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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs
index 9f66744b..fd66269d 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs
@@ -1,5 +1,5 @@
-using Ryujinx.Cpu.Tracking;
-using Ryujinx.Graphics.Gpu.Synchronization;
+using Ryujinx.Graphics.Gpu.Synchronization;
+using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// The CPU memory tracking handles that cover this handle.
/// </summary>
- public CpuRegionHandle[] Handles { get; }
+ public RegionHandle[] Handles { get; }
/// <summary>
/// True if a texture overlapping this handle has been modified. Is set false when the flush action is called.
@@ -127,7 +127,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int firstLevel,
int baseSlice,
int sliceCount,
- CpuRegionHandle[] handles)
+ RegionHandle[] handles)
{
_group = group;
_firstLayer = firstLayer;
@@ -642,7 +642,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public void Dispose()
{
- foreach (CpuRegionHandle handle in Handles)
+ foreach (RegionHandle handle in Handles)
{
handle.Dispose();
}