diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs | 78 |
1 files changed, 13 insertions, 65 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs index 5d846222..85ad0bb0 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs @@ -291,22 +291,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// <returns>The minimum compatibility level of two provided view compatibility results</returns> public static TextureViewCompatibility PropagateViewCompatibility(TextureViewCompatibility first, TextureViewCompatibility second) { - if (first == TextureViewCompatibility.Incompatible || second == TextureViewCompatibility.Incompatible) - { - return TextureViewCompatibility.Incompatible; - } - else if (first == TextureViewCompatibility.LayoutIncompatible || second == TextureViewCompatibility.LayoutIncompatible) - { - return TextureViewCompatibility.LayoutIncompatible; - } - else if (first == TextureViewCompatibility.CopyOnly || second == TextureViewCompatibility.CopyOnly) - { - return TextureViewCompatibility.CopyOnly; - } - else - { - return TextureViewCompatibility.Full; - } + return (TextureViewCompatibility)Math.Min((int)first, (int)second); } /// <summary> @@ -628,15 +613,21 @@ namespace Ryujinx.Graphics.Gpu.Image /// <param name="lhs">Texture information of the texture view</param> /// <param name="rhs">Texture information of the texture view</param> /// <param name="caps">Host GPU capabilities</param> + /// <param name="flags">Texture search flags</param> /// <returns>The view compatibility level of the texture formats</returns> - public static TextureViewCompatibility ViewFormatCompatible(TextureInfo lhs, TextureInfo rhs, Capabilities caps) + public static TextureViewCompatibility ViewFormatCompatible(TextureInfo lhs, TextureInfo rhs, Capabilities caps, TextureSearchFlags flags) { FormatInfo lhsFormat = lhs.FormatInfo; FormatInfo rhsFormat = rhs.FormatInfo; if (lhsFormat.Format.IsDepthOrStencil() || rhsFormat.Format.IsDepthOrStencil()) { - return lhsFormat.Format == rhsFormat.Format ? TextureViewCompatibility.Full : TextureViewCompatibility.Incompatible; + return FormatMatches(lhs, rhs, flags.HasFlag(TextureSearchFlags.ForSampler), flags.HasFlag(TextureSearchFlags.DepthAlias)) switch + { + TextureMatchQuality.Perfect => TextureViewCompatibility.Full, + TextureMatchQuality.FormatAlias => TextureViewCompatibility.FormatAlias, + _ => TextureViewCompatibility.Incompatible + }; } if (IsFormatHostIncompatible(lhs, caps) || IsFormatHostIncompatible(rhs, caps)) @@ -755,49 +746,6 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> - /// Checks if a swizzle component in two textures functionally match, taking into account if the components are defined. - /// </summary> - /// <param name="lhs">Texture information to compare</param> - /// <param name="rhs">Texture information to compare with</param> - /// <param name="swizzleLhs">Swizzle component for the first texture</param> - /// <param name="swizzleRhs">Swizzle component for the second texture</param> - /// <param name="component">Component index, starting at 0 for red</param> - /// <returns>True if the swizzle components functionally match, false othersize</returns> - private static bool SwizzleComponentMatches(TextureInfo lhs, TextureInfo rhs, SwizzleComponent swizzleLhs, SwizzleComponent swizzleRhs, int component) - { - int lhsComponents = lhs.FormatInfo.Components; - int rhsComponents = rhs.FormatInfo.Components; - - if (lhsComponents == 4 && rhsComponents == 4) - { - return swizzleLhs == swizzleRhs; - } - - // Swizzles after the number of components a format defines are "undefined". - // We allow these to not be equal under certain circumstances. - // This can only happen when there are less than 4 components in a format. - // It tends to happen when float depth textures are sampled. - - bool lhsDefined = (swizzleLhs - SwizzleComponent.Red) < lhsComponents; - bool rhsDefined = (swizzleRhs - SwizzleComponent.Red) < rhsComponents; - - if (lhsDefined == rhsDefined) - { - // If both are undefined, return true. Otherwise just check if they're equal. - return lhsDefined ? swizzleLhs == swizzleRhs : true; - } - else - { - SwizzleComponent defined = lhsDefined ? swizzleLhs : swizzleRhs; - SwizzleComponent undefined = lhsDefined ? swizzleRhs : swizzleLhs; - - // Undefined swizzle can be matched by a forced value (0, 1), exact equality, or expected value. - // For example, R___ matches R001, RGBA but not RBGA. - return defined == undefined || defined < SwizzleComponent.Red || defined == SwizzleComponent.Red + component; - } - } - - /// <summary> /// Checks if the texture shader sampling parameters of two texture informations match. /// </summary> /// <param name="lhs">Texture information to compare</param> @@ -806,10 +754,10 @@ namespace Ryujinx.Graphics.Gpu.Image public static bool SamplerParamsMatches(TextureInfo lhs, TextureInfo rhs) { return lhs.DepthStencilMode == rhs.DepthStencilMode && - SwizzleComponentMatches(lhs, rhs, lhs.SwizzleR, rhs.SwizzleR, 0) && - SwizzleComponentMatches(lhs, rhs, lhs.SwizzleG, rhs.SwizzleG, 1) && - SwizzleComponentMatches(lhs, rhs, lhs.SwizzleB, rhs.SwizzleB, 2) && - SwizzleComponentMatches(lhs, rhs, lhs.SwizzleA, rhs.SwizzleA, 3); + lhs.SwizzleR == rhs.SwizzleR && + lhs.SwizzleG == rhs.SwizzleG && + lhs.SwizzleB == rhs.SwizzleB && + lhs.SwizzleA == rhs.SwizzleA; } /// <summary> |