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path: root/src/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs
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Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs102
1 files changed, 51 insertions, 51 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs b/src/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs
index 963a5c65..f105505d 100644
--- a/src/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs
+++ b/src/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs
@@ -7,352 +7,352 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
public static void AtomCas(EmitterContext context)
{
- InstAtomCas op = context.GetOp<InstAtomCas>();
+ context.GetOp<InstAtomCas>();
context.Config.GpuAccessor.Log("Shader instruction AtomCas is not implemented.");
}
public static void AtomsCas(EmitterContext context)
{
- InstAtomsCas op = context.GetOp<InstAtomsCas>();
+ context.GetOp<InstAtomsCas>();
context.Config.GpuAccessor.Log("Shader instruction AtomsCas is not implemented.");
}
public static void B2r(EmitterContext context)
{
- InstB2r op = context.GetOp<InstB2r>();
+ context.GetOp<InstB2r>();
context.Config.GpuAccessor.Log("Shader instruction B2r is not implemented.");
}
public static void Bpt(EmitterContext context)
{
- InstBpt op = context.GetOp<InstBpt>();
+ context.GetOp<InstBpt>();
context.Config.GpuAccessor.Log("Shader instruction Bpt is not implemented.");
}
public static void Cctl(EmitterContext context)
{
- InstCctl op = context.GetOp<InstCctl>();
+ context.GetOp<InstCctl>();
context.Config.GpuAccessor.Log("Shader instruction Cctl is not implemented.");
}
public static void Cctll(EmitterContext context)
{
- InstCctll op = context.GetOp<InstCctll>();
+ context.GetOp<InstCctll>();
context.Config.GpuAccessor.Log("Shader instruction Cctll is not implemented.");
}
public static void Cctlt(EmitterContext context)
{
- InstCctlt op = context.GetOp<InstCctlt>();
+ context.GetOp<InstCctlt>();
context.Config.GpuAccessor.Log("Shader instruction Cctlt is not implemented.");
}
public static void Cs2r(EmitterContext context)
{
- InstCs2r op = context.GetOp<InstCs2r>();
+ context.GetOp<InstCs2r>();
context.Config.GpuAccessor.Log("Shader instruction Cs2r is not implemented.");
}
public static void FchkR(EmitterContext context)
{
- InstFchkR op = context.GetOp<InstFchkR>();
+ context.GetOp<InstFchkR>();
context.Config.GpuAccessor.Log("Shader instruction FchkR is not implemented.");
}
public static void FchkI(EmitterContext context)
{
- InstFchkI op = context.GetOp<InstFchkI>();
+ context.GetOp<InstFchkI>();
context.Config.GpuAccessor.Log("Shader instruction FchkI is not implemented.");
}
public static void FchkC(EmitterContext context)
{
- InstFchkC op = context.GetOp<InstFchkC>();
+ context.GetOp<InstFchkC>();
context.Config.GpuAccessor.Log("Shader instruction FchkC is not implemented.");
}
public static void Getcrsptr(EmitterContext context)
{
- InstGetcrsptr op = context.GetOp<InstGetcrsptr>();
+ context.GetOp<InstGetcrsptr>();
context.Config.GpuAccessor.Log("Shader instruction Getcrsptr is not implemented.");
}
public static void Getlmembase(EmitterContext context)
{
- InstGetlmembase op = context.GetOp<InstGetlmembase>();
+ context.GetOp<InstGetlmembase>();
context.Config.GpuAccessor.Log("Shader instruction Getlmembase is not implemented.");
}
public static void Ide(EmitterContext context)
{
- InstIde op = context.GetOp<InstIde>();
+ context.GetOp<InstIde>();
context.Config.GpuAccessor.Log("Shader instruction Ide is not implemented.");
}
public static void IdpR(EmitterContext context)
{
- InstIdpR op = context.GetOp<InstIdpR>();
+ context.GetOp<InstIdpR>();
context.Config.GpuAccessor.Log("Shader instruction IdpR is not implemented.");
}
public static void IdpC(EmitterContext context)
{
- InstIdpC op = context.GetOp<InstIdpC>();
+ context.GetOp<InstIdpC>();
context.Config.GpuAccessor.Log("Shader instruction IdpC is not implemented.");
}
public static void ImadspR(EmitterContext context)
{
- InstImadspR op = context.GetOp<InstImadspR>();
+ context.GetOp<InstImadspR>();
context.Config.GpuAccessor.Log("Shader instruction ImadspR is not implemented.");
}
public static void ImadspI(EmitterContext context)
{
- InstImadspI op = context.GetOp<InstImadspI>();
+ context.GetOp<InstImadspI>();
context.Config.GpuAccessor.Log("Shader instruction ImadspI is not implemented.");
}
public static void ImadspC(EmitterContext context)
{
- InstImadspC op = context.GetOp<InstImadspC>();
+ context.GetOp<InstImadspC>();
context.Config.GpuAccessor.Log("Shader instruction ImadspC is not implemented.");
}
public static void ImadspRc(EmitterContext context)
{
- InstImadspRc op = context.GetOp<InstImadspRc>();
+ context.GetOp<InstImadspRc>();
context.Config.GpuAccessor.Log("Shader instruction ImadspRc is not implemented.");
}
public static void Jcal(EmitterContext context)
{
- InstJcal op = context.GetOp<InstJcal>();
+ context.GetOp<InstJcal>();
context.Config.GpuAccessor.Log("Shader instruction Jcal is not implemented.");
}
public static void Jmp(EmitterContext context)
{
- InstJmp op = context.GetOp<InstJmp>();
+ context.GetOp<InstJmp>();
context.Config.GpuAccessor.Log("Shader instruction Jmp is not implemented.");
}
public static void Jmx(EmitterContext context)
{
- InstJmx op = context.GetOp<InstJmx>();
+ context.GetOp<InstJmx>();
context.Config.GpuAccessor.Log("Shader instruction Jmx is not implemented.");
}
public static void Ld(EmitterContext context)
{
- InstLd op = context.GetOp<InstLd>();
+ context.GetOp<InstLd>();
context.Config.GpuAccessor.Log("Shader instruction Ld is not implemented.");
}
public static void Lepc(EmitterContext context)
{
- InstLepc op = context.GetOp<InstLepc>();
+ context.GetOp<InstLepc>();
context.Config.GpuAccessor.Log("Shader instruction Lepc is not implemented.");
}
public static void Longjmp(EmitterContext context)
{
- InstLongjmp op = context.GetOp<InstLongjmp>();
+ context.GetOp<InstLongjmp>();
context.Config.GpuAccessor.Log("Shader instruction Longjmp is not implemented.");
}
public static void Pexit(EmitterContext context)
{
- InstPexit op = context.GetOp<InstPexit>();
+ context.GetOp<InstPexit>();
context.Config.GpuAccessor.Log("Shader instruction Pexit is not implemented.");
}
public static void Pixld(EmitterContext context)
{
- InstPixld op = context.GetOp<InstPixld>();
+ context.GetOp<InstPixld>();
context.Config.GpuAccessor.Log("Shader instruction Pixld is not implemented.");
}
public static void Plongjmp(EmitterContext context)
{
- InstPlongjmp op = context.GetOp<InstPlongjmp>();
+ context.GetOp<InstPlongjmp>();
context.Config.GpuAccessor.Log("Shader instruction Plongjmp is not implemented.");
}
public static void Pret(EmitterContext context)
{
- InstPret op = context.GetOp<InstPret>();
+ context.GetOp<InstPret>();
context.Config.GpuAccessor.Log("Shader instruction Pret is not implemented.");
}
public static void PrmtR(EmitterContext context)
{
- InstPrmtR op = context.GetOp<InstPrmtR>();
+ context.GetOp<InstPrmtR>();
context.Config.GpuAccessor.Log("Shader instruction PrmtR is not implemented.");
}
public static void PrmtI(EmitterContext context)
{
- InstPrmtI op = context.GetOp<InstPrmtI>();
+ context.GetOp<InstPrmtI>();
context.Config.GpuAccessor.Log("Shader instruction PrmtI is not implemented.");
}
public static void PrmtC(EmitterContext context)
{
- InstPrmtC op = context.GetOp<InstPrmtC>();
+ context.GetOp<InstPrmtC>();
context.Config.GpuAccessor.Log("Shader instruction PrmtC is not implemented.");
}
public static void PrmtRc(EmitterContext context)
{
- InstPrmtRc op = context.GetOp<InstPrmtRc>();
+ context.GetOp<InstPrmtRc>();
context.Config.GpuAccessor.Log("Shader instruction PrmtRc is not implemented.");
}
public static void R2b(EmitterContext context)
{
- InstR2b op = context.GetOp<InstR2b>();
+ context.GetOp<InstR2b>();
context.Config.GpuAccessor.Log("Shader instruction R2b is not implemented.");
}
public static void Ram(EmitterContext context)
{
- InstRam op = context.GetOp<InstRam>();
+ context.GetOp<InstRam>();
context.Config.GpuAccessor.Log("Shader instruction Ram is not implemented.");
}
public static void Rtt(EmitterContext context)
{
- InstRtt op = context.GetOp<InstRtt>();
+ context.GetOp<InstRtt>();
context.Config.GpuAccessor.Log("Shader instruction Rtt is not implemented.");
}
public static void Sam(EmitterContext context)
{
- InstSam op = context.GetOp<InstSam>();
+ context.GetOp<InstSam>();
context.Config.GpuAccessor.Log("Shader instruction Sam is not implemented.");
}
public static void Setcrsptr(EmitterContext context)
{
- InstSetcrsptr op = context.GetOp<InstSetcrsptr>();
+ context.GetOp<InstSetcrsptr>();
context.Config.GpuAccessor.Log("Shader instruction Setcrsptr is not implemented.");
}
public static void Setlmembase(EmitterContext context)
{
- InstSetlmembase op = context.GetOp<InstSetlmembase>();
+ context.GetOp<InstSetlmembase>();
context.Config.GpuAccessor.Log("Shader instruction Setlmembase is not implemented.");
}
public static void St(EmitterContext context)
{
- InstSt op = context.GetOp<InstSt>();
+ context.GetOp<InstSt>();
context.Config.GpuAccessor.Log("Shader instruction St is not implemented.");
}
public static void Stp(EmitterContext context)
{
- InstStp op = context.GetOp<InstStp>();
+ context.GetOp<InstStp>();
context.Config.GpuAccessor.Log("Shader instruction Stp is not implemented.");
}
public static void Txa(EmitterContext context)
{
- InstTxa op = context.GetOp<InstTxa>();
+ context.GetOp<InstTxa>();
context.Config.GpuAccessor.Log("Shader instruction Txa is not implemented.");
}
public static void Vabsdiff(EmitterContext context)
{
- InstVabsdiff op = context.GetOp<InstVabsdiff>();
+ context.GetOp<InstVabsdiff>();
context.Config.GpuAccessor.Log("Shader instruction Vabsdiff is not implemented.");
}
public static void Vabsdiff4(EmitterContext context)
{
- InstVabsdiff4 op = context.GetOp<InstVabsdiff4>();
+ context.GetOp<InstVabsdiff4>();
context.Config.GpuAccessor.Log("Shader instruction Vabsdiff4 is not implemented.");
}
public static void Vadd(EmitterContext context)
{
- InstVadd op = context.GetOp<InstVadd>();
+ context.GetOp<InstVadd>();
context.Config.GpuAccessor.Log("Shader instruction Vadd is not implemented.");
}
public static void Votevtg(EmitterContext context)
{
- InstVotevtg op = context.GetOp<InstVotevtg>();
+ context.GetOp<InstVotevtg>();
context.Config.GpuAccessor.Log("Shader instruction Votevtg is not implemented.");
}
public static void Vset(EmitterContext context)
{
- InstVset op = context.GetOp<InstVset>();
+ context.GetOp<InstVset>();
context.Config.GpuAccessor.Log("Shader instruction Vset is not implemented.");
}
public static void Vshl(EmitterContext context)
{
- InstVshl op = context.GetOp<InstVshl>();
+ context.GetOp<InstVshl>();
context.Config.GpuAccessor.Log("Shader instruction Vshl is not implemented.");
}
public static void Vshr(EmitterContext context)
{
- InstVshr op = context.GetOp<InstVshr>();
+ context.GetOp<InstVshr>();
context.Config.GpuAccessor.Log("Shader instruction Vshr is not implemented.");
}
}
-} \ No newline at end of file
+}