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-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs8
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs17
-rw-r--r--src/Ryujinx.Graphics.Gpu/GpuContext.cs9
-rw-r--r--src/Ryujinx.Graphics.Gpu/Image/Texture.cs6
-rw-r--r--src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs2
-rw-r--r--src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs4
-rw-r--r--src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs232
-rw-r--r--src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs1
-rw-r--r--src/Ryujinx.Graphics.Gpu/Window.cs11
9 files changed, 279 insertions, 11 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs
index 0a813ee5..247752ca 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs
@@ -177,13 +177,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
resultHandler(null, (ulong)_state.State.SemaphorePayload);
break;
case ReportCounterType.SamplesPassed:
- counter = _context.Renderer.ReportCounter(CounterType.SamplesPassed, resultHandler, false);
+ float scale = _channel.TextureManager.RenderTargetScale;
+ float divisor = scale * scale;
+ counter = _context.Renderer.ReportCounter(CounterType.SamplesPassed, resultHandler, divisor, false);
break;
case ReportCounterType.PrimitivesGenerated:
- counter = _context.Renderer.ReportCounter(CounterType.PrimitivesGenerated, resultHandler, false);
+ counter = _context.Renderer.ReportCounter(CounterType.PrimitivesGenerated, resultHandler, 1f, false);
break;
case ReportCounterType.TransformFeedbackPrimitivesWritten:
- counter = _context.Renderer.ReportCounter(CounterType.TransformFeedbackPrimitivesWritten, resultHandler, false);
+ counter = _context.Renderer.ReportCounter(CounterType.TransformFeedbackPrimitivesWritten, resultHandler, 1f, false);
break;
}
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs
index 34439657..b4f56245 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs
@@ -495,6 +495,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
clipRegionHeight = color.Height / samplesInY;
}
+
+ if (!_context.Capabilities.SupportsBgraFormat)
+ {
+ _context.SupportBufferUpdater.SetRenderTargetIsBgra(index, color.Format.IsBgr());
+ }
}
}
@@ -539,7 +544,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
if (oldScale != _channel.TextureManager.RenderTargetScale)
{
- _context.Renderer.Pipeline.SetRenderTargetScale(_channel.TextureManager.RenderTargetScale);
+ _context.SupportBufferUpdater.SetRenderTargetScale(_channel.TextureManager.RenderTargetScale);
UpdateViewportTransform();
UpdateScissorState();
@@ -758,9 +763,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
}
_context.Renderer.Pipeline.SetDepthMode(GetDepthMode());
- _context.Renderer.Pipeline.SetViewports(viewports, disableTransform);
+ _context.Renderer.Pipeline.SetViewports(viewports);
+
+ _context.SupportBufferUpdater.SetViewportTransformDisable(
+ viewports[0].Region.Width,
+ viewports[0].Region.Height,
+ _channel.TextureManager.RenderTargetScale,
+ disableTransform);
- _currentSpecState.SetViewportTransformDisable(_state.State.ViewportTransformEnable == 0);
+ _currentSpecState.SetViewportTransformDisable(disableTransform);
_currentSpecState.SetDepthMode(GetDepthMode() == DepthMode.MinusOneToOne);
}
diff --git a/src/Ryujinx.Graphics.Gpu/GpuContext.cs b/src/Ryujinx.Graphics.Gpu/GpuContext.cs
index a5fe8f4c..a50852b0 100644
--- a/src/Ryujinx.Graphics.Gpu/GpuContext.cs
+++ b/src/Ryujinx.Graphics.Gpu/GpuContext.cs
@@ -86,6 +86,11 @@ namespace Ryujinx.Graphics.Gpu
internal ConcurrentDictionary<ulong, PhysicalMemory> PhysicalMemoryRegistry { get; }
/// <summary>
+ /// Support buffer updater.
+ /// </summary>
+ internal SupportBufferUpdater SupportBufferUpdater { get; }
+
+ /// <summary>
/// Host hardware capabilities.
/// </summary>
internal Capabilities Capabilities;
@@ -125,6 +130,8 @@ namespace Ryujinx.Graphics.Gpu
PhysicalMemoryRegistry = new ConcurrentDictionary<ulong, PhysicalMemory>();
+ SupportBufferUpdater = new SupportBufferUpdater(renderer);
+
_firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
}
@@ -399,6 +406,8 @@ namespace Ryujinx.Graphics.Gpu
physicalMemory.Dispose();
}
+ SupportBufferUpdater.Dispose();
+
PhysicalMemoryRegistry.Clear();
RunDeferredActions();
diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
index c0d45cbd..0fce4deb 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -278,7 +278,7 @@ namespace Ryujinx.Graphics.Gpu.Image
Debug.Assert(!isView);
TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, ScaleFactor);
- HostTexture = _context.Renderer.CreateTexture(createInfo, ScaleFactor);
+ HostTexture = _context.Renderer.CreateTexture(createInfo);
SynchronizeMemory(); // Load the data.
if (ScaleMode == TextureScaleMode.Scaled)
@@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, ScaleFactor);
- HostTexture = _context.Renderer.CreateTexture(createInfo, ScaleFactor);
+ HostTexture = _context.Renderer.CreateTexture(createInfo);
}
}
}
@@ -490,7 +490,7 @@ namespace Ryujinx.Graphics.Gpu.Image
if (storage == null)
{
TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, scale);
- storage = _context.Renderer.CreateTexture(createInfo, scale);
+ storage = _context.Renderer.CreateTexture(createInfo);
}
if (copy)
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
index e5df1776..d1454fc9 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
@@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Gpu.Image
_lastFragmentTotal = fragmentTotal;
- _context.Renderer.Pipeline.UpdateRenderScale(_scales, total, fragmentTotal);
+ _context.SupportBufferUpdater.UpdateRenderScale(_scales, total, fragmentTotal);
_scaleChanged = false;
}
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs
index 4cd3710b..10224a6d 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs
@@ -478,6 +478,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
// Force rebind after doing compute work.
Rebind();
+
+ _context.SupportBufferUpdater.Commit();
}
/// <summary>
@@ -686,6 +688,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
CommitBufferTextureBindings();
_rebind = false;
+
+ _context.SupportBufferUpdater.Commit();
}
/// <summary>
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs b/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs
new file mode 100644
index 00000000..3ea37c55
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs
@@ -0,0 +1,232 @@
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.Shader;
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Graphics.Gpu.Memory
+{
+ /// <summary>
+ /// Support buffer data updater.
+ /// </summary>
+ class SupportBufferUpdater : IDisposable
+ {
+ private SupportBuffer _data;
+ private BufferHandle _handle;
+
+ private readonly IRenderer _renderer;
+ private int _startOffset = -1;
+ private int _endOffset = -1;
+
+ /// <summary>
+ /// Creates a new instance of the support buffer updater.
+ /// </summary>
+ /// <param name="renderer">Renderer that the support buffer will be used with</param>
+ public SupportBufferUpdater(IRenderer renderer)
+ {
+ _renderer = renderer;
+
+ var defaultScale = new Vector4<float> { X = 1f, Y = 0f, Z = 0f, W = 0f };
+ _data.RenderScale.AsSpan().Fill(defaultScale);
+ DirtyRenderScale(0, SupportBuffer.RenderScaleMaxCount);
+ }
+
+ /// <summary>
+ /// Mark a region of the support buffer as modified and needing to be sent to the GPU.
+ /// </summary>
+ /// <param name="startOffset">Start offset of the region in bytes</param>
+ /// <param name="byteSize">Size of the region in bytes</param>
+ private void MarkDirty(int startOffset, int byteSize)
+ {
+ int endOffset = startOffset + byteSize;
+
+ if (_startOffset == -1)
+ {
+ _startOffset = startOffset;
+ _endOffset = endOffset;
+ }
+ else
+ {
+ if (startOffset < _startOffset)
+ {
+ _startOffset = startOffset;
+ }
+
+ if (endOffset > _endOffset)
+ {
+ _endOffset = endOffset;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Marks the fragment render scale count as being modified.
+ /// </summary>
+ private void DirtyFragmentRenderScaleCount()
+ {
+ MarkDirty(SupportBuffer.FragmentRenderScaleCountOffset, sizeof(int));
+ }
+
+ /// <summary>
+ /// Marks data of a given type as being modified.
+ /// </summary>
+ /// <typeparam name="T">Type of the data</typeparam>
+ /// <param name="baseOffset">Base offset of the data in bytes</param>
+ /// <param name="offset">Index of the data, in elements</param>
+ /// <param name="count">Number of elements</param>
+ private void DirtyGenericField<T>(int baseOffset, int offset, int count) where T : unmanaged
+ {
+ int elemSize = Unsafe.SizeOf<T>();
+
+ MarkDirty(baseOffset + offset * elemSize, count * elemSize);
+ }
+
+ /// <summary>
+ /// Marks render scales as being modified.
+ /// </summary>
+ /// <param name="offset">Index of the first scale that was modified</param>
+ /// <param name="count">Number of modified scales</param>
+ private void DirtyRenderScale(int offset, int count)
+ {
+ DirtyGenericField<Vector4<float>>(SupportBuffer.GraphicsRenderScaleOffset, offset, count);
+ }
+
+ /// <summary>
+ /// Marks render target BGRA format state as modified.
+ /// </summary>
+ /// <param name="offset">Index of the first render target that had its BGRA format modified</param>
+ /// <param name="count">Number of render targets</param>
+ private void DirtyFragmentIsBgra(int offset, int count)
+ {
+ DirtyGenericField<Vector4<int>>(SupportBuffer.FragmentIsBgraOffset, offset, count);
+ }
+
+ /// <summary>
+ /// Updates the inverse viewport vector.
+ /// </summary>
+ /// <param name="data">Inverse viewport vector</param>
+ private void UpdateViewportInverse(Vector4<float> data)
+ {
+ _data.ViewportInverse = data;
+
+ MarkDirty(SupportBuffer.ViewportInverseOffset, SupportBuffer.FieldSize);
+ }
+
+ /// <summary>
+ /// Sets the scale of all output render targets (they should all have the same scale).
+ /// </summary>
+ /// <param name="scale">Scale value</param>
+ public void SetRenderTargetScale(float scale)
+ {
+ _data.RenderScale[0].X = scale;
+ DirtyRenderScale(0, 1); // Just the first element.
+ }
+
+ /// <summary>
+ /// Updates the render scales for shader input textures or images.
+ /// </summary>
+ /// <param name="scales">Scale values</param>
+ /// <param name="totalCount">Total number of scales across all stages</param>
+ /// <param name="fragmentCount">Total number of scales on the fragment shader stage</param>
+ public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount)
+ {
+ bool changed = false;
+
+ for (int index = 0; index < totalCount; index++)
+ {
+ if (_data.RenderScale[1 + index].X != scales[index])
+ {
+ _data.RenderScale[1 + index].X = scales[index];
+ changed = true;
+ }
+ }
+
+ // Only update fragment count if there are scales after it for the vertex stage.
+ if (fragmentCount != totalCount && fragmentCount != _data.FragmentRenderScaleCount.X)
+ {
+ _data.FragmentRenderScaleCount.X = fragmentCount;
+ DirtyFragmentRenderScaleCount();
+ }
+
+ if (changed)
+ {
+ DirtyRenderScale(0, 1 + totalCount);
+ }
+ }
+
+ /// <summary>
+ /// Sets whether the format of a given render target is a BGRA format.
+ /// </summary>
+ /// <param name="index">Render target index</param>
+ /// <param name="isBgra">True if the format is BGRA< false otherwise</param>
+ public void SetRenderTargetIsBgra(int index, bool isBgra)
+ {
+ bool isBgraChanged = (_data.FragmentIsBgra[index].X != 0) != isBgra;
+
+ if (isBgraChanged)
+ {
+ _data.FragmentIsBgra[index].X = isBgra ? 1 : 0;
+ DirtyFragmentIsBgra(index, 1);
+ }
+ }
+
+ /// <summary>
+ /// Sets whether a viewport has transform disabled.
+ /// </summary>
+ /// <param name="viewportWidth">Value used as viewport width</param>
+ /// <param name="viewportHeight">Value used as viewport height</param>
+ /// <param name="scale">Render target scale</param>
+ /// <param name="disableTransform">True if transform is disabled, false otherwise</param>
+ public void SetViewportTransformDisable(float viewportWidth, float viewportHeight, float scale, bool disableTransform)
+ {
+ float disableTransformF = disableTransform ? 1.0f : 0.0f;
+ if (_data.ViewportInverse.W != disableTransformF || disableTransform)
+ {
+ UpdateViewportInverse(new Vector4<float>
+ {
+ X = scale * 2f / viewportWidth,
+ Y = scale * 2f / viewportHeight,
+ Z = 1,
+ W = disableTransformF
+ });
+ }
+ }
+
+ /// <summary>
+ /// Submits all pending buffer updates to the GPU.
+ /// </summary>
+ public void Commit()
+ {
+ if (_startOffset != -1)
+ {
+ if (_handle == BufferHandle.Null)
+ {
+ _handle = _renderer.CreateBuffer(SupportBuffer.RequiredSize);
+ _renderer.Pipeline.ClearBuffer(_handle, 0, SupportBuffer.RequiredSize, 0);
+
+ var range = new BufferRange(_handle, 0, SupportBuffer.RequiredSize);
+ _renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, range) });
+ }
+
+ ReadOnlySpan<byte> data = MemoryMarshal.Cast<SupportBuffer, byte>(MemoryMarshal.CreateSpan(ref _data, 1));
+
+ _renderer.SetBufferData(_handle, _startOffset, data.Slice(_startOffset, _endOffset - _startOffset));
+
+ _startOffset = -1;
+ _endOffset = -1;
+ }
+ }
+
+ /// <summary>
+ /// Destroys the support buffer.
+ /// </summary>
+ public void Dispose()
+ {
+ if (_handle != BufferHandle.Null)
+ {
+ _renderer.DeleteBuffer(_handle);
+ _handle = BufferHandle.Null;
+ }
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs
index 7356410c..af1e1ee3 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs
@@ -58,6 +58,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
AddDescriptor(SupportBufferStages, ResourceType.UniformBuffer, UniformSetIndex, 0, 1);
+ AddUsage(SupportBufferStages, ResourceType.UniformBuffer, ResourceAccess.Read, UniformSetIndex, 0, 1);
_reservedConstantBuffers = 1; // For the support buffer.
diff --git a/src/Ryujinx.Graphics.Gpu/Window.cs b/src/Ryujinx.Graphics.Gpu/Window.cs
index 5da472b3..89addc8a 100644
--- a/src/Ryujinx.Graphics.Gpu/Window.cs
+++ b/src/Ryujinx.Graphics.Gpu/Window.cs
@@ -208,7 +208,16 @@ namespace Ryujinx.Graphics.Gpu
texture.SynchronizeMemory();
- ImageCrop crop = pt.Crop;
+ ImageCrop crop = new ImageCrop(
+ (int)(pt.Crop.Left * texture.ScaleFactor),
+ (int)MathF.Ceiling(pt.Crop.Right * texture.ScaleFactor),
+ (int)(pt.Crop.Top * texture.ScaleFactor),
+ (int)MathF.Ceiling(pt.Crop.Bottom * texture.ScaleFactor),
+ pt.Crop.FlipX,
+ pt.Crop.FlipY,
+ pt.Crop.IsStretched,
+ pt.Crop.AspectRatioX,
+ pt.Crop.AspectRatioY);
if (texture.Info.Width > pt.Info.Width || texture.Info.Height > pt.Info.Height)
{