diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs index a4d07991..019fc332 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs @@ -3,7 +3,6 @@ using Ryujinx.Graphics.Shader.Translation; using System.Collections.Generic; using System.Linq; using System.Numerics; - using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper; namespace Ryujinx.Graphics.Shader.StructuredIr @@ -165,7 +164,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr // this is not valid as the loop condition would be evaluated, // and it could erroneously jump back to the start of the loop. bool inRange = - block.Branch.Index < _currEndIndex || + block.Branch.Index < _currEndIndex || (block.Branch.Index == _currEndIndex && block.Branch.Index < _loopEndIndex); bool isLoop = block.Branch.Index <= block.Index; @@ -184,11 +183,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr AddNode(Assign(gotoTempAsg.Destination, cond)); - AstOperation branch = new AstOperation(branchOp.Inst); + AstOperation branch = new(branchOp.Inst); AddNode(branch); - GotoStatement gotoStmt = new GotoStatement(branch, gotoTempAsg, isLoop); + GotoStatement gotoStmt = new(branch, gotoTempAsg, isLoop); _gotos.Add(gotoStmt); } @@ -236,13 +235,13 @@ namespace Ryujinx.Graphics.Shader.StructuredIr private void NewBlock(AstBlockType type, IAstNode cond, int endIndex) { - AstBlock childBlock = new AstBlock(type, cond); + AstBlock childBlock = new(type, cond); AddNode(childBlock); _blockStack.Push((_currBlock, _currEndIndex, _loopEndIndex)); - _currBlock = childBlock; + _currBlock = childBlock; _currEndIndex = endIndex; if (type == AstBlockType.DoWhile) @@ -316,7 +315,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr new AstOperand(OperandType.Constant, binding), new AstOperand(OperandType.Constant, 0), new AstOperand(OperandType.Constant, vecIndex), - new AstOperand(OperandType.Constant, elemIndex) + new AstOperand(OperandType.Constant, elemIndex), }; return new AstOperation(Instruction.Load, StorageKind.ConstantBuffer, false, sources, sources.Length); @@ -349,4 +348,4 @@ namespace Ryujinx.Graphics.Shader.StructuredIr return astOperand; } } -}
\ No newline at end of file +} |