture))
{
- UpdateAndBind(cbs, PipelineBase.TextureSetIndex, pbp);
+ UpdateAndBind(cbs, program, PipelineBase.TextureSetIndex, pbp);
}
if (_dirty.HasFlag(DirtyFlags.Image))
{
- UpdateAndBind(cbs, PipelineBase.ImageSetIndex, pbp);
+ UpdateAndBind(cbs, program, PipelineBase.ImageSetIndex, pbp);
+ }
+
+ if (program.BindingSegments.Length > PipelineBase.DescriptorSetLayouts)
+ {
+ // Program is using extra sets, we need to bind those too.
+
+ BindExtraSets(cbs, program, pbp);
}
_dirty = DirtyFlags.None;
@@ -658,9 +703,8 @@ namespace Ryujinx.Graphics.Vulkan
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void UpdateAndBind(CommandBufferScoped cbs, int setIndex, PipelineBindPoint pbp)
+ private void UpdateAndBind(CommandBufferScoped cbs, ShaderCollection program, int setIndex, PipelineBindPoint pbp)
{
- var program = _program;
var bindingSegments = program.BindingSegments[setIndex];
if (bindingSegments.Length == 0)
@@ -869,7 +913,7 @@ namespace Ryujinx.Graphics.Vulkan
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs, PipelineBindPoint pbp)
+ private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs)
{
int sequence = _pdSequence;
var bindingSegments = _program.BindingSegments[PipelineBase.UniformSetIndex];
@@ -933,6 +977,56 @@ namespace Ryujinx.Graphics.Vulkan
}
}
+ private void BindExtraSets(CommandBufferScoped cbs, ShaderCollection program, PipelineBindPoint pbp)
+ {
+ for (int setIndex = PipelineBase.DescriptorSetLayouts; setIndex < program.BindingSegments.Length; setIndex++)
+ {
+ var bindingSegments = program.BindingSegments[setIndex];
+
+ if (bindingSegments.Length == 0)
+ {
+ continue;
+ }
+
+ ResourceBindingSegment segment = bindingSegments[0];
+
+ if (segment.IsArray)
+ {
+ DescriptorSet[] sets = null;
+
+ if (segment.Type == ResourceType.Texture ||
+ segment.Type == ResourceType.Sampler ||
+ segment.Type == ResourceType.TextureAndSampler ||
+ segment.Type == ResourceType.BufferTexture)
+ {
+ sets = _textureArrayExtraRefs[setIndex - PipelineBase.DescriptorSetLayouts].Array.GetDescriptorSets(
+ _device,
+ cbs,
+ _templateUpdater,
+ program,
+ setIndex,
+ _dummyTexture,
+ _dummySampler);
+ }
+ else if (segment.Type == ResourceType.Image || segment.Type == ResourceType.BufferImage)
+ {
+ sets = _imageArrayExtraRefs[setIndex - PipelineBase.DescriptorSetLayouts].Array.GetDescriptorSets(
+ _device,
+ cbs,
+ _templateUpdater,
+ program,
+ setIndex,
+ _dummyTexture);
+ }
+
+ if (sets != null)
+ {
+ _gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
+ }
+ }
+ }
+ }
+
public void SignalCommandBufferChange()
{
_updateDescriptorCacheCbIndex = true;