diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/ShaderCodeAccessor.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/ShaderCodeAccessor.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCodeAccessor.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCodeAccessor.cs new file mode 100644 index 00000000..e896493c --- /dev/null +++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCodeAccessor.cs @@ -0,0 +1,32 @@ +using Ryujinx.Graphics.Gpu.Memory; +using Ryujinx.Graphics.Gpu.Shader.HashTable; +using System; + +namespace Ryujinx.Graphics.Gpu.Shader +{ + /// <summary> + /// Shader code accessor. + /// </summary> + readonly struct ShaderCodeAccessor : IDataAccessor + { + private readonly MemoryManager _memoryManager; + private readonly ulong _baseAddress; + + /// <summary> + /// Creates a new shader code accessor. + /// </summary> + /// <param name="memoryManager">Memory manager used to access the shader code</param> + /// <param name="baseAddress">Base address of the shader in memory</param> + public ShaderCodeAccessor(MemoryManager memoryManager, ulong baseAddress) + { + _memoryManager = memoryManager; + _baseAddress = baseAddress; + } + + /// <inheritdoc/> + public ReadOnlySpan<byte> GetSpan(int offset, int length) + { + return _memoryManager.GetSpanMapped(_baseAddress + (ulong)offset, length); + } + } +}
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