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Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/Pipeline.cs')
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Pipeline.cs88
1 files changed, 2 insertions, 86 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs
index df618d5b..85f5b113 100644
--- a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs
@@ -44,9 +44,7 @@ namespace Ryujinx.Graphics.OpenGL
private CounterQueueEvent _activeConditionalRender;
- private readonly Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
- private readonly Vector4<float>[] _renderScale = new Vector4<float>[73];
- private int _fragmentScaleCount;
+ private Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
private readonly (TextureBase, Format)[] _images;
private TextureBase _unit0Texture;
@@ -66,7 +64,6 @@ namespace Ryujinx.Graphics.OpenGL
private bool _tfEnabled;
private TransformFeedbackPrimitiveType _tfTopology;
- private SupportBufferUpdater _supportBuffer;
private readonly BufferHandle[] _tfbs;
private readonly BufferRange[] _tfbTargets;
@@ -84,22 +81,10 @@ namespace Ryujinx.Graphics.OpenGL
_images = new (TextureBase, Format)[SavedImages];
- var defaultScale = new Vector4<float> { X = 1f, Y = 0f, Z = 0f, W = 0f };
- new Span<Vector4<float>>(_renderScale).Fill(defaultScale);
-
_tfbs = new BufferHandle[Constants.MaxTransformFeedbackBuffers];
_tfbTargets = new BufferRange[Constants.MaxTransformFeedbackBuffers];
}
- public void Initialize(OpenGLRenderer renderer)
- {
- _supportBuffer = new SupportBufferUpdater(renderer);
- GL.BindBufferBase(BufferRangeTarget.UniformBuffer, 0, Unsafe.As<BufferHandle, int>(ref _supportBuffer.Handle));
-
- _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount);
- _supportBuffer.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
- }
-
public void Barrier()
{
GL.MemoryBarrier(MemoryBarrierFlags.AllBarrierBits);
@@ -684,8 +669,6 @@ namespace Ryujinx.Graphics.OpenGL
{
if (texture is TextureView view && sampler is Sampler samp)
{
- _supportBuffer.Commit();
-
if (HwCapabilities.SupportsDrawTexture)
{
GL.NV.DrawTexture(
@@ -777,16 +760,6 @@ namespace Ryujinx.Graphics.OpenGL
_tfEnabled = false;
}
- public double GetCounterDivisor(CounterType type)
- {
- if (type == CounterType.SamplesPassed)
- {
- return _renderScale[0].X * _renderScale[0].X;
- }
-
- return 1;
- }
-
public void SetAlphaTest(bool enable, float reference, CompareOp op)
{
if (!enable)
@@ -1172,12 +1145,6 @@ namespace Ryujinx.Graphics.OpenGL
_rasterizerDiscard = discard;
}
- public void SetRenderTargetScale(float scale)
- {
- _renderScale[0].X = scale;
- _supportBuffer.UpdateRenderScale(_renderScale, 0, 1); // Just the first element.
- }
-
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks)
{
_componentMasks = 0;
@@ -1194,8 +1161,6 @@ namespace Ryujinx.Graphics.OpenGL
{
EnsureFramebuffer();
- bool isBgraChanged = false;
-
for (int index = 0; index < colors.Length; index++)
{
TextureView color = (TextureView)colors[index];
@@ -1209,18 +1174,12 @@ namespace Ryujinx.Graphics.OpenGL
if (_fpIsBgra[index].X != isBgra)
{
_fpIsBgra[index].X = isBgra;
- isBgraChanged = true;
RestoreComponentMask(index);
}
}
}
- if (isBgraChanged)
- {
- _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount);
- }
-
TextureView depthStencilView = (TextureView)depthStencil;
_framebuffer.AttachDepthStencil(depthStencilView);
@@ -1411,7 +1370,7 @@ namespace Ryujinx.Graphics.OpenGL
_vertexArray.SetVertexBuffers(vertexBuffers);
}
- public void SetViewports(ReadOnlySpan<Viewport> viewports, bool disableTransform)
+ public void SetViewports(ReadOnlySpan<Viewport> viewports)
{
Array.Resize(ref _viewportArray, viewports.Length * 4);
Array.Resize(ref _depthRangeArray, viewports.Length * 2);
@@ -1450,19 +1409,6 @@ namespace Ryujinx.Graphics.OpenGL
GL.ViewportArray(0, viewports.Length, viewportArray);
GL.DepthRangeArray(0, viewports.Length, depthRangeArray);
-
- float disableTransformF = disableTransform ? 1.0f : 0.0f;
- if (_supportBuffer.Data.ViewportInverse.W != disableTransformF || disableTransform)
- {
- float scale = _renderScale[0].X;
- _supportBuffer.UpdateViewportInverse(new Vector4<float>
- {
- X = scale * 2f / viewports[0].Region.Width,
- Y = scale * 2f / viewports[0].Region.Height,
- Z = 1,
- W = disableTransformF
- });
- }
}
public void TextureBarrier()
@@ -1552,36 +1498,9 @@ namespace Ryujinx.Graphics.OpenGL
return (_boundDrawFramebuffer, _boundReadFramebuffer);
}
- public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount)
- {
- bool changed = false;
-
- for (int index = 0; index < totalCount; index++)
- {
- if (_renderScale[1 + index].X != scales[index])
- {
- _renderScale[1 + index].X = scales[index];
- changed = true;
- }
- }
-
- // Only update fragment count if there are scales after it for the vertex stage.
- if (fragmentCount != totalCount && fragmentCount != _fragmentScaleCount)
- {
- _fragmentScaleCount = fragmentCount;
- _supportBuffer.UpdateFragmentRenderScaleCount(_fragmentScaleCount);
- }
-
- if (changed)
- {
- _supportBuffer.UpdateRenderScale(_renderScale, 0, 1 + totalCount);
- }
- }
-
private void PrepareForDispatch()
{
_unit0Texture?.Bind(0);
- _supportBuffer.Commit();
}
private void PreDraw(int vertexCount)
@@ -1601,7 +1520,6 @@ namespace Ryujinx.Graphics.OpenGL
DrawCount++;
_unit0Texture?.Bind(0);
- _supportBuffer.Commit();
}
private void PostDraw()
@@ -1752,8 +1670,6 @@ namespace Ryujinx.Graphics.OpenGL
public void Dispose()
{
- _supportBuffer?.Dispose();
-
for (int i = 0; i < Constants.MaxTransformFeedbackBuffers; i++)
{
if (_tfbs[i] != BufferHandle.Null)