diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs index 0cca0ac6..3941303b 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/ConstantFolding.cs @@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations { static class ConstantFolding { - public static void RunPass(ShaderConfig config, Operation operation) + public static void RunPass(ResourceManager resourceManager, Operation operation) { if (!AreAllSourcesConstant(operation)) { @@ -158,7 +158,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations int binding = operation.GetSource(0).Value; int fieldIndex = operation.GetSource(1).Value; - if (config.ResourceManager.TryGetConstantBufferSlot(binding, out int cbufSlot) && fieldIndex == 0) + if (resourceManager.TryGetConstantBufferSlot(binding, out int cbufSlot) && fieldIndex == 0) { int vecIndex = operation.GetSource(2).Value; int elemIndex = operation.GetSource(3).Value; |