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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs
index 7de4d5f0..6f3b91f2 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs
@@ -186,22 +186,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
public uint PmTrigger;
public fixed uint Reserved144[63];
public uint SetSemaphoreA;
- public int SetSemaphoreAUpper => (int)((SetSemaphoreA >> 0) & 0xFF);
+ public int SetSemaphoreAUpper => (int)(SetSemaphoreA & 0xFF);
public uint SetSemaphoreB;
public uint SetSemaphorePayload;
public fixed uint Reserved24C[2];
public uint SetRenderEnableA;
- public int SetRenderEnableAUpper => (int)((SetRenderEnableA >> 0) & 0xFF);
+ public int SetRenderEnableAUpper => (int)(SetRenderEnableA & 0xFF);
public uint SetRenderEnableB;
public uint SetRenderEnableC;
- public int SetRenderEnableCMode => (int)((SetRenderEnableC >> 0) & 0x7);
+ public int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7);
public uint SetSrcPhysMode;
- public SetPhysModeTarget SetSrcPhysModeTarget => (SetPhysModeTarget)((SetSrcPhysMode >> 0) & 0x3);
+ public SetPhysModeTarget SetSrcPhysModeTarget => (SetPhysModeTarget)(SetSrcPhysMode & 0x3);
public uint SetDstPhysMode;
- public SetPhysModeTarget SetDstPhysModeTarget => (SetPhysModeTarget)((SetDstPhysMode >> 0) & 0x3);
+ public SetPhysModeTarget SetDstPhysModeTarget => (SetPhysModeTarget)(SetDstPhysMode & 0x3);
public fixed uint Reserved268[38];
public uint LaunchDma;
- public LaunchDmaDataTransferType LaunchDmaDataTransferType => (LaunchDmaDataTransferType)((LaunchDma >> 0) & 0x3);
+ public LaunchDmaDataTransferType LaunchDmaDataTransferType => (LaunchDmaDataTransferType)(LaunchDma & 0x3);
public bool LaunchDmaFlushEnable => (LaunchDma & 0x4) != 0;
public LaunchDmaSemaphoreType LaunchDmaSemaphoreType => (LaunchDmaSemaphoreType)((LaunchDma >> 3) & 0x3);
public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 5) & 0x3);
@@ -218,10 +218,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
public LaunchDmaBypassL2 LaunchDmaBypassL2 => (LaunchDmaBypassL2)((LaunchDma >> 20) & 0x1);
public fixed uint Reserved304[63];
public uint OffsetInUpper;
- public int OffsetInUpperUpper => (int)((OffsetInUpper >> 0) & 0xFF);
+ public int OffsetInUpperUpper => (int)(OffsetInUpper & 0xFF);
public uint OffsetInLower;
public uint OffsetOutUpper;
- public int OffsetOutUpperUpper => (int)((OffsetOutUpper >> 0) & 0xFF);
+ public int OffsetOutUpperUpper => (int)(OffsetOutUpper & 0xFF);
public uint OffsetOutLower;
public uint PitchIn;
public uint PitchOut;
@@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
public uint SetRemapConstA;
public uint SetRemapConstB;
public uint SetRemapComponents;
- public SetRemapComponentsDst SetRemapComponentsDstX => (SetRemapComponentsDst)((SetRemapComponents >> 0) & 0x7);
+ public SetRemapComponentsDst SetRemapComponentsDstX => (SetRemapComponentsDst)(SetRemapComponents & 0x7);
public SetRemapComponentsDst SetRemapComponentsDstY => (SetRemapComponentsDst)((SetRemapComponents >> 4) & 0x7);
public SetRemapComponentsDst SetRemapComponentsDstZ => (SetRemapComponentsDst)((SetRemapComponents >> 8) & 0x7);
public SetRemapComponentsDst SetRemapComponentsDstW => (SetRemapComponentsDst)((SetRemapComponents >> 12) & 0x7);
@@ -239,7 +239,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
public SetRemapComponentsNumComponents SetRemapComponentsNumSrcComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 20) & 0x3);
public SetRemapComponentsNumComponents SetRemapComponentsNumDstComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 24) & 0x3);
public uint SetDstBlockSize;
- public SetBlockSizeWidth SetDstBlockSizeWidth => (SetBlockSizeWidth)((SetDstBlockSize >> 0) & 0xF);
+ public SetBlockSizeWidth SetDstBlockSizeWidth => (SetBlockSizeWidth)(SetDstBlockSize & 0xF);
public SetBlockSizeHeight SetDstBlockSizeHeight => (SetBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
public SetBlockSizeDepth SetDstBlockSizeDepth => (SetBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
public SetBlockSizeGobHeight SetDstBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetDstBlockSize >> 12) & 0xF);
@@ -248,11 +248,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
public uint SetDstDepth;
public uint SetDstLayer;
public uint SetDstOrigin;
- public int SetDstOriginX => (int)((SetDstOrigin >> 0) & 0xFFFF);
+ public int SetDstOriginX => (int)(SetDstOrigin & 0xFFFF);
public int SetDstOriginY => (int)((SetDstOrigin >> 16) & 0xFFFF);
public uint Reserved724;
public uint SetSrcBlockSize;
- public SetBlockSizeWidth SetSrcBlockSizeWidth => (SetBlockSizeWidth)((SetSrcBlockSize >> 0) & 0xF);
+ public SetBlockSizeWidth SetSrcBlockSizeWidth => (SetBlockSizeWidth)(SetSrcBlockSize & 0xF);
public SetBlockSizeHeight SetSrcBlockSizeHeight => (SetBlockSizeHeight)((SetSrcBlockSize >> 4) & 0xF);
public SetBlockSizeDepth SetSrcBlockSizeDepth => (SetBlockSizeDepth)((SetSrcBlockSize >> 8) & 0xF);
public SetBlockSizeGobHeight SetSrcBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetSrcBlockSize >> 12) & 0xF);
@@ -261,7 +261,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
public uint SetSrcDepth;
public uint SetSrcLayer;
public uint SetSrcOrigin;
- public int SetSrcOriginX => (int)((SetSrcOrigin >> 0) & 0xFFFF);
+ public int SetSrcOriginX => (int)(SetSrcOrigin & 0xFFFF);
public int SetSrcOriginY => (int)((SetSrcOrigin >> 16) & 0xFFFF);
public fixed uint Reserved740[629];
public uint PmTriggerEnd;