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Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs new file mode 100644 index 00000000..206facd4 --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs @@ -0,0 +1,134 @@ +using Ryujinx.Graphics.Shader.IntermediateRepresentation; +using System; +using System.Collections.Generic; + +using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; + +namespace Ryujinx.Graphics.Shader.Translation +{ + class HelperFunctionManager + { + private readonly List<Function> _functionList; + private readonly Dictionary<HelperFunctionName, int> _functionIds; + private readonly ShaderStage _stage; + + public HelperFunctionManager(List<Function> functionList, ShaderStage stage) + { + _functionList = functionList; + _functionIds = new Dictionary<HelperFunctionName, int>(); + _stage = stage; + } + + public int GetOrCreateFunctionId(HelperFunctionName functionName) + { + if (_functionIds.TryGetValue(functionName, out int functionId)) + { + return functionId; + } + + Function function = GenerateFunction(functionName); + functionId = _functionList.Count; + _functionList.Add(function); + _functionIds.Add(functionName, functionId); + + return functionId; + } + + private Function GenerateFunction(HelperFunctionName functionName) + { + return functionName switch + { + HelperFunctionName.TexelFetchScale => GenerateTexelFetchScaleFunction(), + HelperFunctionName.TextureSizeUnscale => GenerateTextureSizeUnscaleFunction(), + _ => throw new ArgumentException($"Invalid function name {functionName}") + }; + } + + private Function GenerateTexelFetchScaleFunction() + { + EmitterContext context = new EmitterContext(); + + Operand input = Argument(0); + Operand samplerIndex = Argument(1); + Operand index = GetScaleIndex(context, samplerIndex); + + Operand scale = context.Load(StorageKind.ConstantBuffer, 0, Const((int)SupportBufferField.RenderScale), index); + + Operand scaleIsOne = context.FPCompareEqual(scale, ConstF(1f)); + Operand lblScaleNotOne = Label(); + + context.BranchIfFalse(lblScaleNotOne, scaleIsOne); + context.Return(input); + context.MarkLabel(lblScaleNotOne); + + int inArgumentsCount; + + if (_stage == ShaderStage.Fragment) + { + Operand scaleIsLessThanZero = context.FPCompareLess(scale, ConstF(0f)); + Operand lblScaleGreaterOrEqualZero = Label(); + + context.BranchIfFalse(lblScaleGreaterOrEqualZero, scaleIsLessThanZero); + + Operand negScale = context.FPNegate(scale); + Operand inputScaled = context.FPMultiply(context.IConvertS32ToFP32(input), negScale); + Operand fragCoordX = context.Load(StorageKind.Input, IoVariable.FragmentCoord, null, Const(0)); + Operand fragCoordY = context.Load(StorageKind.Input, IoVariable.FragmentCoord, null, Const(1)); + Operand fragCoord = context.ConditionalSelect(Argument(2), fragCoordY, fragCoordX); + Operand inputBias = context.FPModulo(fragCoord, negScale); + Operand inputWithBias = context.FPAdd(inputScaled, inputBias); + + context.Return(context.FP32ConvertToS32(inputWithBias)); + context.MarkLabel(lblScaleGreaterOrEqualZero); + + inArgumentsCount = 3; + } + else + { + inArgumentsCount = 2; + } + + Operand inputScaled2 = context.FPMultiply(context.IConvertS32ToFP32(input), scale); + + context.Return(context.FP32ConvertToS32(inputScaled2)); + + return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "TexelFetchScale", true, inArgumentsCount, 0); + } + + private Function GenerateTextureSizeUnscaleFunction() + { + EmitterContext context = new EmitterContext(); + + Operand input = Argument(0); + Operand samplerIndex = Argument(1); + Operand index = GetScaleIndex(context, samplerIndex); + + Operand scale = context.FPAbsolute(context.Load(StorageKind.ConstantBuffer, 0, Const((int)SupportBufferField.RenderScale), index)); + + Operand scaleIsOne = context.FPCompareEqual(scale, ConstF(1f)); + Operand lblScaleNotOne = Label(); + + context.BranchIfFalse(lblScaleNotOne, scaleIsOne); + context.Return(input); + context.MarkLabel(lblScaleNotOne); + + Operand inputUnscaled = context.FPDivide(context.IConvertS32ToFP32(input), scale); + + context.Return(context.FP32ConvertToS32(inputUnscaled)); + + return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "TextureSizeUnscale", true, 2, 0); + } + + private Operand GetScaleIndex(EmitterContext context, Operand index) + { + switch (_stage) + { + case ShaderStage.Vertex: + Operand fragScaleCount = context.Load(StorageKind.ConstantBuffer, 0, Const((int)SupportBufferField.FragmentRenderScaleCount)); + return context.IAdd(Const(1), context.IAdd(index, fragScaleCount)); + default: + return context.IAdd(Const(1), index); + } + } + } +}
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