diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs | 17 |
1 files changed, 1 insertions, 16 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs index 77e52667..2dc5c971 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs @@ -42,25 +42,10 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache int binaryCodeLength = reader.ReadInt32(); byte[] binaryCode = reader.ReadBytes(binaryCodeLength); - output.Add(new ShaderSource(binaryCode, GetBindings(stages, stage), stage, TargetLanguage.Spirv)); + output.Add(new ShaderSource(binaryCode, stage, TargetLanguage.Spirv)); } return output.ToArray(); } - - private static ShaderBindings GetBindings(CachedShaderStage[] stages, ShaderStage stage) - { - for (int i = 0; i < stages.Length; i++) - { - CachedShaderStage currentStage = stages[i]; - - if (currentStage?.Info != null && currentStage.Info.Stage == stage) - { - return ShaderCache.GetBindings(currentStage.Info); - } - } - - return new ShaderBindings(Array.Empty<int>(), Array.Empty<int>(), Array.Empty<int>(), Array.Empty<int>()); - } } }
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