aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Shader/SupportBuffer.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/SupportBuffer.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/SupportBuffer.cs25
1 files changed, 18 insertions, 7 deletions
diff --git a/src/Ryujinx.Graphics.Shader/SupportBuffer.cs b/src/Ryujinx.Graphics.Shader/SupportBuffer.cs
index 0b7a2edd..d4d3cbf8 100644
--- a/src/Ryujinx.Graphics.Shader/SupportBuffer.cs
+++ b/src/Ryujinx.Graphics.Shader/SupportBuffer.cs
@@ -22,11 +22,13 @@ namespace Ryujinx.Graphics.Shader
ViewportSize,
FragmentRenderScaleCount,
RenderScale,
+ TfeOffset,
+ TfeVertexCount,
}
public struct SupportBuffer
{
- internal const int Binding = 0;
+ public const int Binding = 0;
public static readonly int FieldSize;
public static readonly int RequiredSize;
@@ -38,6 +40,8 @@ namespace Ryujinx.Graphics.Shader
public static readonly int FragmentRenderScaleCountOffset;
public static readonly int GraphicsRenderScaleOffset;
public static readonly int ComputeRenderScaleOffset;
+ public static readonly int TfeOffsetOffset;
+ public static readonly int TfeVertexCountOffset;
public const int FragmentIsBgraCount = 8;
// One for the render target, 64 for the textures, and 8 for the images.
@@ -62,18 +66,22 @@ namespace Ryujinx.Graphics.Shader
FragmentRenderScaleCountOffset = OffsetOf(ref instance, ref instance.FragmentRenderScaleCount);
GraphicsRenderScaleOffset = OffsetOf(ref instance, ref instance.RenderScale);
ComputeRenderScaleOffset = GraphicsRenderScaleOffset + FieldSize;
+ TfeOffsetOffset = OffsetOf(ref instance, ref instance.TfeOffset);
+ TfeVertexCountOffset = OffsetOf(ref instance, ref instance.TfeVertexCount);
}
internal static StructureType GetStructureType()
{
return new StructureType(new[]
{
- new StructureField(AggregateType.U32, "s_alpha_test"),
- new StructureField(AggregateType.Array | AggregateType.U32, "s_is_bgra", FragmentIsBgraCount),
- new StructureField(AggregateType.Vector4 | AggregateType.FP32, "s_viewport_inverse"),
- new StructureField(AggregateType.Vector4 | AggregateType.FP32, "s_viewport_size"),
- new StructureField(AggregateType.S32, "s_frag_scale_count"),
- new StructureField(AggregateType.Array | AggregateType.FP32, "s_render_scale", RenderScaleMaxCount),
+ new StructureField(AggregateType.U32, "alpha_test"),
+ new StructureField(AggregateType.Array | AggregateType.U32, "is_bgra", FragmentIsBgraCount),
+ new StructureField(AggregateType.Vector4 | AggregateType.FP32, "viewport_inverse"),
+ new StructureField(AggregateType.Vector4 | AggregateType.FP32, "viewport_size"),
+ new StructureField(AggregateType.S32, "frag_scale_count"),
+ new StructureField(AggregateType.Array | AggregateType.FP32, "render_scale", RenderScaleMaxCount),
+ new StructureField(AggregateType.Vector4 | AggregateType.S32, "tfe_offset"),
+ new StructureField(AggregateType.S32, "tfe_vertex_count"),
});
}
@@ -85,5 +93,8 @@ namespace Ryujinx.Graphics.Shader
// Render scale max count: 1 + 64 + 8. First scale is fragment output scale, others are textures/image inputs.
public Array73<Vector4<float>> RenderScale;
+
+ public Vector4<int> TfeOffset;
+ public Vector4<int> TfeVertexCount;
}
}