diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs index d1a333a7..6324e6a1 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs @@ -370,8 +370,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw { var memoryManager = _channel.MemoryManager; - address = memoryManager.Translate(address); - BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(address, size); + BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address, size)); ITexture bufferTexture = _vacContext.EnsureBufferTexture(index + 2, format); bufferTexture.SetStorage(range); @@ -412,9 +411,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw var memoryManager = _channel.MemoryManager; - address = memoryManager.Translate(address + indexOffset); ulong misalign = address & ((ulong)_context.Capabilities.TextureBufferOffsetAlignment - 1); - BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(address - misalign, size + misalign); + BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address + indexOffset - misalign, size + misalign)); misalignedOffset = (int)misalign >> shift; SetIndexBufferTexture(reservations, range, format); |