diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/TextureTarget.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/TextureTarget.cs | 53 |
1 files changed, 32 insertions, 21 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureTarget.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureTarget.cs index 5e0a0721..b46b4204 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureTarget.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureTarget.cs @@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Gpu.Image Texture2DArray, TextureBuffer, Texture2DRect, - CubemapArray + CubemapArray, } static class TextureTargetConverter @@ -33,23 +33,34 @@ namespace Ryujinx.Graphics.Gpu.Image { switch (target) { - case TextureTarget.Texture2D: return Target.Texture2DMultisample; - case TextureTarget.Texture2DArray: return Target.Texture2DMultisampleArray; + case TextureTarget.Texture2D: + return Target.Texture2DMultisample; + case TextureTarget.Texture2DArray: + return Target.Texture2DMultisampleArray; } } else { switch (target) { - case TextureTarget.Texture1D: return Target.Texture1D; - case TextureTarget.Texture2D: return Target.Texture2D; - case TextureTarget.Texture2DRect: return Target.Texture2D; - case TextureTarget.Texture3D: return Target.Texture3D; - case TextureTarget.Texture1DArray: return Target.Texture1DArray; - case TextureTarget.Texture2DArray: return Target.Texture2DArray; - case TextureTarget.Cubemap: return Target.Cubemap; - case TextureTarget.CubemapArray: return Target.CubemapArray; - case TextureTarget.TextureBuffer: return Target.TextureBuffer; + case TextureTarget.Texture1D: + return Target.Texture1D; + case TextureTarget.Texture2D: + return Target.Texture2D; + case TextureTarget.Texture2DRect: + return Target.Texture2D; + case TextureTarget.Texture3D: + return Target.Texture3D; + case TextureTarget.Texture1DArray: + return Target.Texture1DArray; + case TextureTarget.Texture2DArray: + return Target.Texture2DArray; + case TextureTarget.Cubemap: + return Target.Cubemap; + case TextureTarget.CubemapArray: + return Target.CubemapArray; + case TextureTarget.TextureBuffer: + return Target.TextureBuffer; } } @@ -65,17 +76,17 @@ namespace Ryujinx.Graphics.Gpu.Image { return target switch { - TextureTarget.Texture1D => SamplerType.Texture1D, - TextureTarget.Texture2D => SamplerType.Texture2D, - TextureTarget.Texture3D => SamplerType.Texture3D, - TextureTarget.Cubemap => SamplerType.TextureCube, + TextureTarget.Texture1D => SamplerType.Texture1D, + TextureTarget.Texture2D => SamplerType.Texture2D, + TextureTarget.Texture3D => SamplerType.Texture3D, + TextureTarget.Cubemap => SamplerType.TextureCube, TextureTarget.Texture1DArray => SamplerType.Texture1D | SamplerType.Array, TextureTarget.Texture2DArray => SamplerType.Texture2D | SamplerType.Array, - TextureTarget.TextureBuffer => SamplerType.TextureBuffer, - TextureTarget.Texture2DRect => SamplerType.Texture2D, - TextureTarget.CubemapArray => SamplerType.TextureCube | SamplerType.Array, - _ => SamplerType.Texture2D + TextureTarget.TextureBuffer => SamplerType.TextureBuffer, + TextureTarget.Texture2DRect => SamplerType.Texture2D, + TextureTarget.CubemapArray => SamplerType.TextureCube | SamplerType.Array, + _ => SamplerType.Texture2D, }; } } -}
\ No newline at end of file +} |