diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs index a5a9b75e..99c571ba 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs @@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Gpu.Memory class BufferCache : IDisposable { private const int OverlapsBufferInitialCapacity = 10; - private const int OverlapsBufferMaxCapacity = 10000; + private const int OverlapsBufferMaxCapacity = 10000; private const ulong BufferAlignmentSize = 0x1000; private const ulong BufferAlignmentMask = BufferAlignmentSize - 1; @@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Gpu.Memory { Buffer buffer = _bufferOverlaps[index]; - address = Math.Min(address, buffer.Address); + address = Math.Min(address, buffer.Address); endAddress = Math.Max(endAddress, buffer.EndAddress); lock (_buffers) @@ -257,7 +257,7 @@ namespace Ryujinx.Graphics.Gpu.Memory ulong newSize = endAddress - address; - Buffer newBuffer = new Buffer(_context, _physicalMemory, address, newSize, _bufferOverlaps.Take(overlapsCount)); + Buffer newBuffer = new(_context, _physicalMemory, address, newSize, _bufferOverlaps.Take(overlapsCount)); lock (_buffers) { @@ -285,7 +285,7 @@ namespace Ryujinx.Graphics.Gpu.Memory else { // No overlap, just create a new buffer. - Buffer buffer = new Buffer(_context, _physicalMemory, address, size); + Buffer buffer = new(_context, _physicalMemory, address, size); lock (_buffers) { @@ -446,7 +446,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// </summary> /// <param name="dictionary">Dictionary to prune</param> /// <param name="toDelete">List used to track entries to delete</param> - private void Prune(Dictionary<ulong, BufferCacheEntry> dictionary, ref List<ulong> toDelete) + private static void Prune(Dictionary<ulong, BufferCacheEntry> dictionary, ref List<ulong> toDelete) { foreach (var entry in dictionary) { @@ -504,4 +504,4 @@ namespace Ryujinx.Graphics.Gpu.Memory } } } -}
\ No newline at end of file +} |