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-rw-r--r--src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs187
1 files changed, 186 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs b/src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs
index e039a7a4..d92b0836 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs
@@ -1,6 +1,7 @@
using Ryujinx.Graphics.GAL;
using Ryujinx.Memory.Range;
using System;
+using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu.Memory
{
@@ -22,11 +23,72 @@ namespace Ryujinx.Graphics.Gpu.Memory
public MultiRange Range { get; }
/// <summary>
+ /// Ever increasing counter value indicating when the buffer was modified relative to other buffers.
+ /// </summary>
+ public int ModificationSequenceNumber { get; private set; }
+
+ /// <summary>
+ /// Physical buffer dependency entry.
+ /// </summary>
+ private readonly struct PhysicalDependency
+ {
+ /// <summary>
+ /// Physical buffer.
+ /// </summary>
+ public readonly Buffer PhysicalBuffer;
+
+ /// <summary>
+ /// Offset of the range on the physical buffer.
+ /// </summary>
+ public readonly ulong PhysicalOffset;
+
+ /// <summary>
+ /// Offset of the range on the virtual buffer.
+ /// </summary>
+ public readonly ulong VirtualOffset;
+
+ /// <summary>
+ /// Size of the range.
+ /// </summary>
+ public readonly ulong Size;
+
+ /// <summary>
+ /// Creates a new physical dependency.
+ /// </summary>
+ /// <param name="physicalBuffer">Physical buffer</param>
+ /// <param name="physicalOffset">Offset of the range on the physical buffer</param>
+ /// <param name="virtualOffset">Offset of the range on the virtual buffer</param>
+ /// <param name="size">Size of the range</param>
+ public PhysicalDependency(Buffer physicalBuffer, ulong physicalOffset, ulong virtualOffset, ulong size)
+ {
+ PhysicalBuffer = physicalBuffer;
+ PhysicalOffset = physicalOffset;
+ VirtualOffset = virtualOffset;
+ Size = size;
+ }
+ }
+
+ private List<PhysicalDependency> _dependencies;
+ private BufferModifiedRangeList _modifiedRanges = null;
+
+ /// <summary>
+ /// Creates a new instance of the buffer.
+ /// </summary>
+ /// <param name="context">GPU context that the buffer belongs to</param>
+ /// <param name="range">Range of memory where the data is mapped</param>
+ public MultiRangeBuffer(GpuContext context, MultiRange range)
+ {
+ _context = context;
+ Range = range;
+ Handle = context.Renderer.CreateBuffer((int)range.GetSize());
+ }
+
+ /// <summary>
/// Creates a new instance of the buffer.
/// </summary>
/// <param name="context">GPU context that the buffer belongs to</param>
/// <param name="range">Range of memory where the data is mapped</param>
- /// <param name="storages">Backing memory for the buffers</param>
+ /// <param name="storages">Backing memory for the buffer</param>
public MultiRangeBuffer(GpuContext context, MultiRange range, ReadOnlySpan<BufferRange> storages)
{
_context = context;
@@ -50,10 +112,133 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
/// <summary>
+ /// Removes all physical buffer dependencies.
+ /// </summary>
+ public void ClearPhysicalDependencies()
+ {
+ _dependencies?.Clear();
+ }
+
+ /// <summary>
+ /// Adds a physical buffer dependency.
+ /// </summary>
+ /// <param name="buffer">Physical buffer to be added</param>
+ /// <param name="rangeAddress">Address inside the physical buffer where the virtual buffer range is located</param>
+ /// <param name="dstOffset">Offset inside the virtual buffer where the physical range is located</param>
+ /// <param name="rangeSize">Size of the range in bytes</param>
+ public void AddPhysicalDependency(Buffer buffer, ulong rangeAddress, ulong dstOffset, ulong rangeSize)
+ {
+ (_dependencies ??= new()).Add(new(buffer, rangeAddress - buffer.Address, dstOffset, rangeSize));
+ buffer.AddVirtualDependency(this);
+ }
+
+ /// <summary>
+ /// Tries to get the physical range corresponding to the given physical buffer.
+ /// </summary>
+ /// <param name="buffer">Physical buffer</param>
+ /// <param name="minimumVirtOffset">Minimum virtual offset that a range match can have</param>
+ /// <param name="physicalOffset">Physical offset of the match</param>
+ /// <param name="virtualOffset">Virtual offset of the match, always greater than or equal <paramref name="minimumVirtOffset"/></param>
+ /// <param name="size">Size of the range match</param>
+ /// <returns>True if a match was found for the given parameters, false otherwise</returns>
+ public bool TryGetPhysicalOffset(Buffer buffer, ulong minimumVirtOffset, out ulong physicalOffset, out ulong virtualOffset, out ulong size)
+ {
+ physicalOffset = 0;
+ virtualOffset = 0;
+ size = 0;
+
+ if (_dependencies != null)
+ {
+ foreach (var dependency in _dependencies)
+ {
+ if (dependency.PhysicalBuffer == buffer && dependency.VirtualOffset >= minimumVirtOffset)
+ {
+ physicalOffset = dependency.PhysicalOffset;
+ virtualOffset = dependency.VirtualOffset;
+ size = dependency.Size;
+
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ /// <summary>
+ /// Adds a modified virtual memory range.
+ /// </summary>
+ /// <remarks>
+ /// This is only required when the host does not support sparse buffers, otherwise only physical buffers need to track modification.
+ /// </remarks>
+ /// <param name="range">Modified range</param>
+ /// <param name="modifiedSequenceNumber">ModificationSequenceNumber</param>
+ public void AddModifiedRegion(MultiRange range, int modifiedSequenceNumber)
+ {
+ _modifiedRanges ??= new(_context, null, null);
+
+ for (int i = 0; i < range.Count; i++)
+ {
+ MemoryRange subRange = range.GetSubRange(i);
+
+ _modifiedRanges.SignalModified(subRange.Address, subRange.Size);
+ }
+
+ ModificationSequenceNumber = modifiedSequenceNumber;
+ }
+
+ /// <summary>
+ /// Calls the specified <paramref name="rangeAction"/> for all modified ranges that overlaps with <paramref name="buffer"/>.
+ /// </summary>
+ /// <param name="buffer">Buffer to have its range checked</param>
+ /// <param name="rangeAction">Action to perform for modified ranges</param>
+ public void ConsumeModifiedRegion(Buffer buffer, Action<ulong, ulong> rangeAction)
+ {
+ ConsumeModifiedRegion(buffer.Address, buffer.Size, rangeAction);
+ }
+
+ /// <summary>
+ /// Calls the specified <paramref name="rangeAction"/> for all modified ranges that overlaps with <paramref name="address"/> and <paramref name="size"/>.
+ /// </summary>
+ /// <param name="address">Address of the region to consume</param>
+ /// <param name="size">Size of the region to consume</param>
+ /// <param name="rangeAction">Action to perform for modified ranges</param>
+ public void ConsumeModifiedRegion(ulong address, ulong size, Action<ulong, ulong> rangeAction)
+ {
+ if (_modifiedRanges != null)
+ {
+ _modifiedRanges.GetRanges(address, size, rangeAction);
+ _modifiedRanges.Clear(address, size);
+ }
+ }
+
+ /// <summary>
+ /// Gets data from the specified region of the buffer, and places it on <paramref name="output"/>.
+ /// </summary>
+ /// <param name="output">Span to put the data into</param>
+ /// <param name="offset">Offset of the buffer to get the data from</param>
+ /// <param name="size">Size of the data in bytes</param>
+ public void GetData(Span<byte> output, int offset, int size)
+ {
+ using PinnedSpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, size);
+ data.Get().CopyTo(output);
+ }
+
+ /// <summary>
/// Disposes the host buffer.
/// </summary>
public void Dispose()
{
+ if (_dependencies != null)
+ {
+ foreach (var dependency in _dependencies)
+ {
+ dependency.PhysicalBuffer.RemoveVirtualDependency(this);
+ }
+
+ _dependencies = null;
+ }
+
_context.Renderer.DeleteBuffer(Handle);
}
}