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diff --git a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
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+using Ryujinx.Cpu;
+using Ryujinx.Cpu.Tracking;
+using Ryujinx.Graphics.Gpu.Image;
+using Ryujinx.Graphics.Gpu.Shader;
+using Ryujinx.Memory;
+using Ryujinx.Memory.Range;
+using Ryujinx.Memory.Tracking;
+using System;
+using System.Collections.Generic;
+using System.Runtime.InteropServices;
+using System.Threading;
+
+namespace Ryujinx.Graphics.Gpu.Memory
+{
+ /// <summary>
+ /// Represents physical memory, accessible from the GPU.
+ /// This is actually working CPU virtual addresses, of memory mapped on the application process.
+ /// </summary>
+ class PhysicalMemory : IDisposable
+ {
+ private readonly GpuContext _context;
+ private IVirtualMemoryManagerTracked _cpuMemory;
+ private int _referenceCount;
+
+ /// <summary>
+ /// Indicates whenever the memory manager supports 4KB pages.
+ /// </summary>
+ public bool Supports4KBPages => _cpuMemory.Supports4KBPages;
+
+ /// <summary>
+ /// In-memory shader cache.
+ /// </summary>
+ public ShaderCache ShaderCache { get; }
+
+ /// <summary>
+ /// GPU buffer manager.
+ /// </summary>
+ public BufferCache BufferCache { get; }
+
+ /// <summary>
+ /// GPU texture manager.
+ /// </summary>
+ public TextureCache TextureCache { get; }
+
+ /// <summary>
+ /// Creates a new instance of the physical memory.
+ /// </summary>
+ /// <param name="context">GPU context that the physical memory belongs to</param>
+ /// <param name="cpuMemory">CPU memory manager of the application process</param>
+ public PhysicalMemory(GpuContext context, IVirtualMemoryManagerTracked cpuMemory)
+ {
+ _context = context;
+ _cpuMemory = cpuMemory;
+ ShaderCache = new ShaderCache(context);
+ BufferCache = new BufferCache(context, this);
+ TextureCache = new TextureCache(context, this);
+
+ if (cpuMemory is IRefCounted rc)
+ {
+ rc.IncrementReferenceCount();
+ }
+
+ _referenceCount = 1;
+ }
+
+ /// <summary>
+ /// Increments the memory reference count.
+ /// </summary>
+ public void IncrementReferenceCount()
+ {
+ Interlocked.Increment(ref _referenceCount);
+ }
+
+ /// <summary>
+ /// Decrements the memory reference count.
+ /// </summary>
+ public void DecrementReferenceCount()
+ {
+ if (Interlocked.Decrement(ref _referenceCount) == 0 && _cpuMemory is IRefCounted rc)
+ {
+ rc.DecrementReferenceCount();
+ }
+ }
+
+ /// <summary>
+ /// Gets a span of data from the application process.
+ /// </summary>
+ /// <param name="address">Start address of the range</param>
+ /// <param name="size">Size in bytes to be range</param>
+ /// <param name="tracked">True if read tracking is triggered on the span</param>
+ /// <returns>A read only span of the data at the specified memory location</returns>
+ public ReadOnlySpan<byte> GetSpan(ulong address, int size, bool tracked = false)
+ {
+ return _cpuMemory.GetSpan(address, size, tracked);
+ }
+
+ /// <summary>
+ /// Gets a span of data from the application process.
+ /// </summary>
+ /// <param name="range">Ranges of physical memory where the data is located</param>
+ /// <param name="tracked">True if read tracking is triggered on the span</param>
+ /// <returns>A read only span of the data at the specified memory location</returns>
+ public ReadOnlySpan<byte> GetSpan(MultiRange range, bool tracked = false)
+ {
+ if (range.Count == 1)
+ {
+ var singleRange = range.GetSubRange(0);
+ if (singleRange.Address != MemoryManager.PteUnmapped)
+ {
+ return _cpuMemory.GetSpan(singleRange.Address, (int)singleRange.Size, tracked);
+ }
+ }
+
+ Span<byte> data = new byte[range.GetSize()];
+
+ int offset = 0;
+
+ for (int i = 0; i < range.Count; i++)
+ {
+ var currentRange = range.GetSubRange(i);
+ int size = (int)currentRange.Size;
+ if (currentRange.Address != MemoryManager.PteUnmapped)
+ {
+ _cpuMemory.GetSpan(currentRange.Address, size, tracked).CopyTo(data.Slice(offset, size));
+ }
+ offset += size;
+ }
+
+ return data;
+ }
+
+ /// <summary>
+ /// Gets a writable region from the application process.
+ /// </summary>
+ /// <param name="address">Start address of the range</param>
+ /// <param name="size">Size in bytes to be range</param>
+ /// <param name="tracked">True if write tracking is triggered on the span</param>
+ /// <returns>A writable region with the data at the specified memory location</returns>
+ public WritableRegion GetWritableRegion(ulong address, int size, bool tracked = false)
+ {
+ return _cpuMemory.GetWritableRegion(address, size, tracked);
+ }
+
+ /// <summary>
+ /// Gets a writable region from GPU mapped memory.
+ /// </summary>
+ /// <param name="range">Range</param>
+ /// <param name="tracked">True if write tracking is triggered on the span</param>
+ /// <returns>A writable region with the data at the specified memory location</returns>
+ public WritableRegion GetWritableRegion(MultiRange range, bool tracked = false)
+ {
+ if (range.Count == 1)
+ {
+ MemoryRange subrange = range.GetSubRange(0);
+
+ return GetWritableRegion(subrange.Address, (int)subrange.Size, tracked);
+ }
+ else
+ {
+ Memory<byte> memory = new byte[range.GetSize()];
+
+ int offset = 0;
+ for (int i = 0; i < range.Count; i++)
+ {
+ var currentRange = range.GetSubRange(i);
+ int size = (int)currentRange.Size;
+ if (currentRange.Address != MemoryManager.PteUnmapped)
+ {
+ GetSpan(currentRange.Address, size).CopyTo(memory.Span.Slice(offset, size));
+ }
+ offset += size;
+ }
+
+ return new WritableRegion(new MultiRangeWritableBlock(range, this), 0, memory, tracked);
+ }
+ }
+
+ /// <summary>
+ /// Reads data from the application process.
+ /// </summary>
+ /// <typeparam name="T">Type of the structure</typeparam>
+ /// <param name="address">Address to read from</param>
+ /// <returns>The data at the specified memory location</returns>
+ public T Read<T>(ulong address) where T : unmanaged
+ {
+ return _cpuMemory.Read<T>(address);
+ }
+
+ /// <summary>
+ /// Reads data from the application process, with write tracking.
+ /// </summary>
+ /// <typeparam name="T">Type of the structure</typeparam>
+ /// <param name="address">Address to read from</param>
+ /// <returns>The data at the specified memory location</returns>
+ public T ReadTracked<T>(ulong address) where T : unmanaged
+ {
+ return _cpuMemory.ReadTracked<T>(address);
+ }
+
+ /// <summary>
+ /// Writes data to the application process, triggering a precise memory tracking event.
+ /// </summary>
+ /// <param name="address">Address to write into</param>
+ /// <param name="data">Data to be written</param>
+ public void WriteTrackedResource(ulong address, ReadOnlySpan<byte> data)
+ {
+ _cpuMemory.SignalMemoryTracking(address, (ulong)data.Length, true, precise: true);
+ _cpuMemory.WriteUntracked(address, data);
+ }
+
+ /// <summary>
+ /// Writes data to the application process.
+ /// </summary>
+ /// <param name="address">Address to write into</param>
+ /// <param name="data">Data to be written</param>
+ public void Write(ulong address, ReadOnlySpan<byte> data)
+ {
+ _cpuMemory.Write(address, data);
+ }
+
+ /// <summary>
+ /// Writes data to the application process.
+ /// </summary>
+ /// <param name="range">Ranges of physical memory where the data is located</param>
+ /// <param name="data">Data to be written</param>
+ public void Write(MultiRange range, ReadOnlySpan<byte> data)
+ {
+ WriteImpl(range, data, _cpuMemory.Write);
+ }
+
+ /// <summary>
+ /// Writes data to the application process, without any tracking.
+ /// </summary>
+ /// <param name="address">Address to write into</param>
+ /// <param name="data">Data to be written</param>
+ public void WriteUntracked(ulong address, ReadOnlySpan<byte> data)
+ {
+ _cpuMemory.WriteUntracked(address, data);
+ }
+
+ /// <summary>
+ /// Writes data to the application process, without any tracking.
+ /// </summary>
+ /// <param name="range">Ranges of physical memory where the data is located</param>
+ /// <param name="data">Data to be written</param>
+ public void WriteUntracked(MultiRange range, ReadOnlySpan<byte> data)
+ {
+ WriteImpl(range, data, _cpuMemory.WriteUntracked);
+ }
+
+ /// <summary>
+ /// Writes data to the application process, returning false if the data was not changed.
+ /// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
+ /// </summary>
+ /// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
+ /// <param name="address">Address to write into</param>
+ /// <param name="data">Data to be written</param>
+ /// <returns>True if the data was changed, false otherwise</returns>
+ public bool WriteWithRedundancyCheck(ulong address, ReadOnlySpan<byte> data)
+ {
+ return _cpuMemory.WriteWithRedundancyCheck(address, data);
+ }
+
+ private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
+
+ /// <summary>
+ /// Writes data to the application process, using the supplied callback method.
+ /// </summary>
+ /// <param name="range">Ranges of physical memory where the data is located</param>
+ /// <param name="data">Data to be written</param>
+ /// <param name="writeCallback">Callback method that will perform the write</param>
+ private static void WriteImpl(MultiRange range, ReadOnlySpan<byte> data, WriteCallback writeCallback)
+ {
+ if (range.Count == 1)
+ {
+ var singleRange = range.GetSubRange(0);
+ if (singleRange.Address != MemoryManager.PteUnmapped)
+ {
+ writeCallback(singleRange.Address, data);
+ }
+ }
+ else
+ {
+ int offset = 0;
+
+ for (int i = 0; i < range.Count; i++)
+ {
+ var currentRange = range.GetSubRange(i);
+ int size = (int)currentRange.Size;
+ if (currentRange.Address != MemoryManager.PteUnmapped)
+ {
+ writeCallback(currentRange.Address, data.Slice(offset, size));
+ }
+ offset += size;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Fills the specified memory region with a 32-bit integer value.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="value">Value to fill the region with</param>
+ /// <param name="kind">Kind of the resource being filled, which will not be signalled as CPU modified</param>
+ public void FillTrackedResource(ulong address, ulong size, uint value, ResourceKind kind)
+ {
+ _cpuMemory.SignalMemoryTracking(address, size, write: true, precise: true, (int)kind);
+
+ using WritableRegion region = _cpuMemory.GetWritableRegion(address, (int)size);
+
+ MemoryMarshal.Cast<byte, uint>(region.Memory.Span).Fill(value);
+ }
+
+ /// <summary>
+ /// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="kind">Kind of the resource being tracked</param>
+ /// <returns>The memory tracking handle</returns>
+ public CpuRegionHandle BeginTracking(ulong address, ulong size, ResourceKind kind)
+ {
+ return _cpuMemory.BeginTracking(address, size, (int)kind);
+ }
+
+ /// <summary>
+ /// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
+ /// </summary>
+ /// <param name="range">Ranges of physical memory where the data is located</param>
+ /// <param name="kind">Kind of the resource being tracked</param>
+ /// <returns>The memory tracking handle</returns>
+ public GpuRegionHandle BeginTracking(MultiRange range, ResourceKind kind)
+ {
+ var cpuRegionHandles = new CpuRegionHandle[range.Count];
+ int count = 0;
+
+ for (int i = 0; i < range.Count; i++)
+ {
+ var currentRange = range.GetSubRange(i);
+ if (currentRange.Address != MemoryManager.PteUnmapped)
+ {
+ cpuRegionHandles[count++] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size, (int)kind);
+ }
+ }
+
+ if (count != range.Count)
+ {
+ Array.Resize(ref cpuRegionHandles, count);
+ }
+
+ return new GpuRegionHandle(cpuRegionHandles);
+ }
+
+ /// <summary>
+ /// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="kind">Kind of the resource being tracked</param>
+ /// <param name="handles">Handles to inherit state from or reuse</param>
+ /// <param name="granularity">Desired granularity of write tracking</param>
+ /// <returns>The memory tracking handle</returns>
+ public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, ResourceKind kind, IEnumerable<IRegionHandle> handles = null, ulong granularity = 4096)
+ {
+ return _cpuMemory.BeginGranularTracking(address, size, handles, granularity, (int)kind);
+ }
+
+ /// <summary>
+ /// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="kind">Kind of the resource being tracked</param>
+ /// <param name="granularity">Desired granularity of write tracking</param>
+ /// <returns>The memory tracking handle</returns>
+ public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ResourceKind kind, ulong granularity = 4096)
+ {
+ return _cpuMemory.BeginSmartGranularTracking(address, size, granularity, (int)kind);
+ }
+
+ /// <summary>
+ /// Checks if a given memory page is mapped.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the page</param>
+ /// <returns>True if mapped, false otherwise</returns>
+ public bool IsMapped(ulong address)
+ {
+ return _cpuMemory.IsMapped(address);
+ }
+
+ /// <summary>
+ /// Release our reference to the CPU memory manager.
+ /// </summary>
+ public void Dispose()
+ {
+ _context.DeferredActions.Enqueue(Destroy);
+ }
+
+ /// <summary>
+ /// Performs disposal of the host GPU caches with resources mapped on this physical memory.
+ /// This must only be called from the render thread.
+ /// </summary>
+ private void Destroy()
+ {
+ ShaderCache.Dispose();
+ BufferCache.Dispose();
+ TextureCache.Dispose();
+
+ DecrementReferenceCount();
+ }
+ }
+} \ No newline at end of file