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Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs32
1 files changed, 30 insertions, 2 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
index 41558dc3..534bda70 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
@@ -132,6 +132,11 @@ namespace Ryujinx.Graphics.Shader.Translation
_transformFeedbackDefinitions = new Dictionary<TransformFeedbackVariable, TransformFeedbackOutput>();
+ TransformFeedbackEnabled =
+ stage != ShaderStage.Compute &&
+ gpuAccessor.QueryTransformFeedbackEnabled() &&
+ gpuAccessor.QueryHostSupportsTransformFeedback();
+
UsedInputAttributesPerPatch = new HashSet<int>();
UsedOutputAttributesPerPatch = new HashSet<int>();
@@ -139,6 +144,31 @@ namespace Ryujinx.Graphics.Shader.Translation
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties());
+
+ if (!gpuAccessor.QueryHostSupportsTransformFeedback() && gpuAccessor.QueryTransformFeedbackEnabled())
+ {
+ StructureType tfeInfoStruct = new StructureType(new StructureField[]
+ {
+ new StructureField(AggregateType.Array | AggregateType.U32, "base_offset", 4),
+ new StructureField(AggregateType.U32, "vertex_count")
+ });
+
+ BufferDefinition tfeInfoBuffer = new BufferDefinition(BufferLayout.Std430, 1, Constants.TfeInfoBinding, "tfe_info", tfeInfoStruct);
+
+ Properties.AddStorageBuffer(Constants.TfeInfoBinding, tfeInfoBuffer);
+
+ StructureType tfeDataStruct = new StructureType(new StructureField[]
+ {
+ new StructureField(AggregateType.Array | AggregateType.U32, "data", 0)
+ });
+
+ for (int i = 0; i < Constants.TfeBuffersCount; i++)
+ {
+ int binding = Constants.TfeBufferBaseBinding + i;
+ BufferDefinition tfeDataBuffer = new BufferDefinition(BufferLayout.Std430, 1, binding, $"tfe_data{i}", tfeDataStruct);
+ Properties.AddStorageBuffer(binding, tfeDataBuffer);
+ }
+ }
}
public ShaderConfig(
@@ -151,7 +181,6 @@ namespace Ryujinx.Graphics.Shader.Translation
ThreadsPerInputPrimitive = 1;
OutputTopology = outputTopology;
MaxOutputVertices = maxOutputVertices;
- TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
}
public ShaderConfig(ShaderHeader header, IGpuAccessor gpuAccessor, TranslationOptions options) : this(header.Stage, gpuAccessor, options)
@@ -165,7 +194,6 @@ namespace Ryujinx.Graphics.Shader.Translation
OmapTargets = header.OmapTargets;
OmapSampleMask = header.OmapSampleMask;
OmapDepth = header.OmapDepth;
- TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
}