diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/AstBlockVisitor.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/StructuredIr/AstBlockVisitor.cs | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/AstBlockVisitor.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/AstBlockVisitor.cs new file mode 100644 index 00000000..10d5dce0 --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/AstBlockVisitor.cs @@ -0,0 +1,68 @@ +using System; +using System.Collections.Generic; + +using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper; + +namespace Ryujinx.Graphics.Shader.StructuredIr +{ + class AstBlockVisitor + { + public AstBlock Block { get; private set; } + + public class BlockVisitationEventArgs : EventArgs + { + public AstBlock Block { get; } + + public BlockVisitationEventArgs(AstBlock block) + { + Block = block; + } + } + + public event EventHandler<BlockVisitationEventArgs> BlockEntered; + public event EventHandler<BlockVisitationEventArgs> BlockLeft; + + public AstBlockVisitor(AstBlock mainBlock) + { + Block = mainBlock; + } + + public IEnumerable<IAstNode> Visit() + { + IAstNode node = Block.First; + + while (node != null) + { + // We reached a child block, visit the nodes inside. + while (node is AstBlock childBlock) + { + Block = childBlock; + + node = childBlock.First; + + BlockEntered?.Invoke(this, new BlockVisitationEventArgs(Block)); + } + + // Node may be null, if the block is empty. + if (node != null) + { + IAstNode next = Next(node); + + yield return node; + + node = next; + } + + // We reached the end of the list, go up on tree to the parent blocks. + while (node == null && Block.Type != AstBlockType.Main) + { + BlockLeft?.Invoke(this, new BlockVisitationEventArgs(Block)); + + node = Next(Block); + + Block = Block.Parent; + } + } + } + } +}
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