diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/ShaderCacheHashTable.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/ShaderCacheHashTable.cs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCacheHashTable.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCacheHashTable.cs index e35c06b1..e65a1dec 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCacheHashTable.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCacheHashTable.cs @@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// </summary> /// <param name="stageIndex">Index of the shader stage</param> /// <returns>Guest code, or null if not present</returns> - public byte[] GetByIndex(int stageIndex) + public readonly byte[] GetByIndex(int stageIndex) { return stageIndex switch { @@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Shader 2 => TessEvaluationCode, 3 => GeometryCode, 4 => FragmentCode, - _ => VertexBCode + _ => VertexBCode, }; } } @@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <param name="id">ID of the guest code, if found</param> /// <param name="data">Cached guest code, if found</param> /// <returns>True if found, false otherwise</returns> - public bool TryFind(IDataAccessor dataAccessor, out int id, out byte[] data) + public readonly bool TryFind(IDataAccessor dataAccessor, out int id, out byte[] data) { return _cache.TryFindItem(dataAccessor, out id, out data); } @@ -103,12 +103,12 @@ namespace Ryujinx.Graphics.Gpu.Shader public int GeometryId; public int FragmentId; - public override bool Equals(object obj) + public readonly override bool Equals(object obj) { return obj is IdTable other && Equals(other); } - public bool Equals(IdTable other) + public readonly bool Equals(IdTable other) { return other.VertexAId == VertexAId && other.VertexBId == VertexBId && @@ -118,7 +118,7 @@ namespace Ryujinx.Graphics.Gpu.Shader other.FragmentId == FragmentId; } - public override int GetHashCode() + public readonly override int GetHashCode() { return HashCode.Combine(VertexAId, VertexBId, TessControlId, TessEvaluationId, GeometryId, FragmentId); } @@ -154,7 +154,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <param name="program">Program to be added</param> public void Add(CachedShaderProgram program) { - IdTable idTable = new IdTable(); + IdTable idTable = new(); foreach (var shader in program.Shaders) { @@ -222,7 +222,7 @@ namespace Ryujinx.Graphics.Gpu.Shader out CachedGraphicsGuestCode guestCode) { var memoryManager = channel.MemoryManager; - IdTable idTable = new IdTable(); + IdTable idTable = new(); guestCode = new CachedGraphicsGuestCode(); program = null; @@ -260,7 +260,7 @@ namespace Ryujinx.Graphics.Gpu.Shader return true; } - ShaderCodeAccessor codeAccessor = new ShaderCodeAccessor(memoryManager, baseAddress); + ShaderCodeAccessor codeAccessor = new(memoryManager, baseAddress); return idCache.TryFind(codeAccessor, out id, out data); } @@ -279,4 +279,4 @@ namespace Ryujinx.Graphics.Gpu.Shader } } } -}
\ No newline at end of file +} |