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Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs')
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs108
1 files changed, 108 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
new file mode 100644
index 00000000..1e9e4d6b
--- /dev/null
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
@@ -0,0 +1,108 @@
+using OpenTK.Graphics.OpenGL;
+using Ryujinx.Common.Memory;
+using Ryujinx.Graphics.GAL;
+using System;
+
+namespace Ryujinx.Graphics.OpenGL.Image
+{
+ class TextureBuffer : TextureBase, ITexture
+ {
+ private OpenGLRenderer _renderer;
+ private int _bufferOffset;
+ private int _bufferSize;
+ private int _bufferCount;
+
+ private BufferHandle _buffer;
+
+ public TextureBuffer(OpenGLRenderer renderer, TextureCreateInfo info) : base(info)
+ {
+ _renderer = renderer;
+ }
+
+ public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
+ {
+ throw new NotSupportedException();
+ }
+
+ public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
+ {
+ throw new NotSupportedException();
+ }
+
+ public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
+ {
+ throw new NotSupportedException();
+ }
+
+ public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
+ {
+ throw new NotSupportedException();
+ }
+
+ public PinnedSpan<byte> GetData()
+ {
+ return Buffer.GetData(_renderer, _buffer, _bufferOffset, _bufferSize);
+ }
+
+ public PinnedSpan<byte> GetData(int layer, int level)
+ {
+ return GetData();
+ }
+
+ public void SetData(SpanOrArray<byte> data)
+ {
+ var dataSpan = data.AsSpan();
+
+ Buffer.SetData(_buffer, _bufferOffset, dataSpan.Slice(0, Math.Min(dataSpan.Length, _bufferSize)));
+ }
+
+ public void SetData(SpanOrArray<byte> data, int layer, int level)
+ {
+ throw new NotSupportedException();
+ }
+
+ public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
+ {
+ throw new NotSupportedException();
+ }
+
+ public void SetStorage(BufferRange buffer)
+ {
+ if (_buffer != BufferHandle.Null &&
+ _buffer == buffer.Handle &&
+ buffer.Offset == _bufferOffset &&
+ buffer.Size == _bufferSize &&
+ _renderer.BufferCount == _bufferCount)
+ {
+ // Only rebind the buffer when more have been created.
+ return;
+ }
+
+ _buffer = buffer.Handle;
+ _bufferOffset = buffer.Offset;
+ _bufferSize = buffer.Size;
+ _bufferCount = _renderer.BufferCount;
+
+ Bind(0);
+
+ SizedInternalFormat format = (SizedInternalFormat)FormatTable.GetFormatInfo(Info.Format).PixelInternalFormat;
+
+ GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
+ }
+
+ public void Dispose()
+ {
+ if (Handle != 0)
+ {
+ GL.DeleteTexture(Handle);
+
+ Handle = 0;
+ }
+ }
+
+ public void Release()
+ {
+ Dispose();
+ }
+ }
+}