diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs index 9a3ae1b8..f966a4fc 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs @@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations // The base offset of the array of handles on the constant buffer is the constant offset. for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next) { - if (!(node.Value is TextureOperation texOp)) + if (node.Value is not TextureOperation texOp) { continue; } @@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations continue; } - if (!(texOp.GetSource(0).AsgOp is Operation handleAsgOp)) + if (texOp.GetSource(0).AsgOp is not Operation handleAsgOp) { continue; } @@ -64,17 +64,17 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations // Plus this whole transform is fundamentally flawed as-is since we have no way to know the array size. // Eventually, this should be entirely removed in favor of a implementation that supports true bindless // texture access. - if (!(ldcSrc2.AsgOp is Operation shrOp) || shrOp.Inst != Instruction.ShiftRightU32) + if (ldcSrc2.AsgOp is not Operation shrOp || shrOp.Inst != Instruction.ShiftRightU32) { continue; } - if (!(shrOp.GetSource(0).AsgOp is Operation shrOp2) || shrOp2.Inst != Instruction.ShiftRightU32) + if (shrOp.GetSource(0).AsgOp is not Operation shrOp2 || shrOp2.Inst != Instruction.ShiftRightU32) { continue; } - if (!(shrOp2.GetSource(0).AsgOp is Operation addOp) || addOp.Inst != Instruction.Add) + if (shrOp2.GetSource(0).AsgOp is not Operation addOp || addOp.Inst != Instruction.Add) { continue; } @@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations Operand source = addOp.GetSource(0); - Operation shrBy3 = new Operation(Instruction.ShiftRightU32, index, source, Const(3)); + Operation shrBy3 = new(Instruction.ShiftRightU32, index, source, Const(3)); block.Operations.AddBefore(node, shrBy3); @@ -106,4 +106,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations config.SetUsedTexture(texOp.Inst, texOp.Type, texOp.Format, texOp.Flags, texOp.CbufSlot, handle); } } -}
\ No newline at end of file +} |