diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs index bdb3a62e..8d2669c0 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs @@ -11,8 +11,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations { RunOptimizationPasses(blocks, config); + // TODO: Some of those are not optimizations and shouldn't be here. + GlobalToStorage.RunPass(hfm, blocks, config); + bool hostSupportsShaderFloat64 = config.GpuAccessor.QueryHostSupportsShaderFloat64(); + // Those passes are looking for specific patterns and only needs to run once. for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++) { @@ -24,6 +28,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations { EliminateMultiplyByFragmentCoordW(blocks[blkIndex]); } + + // If the host does not support double operations, we need to turn them into float operations. + if (!hostSupportsShaderFloat64) + { + DoubleToFloat.RunPass(hfm, blocks[blkIndex]); + } } // Run optimizations one last time to remove any code that is now optimizable after above passes. |