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path: root/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
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Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs15
1 files changed, 2 insertions, 13 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
index b31790d3..a2cfbe22 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
@@ -17,6 +17,8 @@ namespace Ryujinx.Graphics.Shader.Translation
private readonly HashSet<int> _usedConstantBufferBindings;
+ public ShaderProperties Properties => _properties;
+
public ResourceManager(ShaderStage stage, IGpuAccessor gpuAccessor, ShaderProperties properties)
{
_gpuAccessor = gpuAccessor;
@@ -98,19 +100,6 @@ namespace Ryujinx.Graphics.Shader.Translation
_properties.AddConstantBuffer(binding, new BufferDefinition(BufferLayout.Std140, 0, binding, name, type));
}
- public void InheritFrom(ResourceManager other)
- {
- for (int i = 0; i < other._cbSlotToBindingMap.Length; i++)
- {
- int binding = other._cbSlotToBindingMap[i];
-
- if (binding >= 0)
- {
- _cbSlotToBindingMap[i] = binding;
- }
- }
- }
-
public static string GetShaderStagePrefix(ShaderStage stage)
{
uint index = (uint)stage;