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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs
index 1c9bf1d2..87e58ead 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs
@@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
public const int PrimitiveRestartStateIndex = 12;
public const int RenderTargetStateIndex = 27;
+ private const ulong MaxUnknownStorageSize = 0x100000;
+
private readonly GpuContext _context;
private readonly GpuChannel _channel;
private readonly DeviceStateWithShadow<ThreedClassState> _state;
@@ -356,7 +358,19 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
- _channel.BufferManager.SetGraphicsStorageBuffer(stage, sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags);
+ uint size;
+ if (sb.SbCbSlot == 0)
+ {
+ // Only trust the SbDescriptor size if it comes from slot 0.
+ size = (uint)sbDescriptor.Size;
+ }
+ else
+ {
+ // TODO: Use full mapped size and somehow speed up buffer sync.
+ size = (uint)_channel.MemoryManager.GetMappedSize(sbDescriptor.PackAddress(), MaxUnknownStorageSize);
+ }
+
+ _channel.BufferManager.SetGraphicsStorageBuffer(stage, sb.Slot, sbDescriptor.PackAddress(), size, sb.Flags);
}
}
}