diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs | 119 |
1 files changed, 10 insertions, 109 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs index b5f9395e..93d293f6 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs @@ -1,5 +1,4 @@ using Ryujinx.Common.Logging; -using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader.Translation; @@ -44,6 +43,12 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache _newSpecState = newSpecState; _stageIndex = stageIndex; _isVulkan = context.Capabilities.Api == TargetApi.Vulkan; + + if (stageIndex == (int)ShaderStage.Geometry - 1) + { + // Only geometry shaders require the primitive topology. + newSpecState.RecordPrimitiveTopology(); + } } /// <inheritdoc/> @@ -70,48 +75,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache } /// <inheritdoc/> - public bool QueryAlphaToCoverageDitherEnable() - { - return _oldSpecState.GraphicsState.AlphaToCoverageEnable && _oldSpecState.GraphicsState.AlphaToCoverageDitherEnable; - } - - /// <inheritdoc/> - public AlphaTestOp QueryAlphaTestCompare() - { - if (!_isVulkan || !_oldSpecState.GraphicsState.AlphaTestEnable) - { - return AlphaTestOp.Always; - } - - return _oldSpecState.GraphicsState.AlphaTestCompare switch - { - CompareOp.Never or CompareOp.NeverGl => AlphaTestOp.Never, - CompareOp.Less or CompareOp.LessGl => AlphaTestOp.Less, - CompareOp.Equal or CompareOp.EqualGl => AlphaTestOp.Equal, - CompareOp.LessOrEqual or CompareOp.LessOrEqualGl => AlphaTestOp.LessOrEqual, - CompareOp.Greater or CompareOp.GreaterGl => AlphaTestOp.Greater, - CompareOp.NotEqual or CompareOp.NotEqualGl => AlphaTestOp.NotEqual, - CompareOp.GreaterOrEqual or CompareOp.GreaterOrEqualGl => AlphaTestOp.GreaterOrEqual, - _ => AlphaTestOp.Always, - }; - } - - /// <inheritdoc/> - public float QueryAlphaTestReference() => _oldSpecState.GraphicsState.AlphaTestReference; - - /// <inheritdoc/> - public AttributeType QueryAttributeType(int location) - { - return _oldSpecState.GraphicsState.AttributeTypes[location]; - } - - /// <inheritdoc/> - public AttributeType QueryFragmentOutputType(int location) - { - return _oldSpecState.GraphicsState.FragmentOutputTypes[location]; - } - - /// <inheritdoc/> public int QueryComputeLocalSizeX() => _oldSpecState.ComputeState.LocalSizeX; /// <inheritdoc/> @@ -134,52 +97,15 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache } /// <inheritdoc/> - public bool QueryHasConstantBufferDrawParameters() - { - return _oldSpecState.GraphicsState.HasConstantBufferDrawParameters; - } - - /// <inheritdoc/> - public bool QueryDualSourceBlendEnable() - { - return _oldSpecState.GraphicsState.DualSourceBlendEnable; - } - - /// <inheritdoc/> - public InputTopology QueryPrimitiveTopology() + public GpuGraphicsState QueryGraphicsState() { - _newSpecState.RecordPrimitiveTopology(); - return ConvertToInputTopology(_oldSpecState.GraphicsState.Topology, _oldSpecState.GraphicsState.TessellationMode); + return _oldSpecState.GraphicsState.CreateShaderGraphicsState(!_isVulkan, _isVulkan || _oldSpecState.GraphicsState.YNegateEnabled); } /// <inheritdoc/> - public bool QueryProgramPointSize() - { - return _oldSpecState.GraphicsState.ProgramPointSizeEnable; - } - - /// <inheritdoc/> - public float QueryPointSize() - { - return _oldSpecState.GraphicsState.PointSize; - } - - /// <inheritdoc/> - public bool QueryTessCw() - { - return _oldSpecState.GraphicsState.TessellationMode.UnpackCw(); - } - - /// <inheritdoc/> - public TessPatchType QueryTessPatchType() - { - return _oldSpecState.GraphicsState.TessellationMode.UnpackPatchType(); - } - - /// <inheritdoc/> - public TessSpacing QueryTessSpacing() + public bool QueryHasConstantBufferDrawParameters() { - return _oldSpecState.GraphicsState.TessellationMode.UnpackSpacing(); + return _oldSpecState.GraphicsState.HasConstantBufferDrawParameters; } /// <inheritdoc/> @@ -205,12 +131,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache } /// <inheritdoc/> - public bool QueryTransformDepthMinusOneToOne() - { - return _oldSpecState.GraphicsState.DepthMode; - } - - /// <inheritdoc/> public bool QueryTransformFeedbackEnabled() { return _oldSpecState.TransformFeedbackDescriptors != null; @@ -229,31 +149,12 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache } /// <inheritdoc/> - public bool QueryEarlyZForce() - { - _newSpecState.RecordEarlyZForce(); - return _oldSpecState.GraphicsState.EarlyZForce; - } - - /// <inheritdoc/> public bool QueryHasUnalignedStorageBuffer() { return _oldSpecState.GraphicsState.HasUnalignedStorageBuffer || _oldSpecState.ComputeState.HasUnalignedStorageBuffer; } /// <inheritdoc/> - public bool QueryViewportTransformDisable() - { - return _oldSpecState.GraphicsState.ViewportTransformDisable; - } - - /// <inheritdoc/> - public bool QueryYNegateEnabled() - { - return _oldSpecState.GraphicsState.YNegateEnabled; - } - - /// <inheritdoc/> public void RegisterTexture(int handle, int cbufSlot) { if (!_oldSpecState.TextureRegistered(_stageIndex, handle, cbufSlot)) |