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-rw-r--r--src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs2
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs2
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs10
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs2
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs4
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs2
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs4
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs2
-rw-r--r--src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs9
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Pipeline.cs88
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs4
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs4
-rw-r--r--src/Ryujinx.Graphics.OpenGL/ResourcePool.cs12
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Window.cs15
14 files changed, 28 insertions, 132 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs b/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs
index 5daaf8c4..1a130beb 100644
--- a/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs
@@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects
originalInfo.SwizzleB,
originalInfo.SwizzleA);
- _intermediaryTexture = new TextureStorage(_renderer, info, view.ScaleFactor);
+ _intermediaryTexture = new TextureStorage(_renderer, info);
_intermediaryTexture.CreateDefaultView();
}
diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs
index c8f17084..93654ac7 100644
--- a/src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs
@@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects
if (_textureStorage == null || _textureStorage.Info.Width != view.Width || _textureStorage.Info.Height != view.Height)
{
_textureStorage?.Dispose();
- _textureStorage = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
+ _textureStorage = new TextureStorage(_renderer, view.Info);
_textureStorage.CreateDefaultView();
}
diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs
index eede852f..b3f6cb1e 100644
--- a/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs
@@ -147,8 +147,8 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
SwizzleComponent.Blue,
SwizzleComponent.Alpha);
- _areaTexture = new TextureStorage(_renderer, areaInfo, 1);
- _searchTexture = new TextureStorage(_renderer, searchInfo, 1);
+ _areaTexture = new TextureStorage(_renderer, areaInfo);
+ _searchTexture = new TextureStorage(_renderer, searchInfo);
var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.OpenGL/Effects/Textures/SmaaAreaTexture.bin");
var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.OpenGL/Effects/Textures/SmaaSearchTexture.bin");
@@ -165,11 +165,11 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
if (_outputTexture == null || _outputTexture.Info.Width != view.Width || _outputTexture.Info.Height != view.Height)
{
_outputTexture?.Dispose();
- _outputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
+ _outputTexture = new TextureStorage(_renderer, view.Info);
_outputTexture.CreateDefaultView();
- _edgeOutputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
+ _edgeOutputTexture = new TextureStorage(_renderer, view.Info);
_edgeOutputTexture.CreateDefaultView();
- _blendOutputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
+ _blendOutputTexture = new TextureStorage(_renderer, view.Info);
_blendOutputTexture.CreateDefaultView();
DeleteShaders();
diff --git a/src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs b/src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs
index 1a08f973..64ee73fb 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs
@@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
SwizzleComponent.Red,
SwizzleComponent.Green,
SwizzleComponent.Blue,
- SwizzleComponent.Alpha), 1f);
+ SwizzleComponent.Alpha));
}
public void Dispose()
diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
index 2ab9dffb..070a36b5 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
@@ -11,15 +11,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
public int Width => Info.Width;
public int Height => Info.Height;
- public float ScaleFactor { get; }
public Target Target => Info.Target;
public Format Format => Info.Format;
- public TextureBase(TextureCreateInfo info, float scaleFactor = 1f)
+ public TextureBase(TextureCreateInfo info)
{
Info = info;
- ScaleFactor = scaleFactor;
Handle = GL.GenTexture();
}
diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs
index bb1911e8..e33940cb 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs
@@ -349,7 +349,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
public TextureView BgraSwap(TextureView from)
{
- TextureView to = (TextureView)_renderer.CreateTexture(from.Info, from.ScaleFactor);
+ TextureView to = (TextureView)_renderer.CreateTexture(from.Info);
EnsurePbo(from);
diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs
index d714caf3..79c6cb68 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs
@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
{
public ITextureInfo Storage => this;
public int Handle { get; private set; }
- public float ScaleFactor { get; private set; }
public TextureCreateInfo Info { get; }
@@ -18,13 +17,12 @@ namespace Ryujinx.Graphics.OpenGL.Image
internal ITexture DefaultView { get; private set; }
- public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info, float scaleFactor)
+ public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info)
{
_renderer = renderer;
Info = info;
Handle = GL.GenTexture();
- ScaleFactor = scaleFactor;
CreateImmutableStorage();
}
diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
index 21d8e449..f4b1e0da 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
@@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
TextureStorage parent,
TextureCreateInfo info,
int firstLayer,
- int firstLevel) : base(info, parent.ScaleFactor)
+ int firstLevel) : base(info)
{
_renderer = renderer;
_parent = parent;
diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
index b4c567a8..1ad927ea 100644
--- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
+++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
@@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.OpenGL
return new Sampler(info);
}
- public ITexture CreateTexture(TextureCreateInfo info, float scaleFactor)
+ public ITexture CreateTexture(TextureCreateInfo info)
{
if (info.Target == Target.TextureBuffer)
{
@@ -103,7 +103,7 @@ namespace Ryujinx.Graphics.OpenGL
}
else
{
- return ResourcePool.GetTextureOrNull(info, scaleFactor) ?? new TextureStorage(this, info, scaleFactor).CreateDefaultView();
+ return ResourcePool.GetTextureOrNull(info) ?? new TextureStorage(this, info).CreateDefaultView();
}
}
@@ -194,9 +194,9 @@ namespace Ryujinx.Graphics.OpenGL
ResourcePool.Tick();
}
- public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
+ public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
{
- return _counters.QueueReport(type, resultHandler, _pipeline.DrawCount, hostReserved);
+ return _counters.QueueReport(type, resultHandler, divisor, _pipeline.DrawCount, hostReserved);
}
public void Initialize(GraphicsDebugLevel glLogLevel)
@@ -210,7 +210,6 @@ namespace Ryujinx.Graphics.OpenGL
GL.Arb.MaxShaderCompilerThreads(Math.Min(Environment.ProcessorCount, 8));
}
- _pipeline.Initialize(this);
_counters.Initialize(_pipeline);
// This is required to disable [0, 1] clamping for SNorm outputs on compatibility profiles.
diff --git a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs
index df618d5b..85f5b113 100644
--- a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs
@@ -44,9 +44,7 @@ namespace Ryujinx.Graphics.OpenGL
private CounterQueueEvent _activeConditionalRender;
- private readonly Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
- private readonly Vector4<float>[] _renderScale = new Vector4<float>[73];
- private int _fragmentScaleCount;
+ private Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
private readonly (TextureBase, Format)[] _images;
private TextureBase _unit0Texture;
@@ -66,7 +64,6 @@ namespace Ryujinx.Graphics.OpenGL
private bool _tfEnabled;
private TransformFeedbackPrimitiveType _tfTopology;
- private SupportBufferUpdater _supportBuffer;
private readonly BufferHandle[] _tfbs;
private readonly BufferRange[] _tfbTargets;
@@ -84,22 +81,10 @@ namespace Ryujinx.Graphics.OpenGL
_images = new (TextureBase, Format)[SavedImages];
- var defaultScale = new Vector4<float> { X = 1f, Y = 0f, Z = 0f, W = 0f };
- new Span<Vector4<float>>(_renderScale).Fill(defaultScale);
-
_tfbs = new BufferHandle[Constants.MaxTransformFeedbackBuffers];
_tfbTargets = new BufferRange[Constants.MaxTransformFeedbackBuffers];
}
- public void Initialize(OpenGLRenderer renderer)
- {
- _supportBuffer = new SupportBufferUpdater(renderer);
- GL.BindBufferBase(BufferRangeTarget.UniformBuffer, 0, Unsafe.As<BufferHandle, int>(ref _supportBuffer.Handle));
-
- _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount);
- _supportBuffer.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
- }
-
public void Barrier()
{
GL.MemoryBarrier(MemoryBarrierFlags.AllBarrierBits);
@@ -684,8 +669,6 @@ namespace Ryujinx.Graphics.OpenGL
{
if (texture is TextureView view && sampler is Sampler samp)
{
- _supportBuffer.Commit();
-
if (HwCapabilities.SupportsDrawTexture)
{
GL.NV.DrawTexture(
@@ -777,16 +760,6 @@ namespace Ryujinx.Graphics.OpenGL
_tfEnabled = false;
}
- public double GetCounterDivisor(CounterType type)
- {
- if (type == CounterType.SamplesPassed)
- {
- return _renderScale[0].X * _renderScale[0].X;
- }
-
- return 1;
- }
-
public void SetAlphaTest(bool enable, float reference, CompareOp op)
{
if (!enable)
@@ -1172,12 +1145,6 @@ namespace Ryujinx.Graphics.OpenGL
_rasterizerDiscard = discard;
}
- public void SetRenderTargetScale(float scale)
- {
- _renderScale[0].X = scale;
- _supportBuffer.UpdateRenderScale(_renderScale, 0, 1); // Just the first element.
- }
-
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks)
{
_componentMasks = 0;
@@ -1194,8 +1161,6 @@ namespace Ryujinx.Graphics.OpenGL
{
EnsureFramebuffer();
- bool isBgraChanged = false;
-
for (int index = 0; index < colors.Length; index++)
{
TextureView color = (TextureView)colors[index];
@@ -1209,18 +1174,12 @@ namespace Ryujinx.Graphics.OpenGL
if (_fpIsBgra[index].X != isBgra)
{
_fpIsBgra[index].X = isBgra;
- isBgraChanged = true;
RestoreComponentMask(index);
}
}
}
- if (isBgraChanged)
- {
- _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount);
- }
-
TextureView depthStencilView = (TextureView)depthStencil;
_framebuffer.AttachDepthStencil(depthStencilView);
@@ -1411,7 +1370,7 @@ namespace Ryujinx.Graphics.OpenGL
_vertexArray.SetVertexBuffers(vertexBuffers);
}
- public void SetViewports(ReadOnlySpan<Viewport> viewports, bool disableTransform)
+ public void SetViewports(ReadOnlySpan<Viewport> viewports)
{
Array.Resize(ref _viewportArray, viewports.Length * 4);
Array.Resize(ref _depthRangeArray, viewports.Length * 2);
@@ -1450,19 +1409,6 @@ namespace Ryujinx.Graphics.OpenGL
GL.ViewportArray(0, viewports.Length, viewportArray);
GL.DepthRangeArray(0, viewports.Length, depthRangeArray);
-
- float disableTransformF = disableTransform ? 1.0f : 0.0f;
- if (_supportBuffer.Data.ViewportInverse.W != disableTransformF || disableTransform)
- {
- float scale = _renderScale[0].X;
- _supportBuffer.UpdateViewportInverse(new Vector4<float>
- {
- X = scale * 2f / viewports[0].Region.Width,
- Y = scale * 2f / viewports[0].Region.Height,
- Z = 1,
- W = disableTransformF
- });
- }
}
public void TextureBarrier()
@@ -1552,36 +1498,9 @@ namespace Ryujinx.Graphics.OpenGL
return (_boundDrawFramebuffer, _boundReadFramebuffer);
}
- public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount)
- {
- bool changed = false;
-
- for (int index = 0; index < totalCount; index++)
- {
- if (_renderScale[1 + index].X != scales[index])
- {
- _renderScale[1 + index].X = scales[index];
- changed = true;
- }
- }
-
- // Only update fragment count if there are scales after it for the vertex stage.
- if (fragmentCount != totalCount && fragmentCount != _fragmentScaleCount)
- {
- _fragmentScaleCount = fragmentCount;
- _supportBuffer.UpdateFragmentRenderScaleCount(_fragmentScaleCount);
- }
-
- if (changed)
- {
- _supportBuffer.UpdateRenderScale(_renderScale, 0, 1 + totalCount);
- }
- }
-
private void PrepareForDispatch()
{
_unit0Texture?.Bind(0);
- _supportBuffer.Commit();
}
private void PreDraw(int vertexCount)
@@ -1601,7 +1520,6 @@ namespace Ryujinx.Graphics.OpenGL
DrawCount++;
_unit0Texture?.Bind(0);
- _supportBuffer.Commit();
}
private void PostDraw()
@@ -1752,8 +1670,6 @@ namespace Ryujinx.Graphics.OpenGL
public void Dispose()
{
- _supportBuffer?.Dispose();
-
for (int i = 0; i < Constants.MaxTransformFeedbackBuffers; i++)
{
if (_tfbs[i] != BufferHandle.Null)
diff --git a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs
index ff7e9a3e..1724616e 100644
--- a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs
@@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
}
}
- public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved)
+ public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved)
{
CounterQueueEvent result;
ulong draws = lastDrawIndex - _current.DrawIndex;
@@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
_current.ReserveForHostAccess();
}
- _current.Complete(draws > 0, _pipeline.GetCounterDivisor(Type));
+ _current.Complete(draws > 0, divisor);
_events.Enqueue(_current);
_current.OnResult += resultHandler;
diff --git a/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs b/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs
index 91554eba..88e8bf91 100644
--- a/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs
@@ -23,9 +23,9 @@ namespace Ryujinx.Graphics.OpenGL.Queries
}
}
- public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved)
+ public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved)
{
- return _counterQueues[(int)type].QueueReport(resultHandler, lastDrawIndex, hostReserved);
+ return _counterQueues[(int)type].QueueReport(resultHandler, divisor, lastDrawIndex, hostReserved);
}
public void QueueReset(CounterType type)
diff --git a/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs b/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs
index bba5c5cb..43410c99 100644
--- a/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs
+++ b/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs
@@ -9,7 +9,6 @@ namespace Ryujinx.Graphics.OpenGL
{
public TextureCreateInfo Info;
public TextureView View;
- public float ScaleFactor;
public int RemainingFrames;
}
@@ -42,7 +41,6 @@ namespace Ryujinx.Graphics.OpenGL
{
Info = view.Info,
View = view,
- ScaleFactor = view.ScaleFactor,
RemainingFrames = DisposedLiveFrames
});
}
@@ -52,9 +50,8 @@ namespace Ryujinx.Graphics.OpenGL
/// Attempt to obtain a texture from the resource cache with the desired parameters.
/// </summary>
/// <param name="info">The creation info for the desired texture</param>
- /// <param name="scaleFactor">The scale factor for the desired texture</param>
/// <returns>A TextureView with the description specified, or null if one was not found.</returns>
- public TextureView GetTextureOrNull(TextureCreateInfo info, float scaleFactor)
+ public TextureView GetTextureOrNull(TextureCreateInfo info)
{
lock (_lock)
{
@@ -65,11 +62,8 @@ namespace Ryujinx.Graphics.OpenGL
foreach (DisposedTexture texture in list)
{
- if (scaleFactor == texture.ScaleFactor)
- {
- list.Remove(texture);
- return texture.View;
- }
+ list.Remove(texture);
+ return texture.View;
}
return null;
diff --git a/src/Ryujinx.Graphics.OpenGL/Window.cs b/src/Ryujinx.Graphics.OpenGL/Window.cs
index a928772f..a8e6031b 100644
--- a/src/Ryujinx.Graphics.OpenGL/Window.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Window.cs
@@ -111,12 +111,11 @@ namespace Ryujinx.Graphics.OpenGL
GL.Clear(ClearBufferMask.ColorBufferBit);
int srcX0, srcX1, srcY0, srcY1;
- float scale = viewConverted.ScaleFactor;
if (crop.Left == 0 && crop.Right == 0)
{
srcX0 = 0;
- srcX1 = (int)(viewConverted.Width / scale);
+ srcX1 = viewConverted.Width;
}
else
{
@@ -127,7 +126,7 @@ namespace Ryujinx.Graphics.OpenGL
if (crop.Top == 0 && crop.Bottom == 0)
{
srcY0 = 0;
- srcY1 = (int)(viewConverted.Height / scale);
+ srcY1 = viewConverted.Height;
}
else
{
@@ -135,14 +134,6 @@ namespace Ryujinx.Graphics.OpenGL
srcY1 = crop.Bottom;
}
- if (scale != 1f)
- {
- srcX0 = (int)(srcX0 * scale);
- srcY0 = (int)(srcY0 * scale);
- srcX1 = (int)Math.Ceiling(srcX1 * scale);
- srcY1 = (int)Math.Ceiling(srcY1 * scale);
- }
-
float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY));
float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX));
@@ -408,7 +399,7 @@ namespace Ryujinx.Graphics.OpenGL
SwizzleComponent.Alpha);
_isBgra = forceBgra;
- _upscaledTexture = _renderer.CreateTexture(info, 1) as TextureView;
+ _upscaledTexture = _renderer.CreateTexture(info) as TextureView;
}
public void SetScalingFilterLevel(float level)