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Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
new file mode 100644
index 00000000..9eb20f6f
--- /dev/null
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
@@ -0,0 +1,95 @@
+using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation;
+using System.Text;
+
+namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
+{
+ class CodeGenContext
+ {
+ public const string Tab = " ";
+
+ public StructuredFunction CurrentFunction { get; set; }
+
+ public StructuredProgramInfo Info { get; }
+
+ public ShaderConfig Config { get; }
+
+ public OperandManager OperandManager { get; }
+
+ private readonly StringBuilder _sb;
+
+ private int _level;
+
+ private string _indentation;
+
+ public CodeGenContext(StructuredProgramInfo info, ShaderConfig config)
+ {
+ Info = info;
+ Config = config;
+
+ OperandManager = new OperandManager();
+
+ _sb = new StringBuilder();
+ }
+
+ public void AppendLine()
+ {
+ _sb.AppendLine();
+ }
+
+ public void AppendLine(string str)
+ {
+ _sb.AppendLine(_indentation + str);
+ }
+
+ public string GetCode()
+ {
+ return _sb.ToString();
+ }
+
+ public void EnterScope()
+ {
+ AppendLine("{");
+
+ _level++;
+
+ UpdateIndentation();
+ }
+
+ public void LeaveScope(string suffix = "")
+ {
+ if (_level == 0)
+ {
+ return;
+ }
+
+ _level--;
+
+ UpdateIndentation();
+
+ AppendLine("}" + suffix);
+ }
+
+ public StructuredFunction GetFunction(int id)
+ {
+ return Info.Functions[id];
+ }
+
+ private void UpdateIndentation()
+ {
+ _indentation = GetIndentation(_level);
+ }
+
+ private static string GetIndentation(int level)
+ {
+ string indentation = string.Empty;
+
+ for (int index = 0; index < level; index++)
+ {
+ indentation += Tab;
+ }
+
+ return indentation;
+ }
+ }
+} \ No newline at end of file