diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs | 187 |
1 files changed, 186 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs b/src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs index e039a7a4..d92b0836 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/MultiRangeBuffer.cs @@ -1,6 +1,7 @@ using Ryujinx.Graphics.GAL; using Ryujinx.Memory.Range; using System; +using System.Collections.Generic; namespace Ryujinx.Graphics.Gpu.Memory { @@ -22,11 +23,72 @@ namespace Ryujinx.Graphics.Gpu.Memory public MultiRange Range { get; } /// <summary> + /// Ever increasing counter value indicating when the buffer was modified relative to other buffers. + /// </summary> + public int ModificationSequenceNumber { get; private set; } + + /// <summary> + /// Physical buffer dependency entry. + /// </summary> + private readonly struct PhysicalDependency + { + /// <summary> + /// Physical buffer. + /// </summary> + public readonly Buffer PhysicalBuffer; + + /// <summary> + /// Offset of the range on the physical buffer. + /// </summary> + public readonly ulong PhysicalOffset; + + /// <summary> + /// Offset of the range on the virtual buffer. + /// </summary> + public readonly ulong VirtualOffset; + + /// <summary> + /// Size of the range. + /// </summary> + public readonly ulong Size; + + /// <summary> + /// Creates a new physical dependency. + /// </summary> + /// <param name="physicalBuffer">Physical buffer</param> + /// <param name="physicalOffset">Offset of the range on the physical buffer</param> + /// <param name="virtualOffset">Offset of the range on the virtual buffer</param> + /// <param name="size">Size of the range</param> + public PhysicalDependency(Buffer physicalBuffer, ulong physicalOffset, ulong virtualOffset, ulong size) + { + PhysicalBuffer = physicalBuffer; + PhysicalOffset = physicalOffset; + VirtualOffset = virtualOffset; + Size = size; + } + } + + private List<PhysicalDependency> _dependencies; + private BufferModifiedRangeList _modifiedRanges = null; + + /// <summary> + /// Creates a new instance of the buffer. + /// </summary> + /// <param name="context">GPU context that the buffer belongs to</param> + /// <param name="range">Range of memory where the data is mapped</param> + public MultiRangeBuffer(GpuContext context, MultiRange range) + { + _context = context; + Range = range; + Handle = context.Renderer.CreateBuffer((int)range.GetSize()); + } + + /// <summary> /// Creates a new instance of the buffer. /// </summary> /// <param name="context">GPU context that the buffer belongs to</param> /// <param name="range">Range of memory where the data is mapped</param> - /// <param name="storages">Backing memory for the buffers</param> + /// <param name="storages">Backing memory for the buffer</param> public MultiRangeBuffer(GpuContext context, MultiRange range, ReadOnlySpan<BufferRange> storages) { _context = context; @@ -50,10 +112,133 @@ namespace Ryujinx.Graphics.Gpu.Memory } /// <summary> + /// Removes all physical buffer dependencies. + /// </summary> + public void ClearPhysicalDependencies() + { + _dependencies?.Clear(); + } + + /// <summary> + /// Adds a physical buffer dependency. + /// </summary> + /// <param name="buffer">Physical buffer to be added</param> + /// <param name="rangeAddress">Address inside the physical buffer where the virtual buffer range is located</param> + /// <param name="dstOffset">Offset inside the virtual buffer where the physical range is located</param> + /// <param name="rangeSize">Size of the range in bytes</param> + public void AddPhysicalDependency(Buffer buffer, ulong rangeAddress, ulong dstOffset, ulong rangeSize) + { + (_dependencies ??= new()).Add(new(buffer, rangeAddress - buffer.Address, dstOffset, rangeSize)); + buffer.AddVirtualDependency(this); + } + + /// <summary> + /// Tries to get the physical range corresponding to the given physical buffer. + /// </summary> + /// <param name="buffer">Physical buffer</param> + /// <param name="minimumVirtOffset">Minimum virtual offset that a range match can have</param> + /// <param name="physicalOffset">Physical offset of the match</param> + /// <param name="virtualOffset">Virtual offset of the match, always greater than or equal <paramref name="minimumVirtOffset"/></param> + /// <param name="size">Size of the range match</param> + /// <returns>True if a match was found for the given parameters, false otherwise</returns> + public bool TryGetPhysicalOffset(Buffer buffer, ulong minimumVirtOffset, out ulong physicalOffset, out ulong virtualOffset, out ulong size) + { + physicalOffset = 0; + virtualOffset = 0; + size = 0; + + if (_dependencies != null) + { + foreach (var dependency in _dependencies) + { + if (dependency.PhysicalBuffer == buffer && dependency.VirtualOffset >= minimumVirtOffset) + { + physicalOffset = dependency.PhysicalOffset; + virtualOffset = dependency.VirtualOffset; + size = dependency.Size; + + return true; + } + } + } + + return false; + } + + /// <summary> + /// Adds a modified virtual memory range. + /// </summary> + /// <remarks> + /// This is only required when the host does not support sparse buffers, otherwise only physical buffers need to track modification. + /// </remarks> + /// <param name="range">Modified range</param> + /// <param name="modifiedSequenceNumber">ModificationSequenceNumber</param> + public void AddModifiedRegion(MultiRange range, int modifiedSequenceNumber) + { + _modifiedRanges ??= new(_context, null, null); + + for (int i = 0; i < range.Count; i++) + { + MemoryRange subRange = range.GetSubRange(i); + + _modifiedRanges.SignalModified(subRange.Address, subRange.Size); + } + + ModificationSequenceNumber = modifiedSequenceNumber; + } + + /// <summary> + /// Calls the specified <paramref name="rangeAction"/> for all modified ranges that overlaps with <paramref name="buffer"/>. + /// </summary> + /// <param name="buffer">Buffer to have its range checked</param> + /// <param name="rangeAction">Action to perform for modified ranges</param> + public void ConsumeModifiedRegion(Buffer buffer, Action<ulong, ulong> rangeAction) + { + ConsumeModifiedRegion(buffer.Address, buffer.Size, rangeAction); + } + + /// <summary> + /// Calls the specified <paramref name="rangeAction"/> for all modified ranges that overlaps with <paramref name="address"/> and <paramref name="size"/>. + /// </summary> + /// <param name="address">Address of the region to consume</param> + /// <param name="size">Size of the region to consume</param> + /// <param name="rangeAction">Action to perform for modified ranges</param> + public void ConsumeModifiedRegion(ulong address, ulong size, Action<ulong, ulong> rangeAction) + { + if (_modifiedRanges != null) + { + _modifiedRanges.GetRanges(address, size, rangeAction); + _modifiedRanges.Clear(address, size); + } + } + + /// <summary> + /// Gets data from the specified region of the buffer, and places it on <paramref name="output"/>. + /// </summary> + /// <param name="output">Span to put the data into</param> + /// <param name="offset">Offset of the buffer to get the data from</param> + /// <param name="size">Size of the data in bytes</param> + public void GetData(Span<byte> output, int offset, int size) + { + using PinnedSpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, size); + data.Get().CopyTo(output); + } + + /// <summary> /// Disposes the host buffer. /// </summary> public void Dispose() { + if (_dependencies != null) + { + foreach (var dependency in _dependencies) + { + dependency.PhysicalBuffer.RemoveVirtualDependency(this); + } + + _dependencies = null; + } + _context.Renderer.DeleteBuffer(Handle); } } |