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Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/Transforms/SharedAtomicSignedCas.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Transforms/SharedAtomicSignedCas.cs58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Transforms/SharedAtomicSignedCas.cs b/src/Ryujinx.Graphics.Shader/Translation/Transforms/SharedAtomicSignedCas.cs
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index 00000000..112b3b19
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+++ b/src/Ryujinx.Graphics.Shader/Translation/Transforms/SharedAtomicSignedCas.cs
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+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation.Optimizations;
+using System.Collections.Generic;
+using System.Diagnostics;
+
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Translation.Transforms
+{
+ class SharedAtomicSignedCas : ITransformPass
+ {
+ public static bool IsEnabled(IGpuAccessor gpuAccessor, ShaderStage stage, TargetLanguage targetLanguage, FeatureFlags usedFeatures)
+ {
+ return targetLanguage != TargetLanguage.Spirv && stage == ShaderStage.Compute && usedFeatures.HasFlag(FeatureFlags.SharedMemory);
+ }
+
+ public static LinkedListNode<INode> RunPass(TransformContext context, LinkedListNode<INode> node)
+ {
+ Operation operation = (Operation)node.Value;
+ HelperFunctionName name;
+
+ if (operation.Inst == Instruction.AtomicMaxS32)
+ {
+ name = HelperFunctionName.SharedAtomicMaxS32;
+ }
+ else if (operation.Inst == Instruction.AtomicMinS32)
+ {
+ name = HelperFunctionName.SharedAtomicMinS32;
+ }
+ else
+ {
+ return node;
+ }
+
+ if (operation.StorageKind != StorageKind.SharedMemory)
+ {
+ return node;
+ }
+
+ Operand result = operation.Dest;
+ Operand memoryId = operation.GetSource(0);
+ Operand byteOffset = operation.GetSource(1);
+ Operand value = operation.GetSource(2);
+
+ Debug.Assert(memoryId.Type == OperandType.Constant);
+
+ int functionId = context.Hfm.GetOrCreateFunctionId(name, memoryId.Value);
+
+ Operand[] callArgs = new Operand[] { Const(functionId), byteOffset, value };
+
+ LinkedListNode<INode> newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, result, callArgs));
+
+ Utils.DeleteNode(node, operation);
+
+ return newNode;
+ }
+ }
+}