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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
index 21d7939a..d7de8a3c 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
@@ -1660,13 +1660,13 @@ namespace Ryujinx.Graphics.Gpu.Image
}
// If size is zero, we have nothing to flush.
- // If the flush is stale, we should ignore it because the texture was unmapped since the modified
- // flag was set, and flushing it is not safe anymore as the GPU might no longer own the memory.
- if (size == 0 || Storage.FlushStale)
+ if (size == 0)
{
return;
}
+ Storage.ModifiedSinceLastFlush = false;
+
// There is a small gap here where the action is removed but _actionRegistered is still 1.
// In this case it will skip registering the action, but here we are already handling it,
// so there shouldn't be any issue as it's the same handler for all actions.