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path: root/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs
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Diffstat (limited to 'src/Ryujinx.Graphics.Texture/OffsetCalculator.cs')
-rw-r--r--src/Ryujinx.Graphics.Texture/OffsetCalculator.cs34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs b/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs
index d7472e2f..48d36cdf 100644
--- a/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs
+++ b/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs
@@ -7,30 +7,30 @@ namespace Ryujinx.Graphics.Texture
{
public class OffsetCalculator
{
- private int _width;
- private int _height;
- private int _stride;
- private bool _isLinear;
- private int _bytesPerPixel;
+ private readonly int _width;
+ private readonly int _height;
+ private readonly int _stride;
+ private readonly bool _isLinear;
+ private readonly int _bytesPerPixel;
- private BlockLinearLayout _layoutConverter;
+ private readonly BlockLinearLayout _layoutConverter;
// Variables for built in iteration.
private int _yPart;
public OffsetCalculator(
- int width,
- int height,
- int stride,
+ int width,
+ int height,
+ int stride,
bool isLinear,
- int gobBlocksInY,
- int gobBlocksInZ,
- int bytesPerPixel)
+ int gobBlocksInY,
+ int gobBlocksInZ,
+ int bytesPerPixel)
{
- _width = width;
- _height = height;
- _stride = stride;
- _isLinear = isLinear;
+ _width = width;
+ _height = height;
+ _stride = stride;
+ _isLinear = isLinear;
_bytesPerPixel = bytesPerPixel;
int wAlignment = GobStride / bytesPerPixel;
@@ -138,4 +138,4 @@ namespace Ryujinx.Graphics.Texture
}
}
}
-} \ No newline at end of file
+}