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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs b/src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs
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+++ b/src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs
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+namespace Ryujinx.Graphics.Gpu.Synchronization
+{
+ /// <summary>
+ /// This interface indicates that a class can be registered for a sync action.
+ /// </summary>
+ interface ISyncActionHandler
+ {
+ /// <summary>
+ /// Action to be performed when some synchronizing action is reached after modification.
+ /// Generally used to register read/write tracking to flush resources from GPU when their memory is used.
+ /// </summary>
+ /// <param name="syncpoint">True if the action is a guest syncpoint</param>
+ /// <returns>True if the action is to be removed, false otherwise</returns>
+ bool SyncAction(bool syncpoint);
+
+ /// <summary>
+ /// Action to be performed immediately before sync is created.
+ /// </summary>
+ /// <param name="syncpoint">True if the action is a guest syncpoint</param>
+ void SyncPreAction(bool syncpoint) { }
+ }
+}