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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
index bccd3fd7..3f215a4a 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
@@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
private const int OverlapsBufferInitialCapacity = 10;
- private const int OverlapsBufferMaxCapacity = 10000;
+ private const int OverlapsBufferMaxCapacity = 10000;
private readonly GpuContext _context;
private readonly PhysicalMemory _physicalMemory;
@@ -224,7 +224,7 @@ namespace Ryujinx.Graphics.Gpu.Image
for (int i = 0; i < overlapCount; i++)
{
var other = _textureOverlaps[i];
-
+
if (texture != other &&
(texture.IsViewCompatible(other.Info, other.Range, true, other.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible ||
other.IsViewCompatible(texture.Info, texture.Range, true, texture.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible))
@@ -278,7 +278,7 @@ namespace Ryujinx.Graphics.Gpu.Image
width = copyTexture.Width;
}
- TextureInfo info = new TextureInfo(
+ TextureInfo info = new(
copyTexture.Address.Pack() + offset,
GetMinimumWidthInGob(width, sizeHint.Width, formatInfo.BytesPerPixel, copyTexture.LinearLayout),
copyTexture.Height,
@@ -371,16 +371,16 @@ namespace Ryujinx.Graphics.Gpu.Image
// so the width we get here is the aligned width.
if (isLinear)
{
- width = colorState.WidthOrStride / formatInfo.BytesPerPixel;
+ width = colorState.WidthOrStride / formatInfo.BytesPerPixel;
stride = colorState.WidthOrStride;
}
else
{
- width = colorState.WidthOrStride;
+ width = colorState.WidthOrStride;
stride = 0;
}
- TextureInfo info = new TextureInfo(
+ TextureInfo info = new(
colorState.Address.Pack(),
GetMinimumWidthInGob(width, sizeHint.Width, formatInfo.BytesPerPixel, isLinear),
colorState.Height,
@@ -449,7 +449,7 @@ namespace Ryujinx.Graphics.Gpu.Image
FormatInfo formatInfo = dsState.Format.Convert();
- TextureInfo info = new TextureInfo(
+ TextureInfo info = new(
dsState.Address.Pack(),
GetMinimumWidthInGob(size.Width, sizeHint.Width, formatInfo.BytesPerPixel, false),
size.Height,
@@ -1136,14 +1136,14 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
- int width = info.Width / info.SamplesInX;
+ int width = info.Width / info.SamplesInX;
int height = info.Height / info.SamplesInY;
int depth = info.GetDepth() * info.GetLayers();
if (scale != 1f)
{
- width = (int)MathF.Ceiling(width * scale);
+ width = (int)MathF.Ceiling(width * scale);
height = (int)MathF.Ceiling(height * scale);
}