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-rw-r--r--src/Ryujinx.Graphics.Gpu/Memory/BufferCacheEntry.cs43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferCacheEntry.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferCacheEntry.cs
new file mode 100644
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--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferCacheEntry.cs
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+namespace Ryujinx.Graphics.Gpu.Memory
+{
+ /// <summary>
+ /// A cached entry for easily locating a buffer that is used often internally.
+ /// </summary>
+ class BufferCacheEntry
+ {
+ /// <summary>
+ /// The CPU VA of the buffer destination.
+ /// </summary>
+ public ulong Address;
+
+ /// <summary>
+ /// The end GPU VA of the associated buffer, used to check if new data can fit.
+ /// </summary>
+ public ulong EndGpuAddress;
+
+ /// <summary>
+ /// The buffer associated with this cache entry.
+ /// </summary>
+ public Buffer Buffer;
+
+ /// <summary>
+ /// The UnmappedSequence of the buffer at the time of creation.
+ /// If this differs from the value currently in the buffer, then this cache entry is outdated.
+ /// </summary>
+ public int UnmappedSequence;
+
+ /// <summary>
+ /// Create a new cache entry.
+ /// </summary>
+ /// <param name="address">The CPU VA of the buffer destination</param>
+ /// <param name="gpuVa">The GPU VA of the buffer destination</param>
+ /// <param name="buffer">The buffer object containing the target buffer</param>
+ public BufferCacheEntry(ulong address, ulong gpuVa, Buffer buffer)
+ {
+ Address = address;
+ EndGpuAddress = gpuVa + (buffer.EndAddress - address);
+ Buffer = buffer;
+ UnmappedSequence = buffer.UnmappedSequence;
+ }
+ }
+}